Construction: Difference between revisions

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Construction, or building, is one of the most accessible mechanics. It allows you to create walls, furniture, makeshift weapons and machines, all via a few clicks of some buttons and the needed materials. There are arguably three types of construction; structures/furniture, items and grids/floors. The former two using the build menu, while the latter just takes a few rods or floor tiles.
Construction, or building, is one of the most accessible mechanics. It allows you to create walls, furniture, makeshift weapons and machines, all via a few clicks of some buttons and the needed materials. There are arguably three types of construction; structures/furniture, items and grids/floors. The former two using the build menu, while the latter just takes items in your inventory.


 
== Build Menu ==
== The build menu ==
[[File:Build Menu.png|thumb|The in-game build menu]]
[[File:Build Menu.png|thumb|The in-game build menu]]
* The first thing you want to familiarize yourself with is the build menu, opened by pressing G or clicking the hammer icon in the top left.
* The first thing you want to familiarize yourself with is the build menu, opened by pressing G or clicking the hammer icon in the top left.
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* "Clear All" removes ALL of your construction ghosts
* "Clear All" removes ALL of your construction ghosts


== Structures and furniture ==
=== Build Structures and Furniture ===
Making objects is fairly simple, all you need to do is place the construction ghost of the thing you want to create and then add the needed materials. If it were a basic wall you would first place 2 steel on the ghost itself, then place 2 more on the girder.
To build a machine or furniture via the Build menu:
* you need its required materials around you
* click the construct button in the [[#Build Menu]]
* locate the desired item (note that for many machines, you'll need to start with a Machine Frame and have the associated Circuit Board).
* click 'Place Construction Ghost'
* click the desired location of the machine
* ensure you now see a green 'ghost' of the machine at the desired location.
* close the Build menu
* right click to exit the Construction mode
* examine the construction ghost to determine what items it needs
* place the required item(s) in your hand and click on the construction ghost


== Items ==
For example, if it were a basic wall you would place 2 steel on the construction ghost to build it.
Making items is even easier, all you need is the materials needed to create the item around you then just click the construct button in the build menu
 
=== Craft Items ===
To make an item via the Build menu:
* you need its required materials around you
* click the construct button in the [[#Build Menu]]
* locate the desired item
* click Craft


== Grids and floors ==
== Grids and floors ==
Now making new grids or extending a already made one just takes a bit of know how. If you wish to expand a already existing one take some rods and click on a empty space right next to a floor, this should create a tile called lattice, note lattice is full of holes and will not function as a proper floor. From there if you want to install proper flooring you place down a steel sheet on the lattice to make a tile called steel plating. And finally you want to get some floor tiles and place them down on the plating.
Now making new grids or extending an already made one just takes a bit of know how. If you wish to expand an already existing one take some Metal Rods and click on an empty space right next to a floor; this should create a tile called lattice. A lattice is full of holes and will not function as a proper floor. To install proper flooring you place down a steel sheet on the lattice to make a tile called steel plating. You can then optionally get some floor tiles and place them down on top of the plating.
 


===Making new grids===
===Making new grids===
If you click with Metal Rods on any space tile that is not adjacent to a floor tile it will create a new grid which will not be attached to any others, this is how people make [[Shuttle Construction|shuttles]].


If you click with rods on any space tile that is not adjacent to a floor tile it will create a new grid which will not be attached to any others, this is how people make shuttles and the such.
== Deconstruction ==
Deconstruction is the act of taking apart an object down to its raw components. For example taking a chair and reverting it back into a steel sheet. Deconstruction often causes a loss of [[Cargo Technician|value]]. Note that a lot of objects can be simply pulled out of the way rather than deconstructed. Some objects will first need to be unanchored with a wrench in order to be pulled.


== Deconstruction ==
To find deconstruction instructions, right-click the object to bring up the drop-down menu and click ‘Begin Deconstruction’. Afterwards, every time you examine the object, it will tell you your next step. Most objects will require [[Engineer]] tools to deconstruct. If a Welding Tool is required, be sure to first wear a Welding Mask. Deconstruction of some items is not as intuitive. For example, deconstruction of plating (floor) or lattice (requires wirecutters).
To find deconstruction instructions, right-click the object to bring up the drop-down menu and click ‘Begin Deconstruction.Afterwards, every time you examine the object, it will tell you your next step.


== Constructable items ==
== Constructable items ==
This is not an exhaustive list:
This is not an exhaustive list and is mainly for wiki searchability as it's not always obvious how objects are sourced. All of these objects are sourced via the Construction menu.:
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{| class="wikitable"
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== Troubleshooting ==
== Troubleshooting ==
'''IF YOU’RE HAVING TROUBLE WITH COMPLETING A CONSTRUCTION GHOST:''' Make sure you aren’t still in ‘place construction ghost’ mode. If you are, the bar in your crafting menu will be green. Press {{key press|Escape}} to exit the mode after which you can start construction.
'''IF YOU’RE HAVING TROUBLE WITH COMPLETING A CONSTRUCTION GHOST:''' Make sure you aren’t still in ‘place construction ghost’ mode. If you are, the bar in your crafting menu will be green. Press {{key press|Escape}} or right click to exit the mode after which you can start construction.

Revision as of 07:41, 3 January 2023

Construction, or building, is one of the most accessible mechanics. It allows you to create walls, furniture, makeshift weapons and machines, all via a few clicks of some buttons and the needed materials. There are arguably three types of construction; structures/furniture, items and grids/floors. The former two using the build menu, while the latter just takes items in your inventory.

Build Menu

The in-game build menu
  • The first thing you want to familiarize yourself with is the build menu, opened by pressing G or clicking the hammer icon in the top left.
  • On the left you should see a list of objects and items, when you click on these the right side should change to match the item you clicked on.
  • Above the left side there is a search bar to sift through all the many things you can make.
  • The right side shows the materials you need and steps you need to follow to actually construct the object.
  • On the bottom right side there should be a "Place construction ghost" button, this is what you use to choose the location you want to build something. Right click to cancel this action
  • The "Eraser Mode" is what you use to remove unwanted construction ghosts
  • "Clear All" removes ALL of your construction ghosts

Build Structures and Furniture

To build a machine or furniture via the Build menu:

  • you need its required materials around you
  • click the construct button in the #Build Menu
  • locate the desired item (note that for many machines, you'll need to start with a Machine Frame and have the associated Circuit Board).
  • click 'Place Construction Ghost'
  • click the desired location of the machine
  • ensure you now see a green 'ghost' of the machine at the desired location.
  • close the Build menu
  • right click to exit the Construction mode
  • examine the construction ghost to determine what items it needs
  • place the required item(s) in your hand and click on the construction ghost

For example, if it were a basic wall you would place 2 steel on the construction ghost to build it.

Craft Items

To make an item via the Build menu:

  • you need its required materials around you
  • click the construct button in the #Build Menu
  • locate the desired item
  • click Craft

Grids and floors

Now making new grids or extending an already made one just takes a bit of know how. If you wish to expand an already existing one take some Metal Rods and click on an empty space right next to a floor; this should create a tile called lattice. A lattice is full of holes and will not function as a proper floor. To install proper flooring you place down a steel sheet on the lattice to make a tile called steel plating. You can then optionally get some floor tiles and place them down on top of the plating.

Making new grids

If you click with Metal Rods on any space tile that is not adjacent to a floor tile it will create a new grid which will not be attached to any others, this is how people make shuttles.

Deconstruction

Deconstruction is the act of taking apart an object down to its raw components. For example taking a chair and reverting it back into a steel sheet. Deconstruction often causes a loss of value. Note that a lot of objects can be simply pulled out of the way rather than deconstructed. Some objects will first need to be unanchored with a wrench in order to be pulled.

To find deconstruction instructions, right-click the object to bring up the drop-down menu and click ‘Begin Deconstruction’. Afterwards, every time you examine the object, it will tell you your next step. Most objects will require Engineer tools to deconstruct. If a Welding Tool is required, be sure to first wear a Welding Mask. Deconstruction of some items is not as intuitive. For example, deconstruction of plating (floor) or lattice (requires wirecutters).

Constructable items

This is not an exhaustive list and is mainly for wiki searchability as it's not always obvious how objects are sourced. All of these objects are sourced via the Construction menu.:

Name Description Required Items Required Tool(s)
air alarm 2 steel, 2 lv cable, air alarm electronics screwdriver
air injector 2 steel
air scrubber 2 steel
air sensor 2 steel welder
air vent 2 steel
airlock 4 steel, 5x lv cable, door electronics circuit board screwdriver
APC 3 steel, APC electronics
bar stool 1 steel
baseball bat 5 wood plank
bed 2 steel, 2 cloth
blindfold 3 cloth
blunt 1 dried tobacco leaves, 1 ground cannabis
cable terminal 10x lv cable
camera 2 steel, 1 lv cable screwdriver
catwalk 2 rods
chair 1 steel
cigarette 1 rolling paper, 1 cigarette filter, 1 ground tobacco
cleanbot bucket, proximity sensor, borg arm
comfy chair 5 steel
computer 5 steel, computer circuit board,5 lv cable, 2 glass screwdriver
connector port 2 steel
conveyor belt conveyor belt assembly
crude spear 2 rods, 2 lv cable, glass shard
dark office chair 2 steel
dark tile 1 steel
directional plasma window 1 plasma glass
directional reinforced plasma window 1 reinforced plasma glass
directional reinforced window 1 reinforced glass
directional window 1 glass
disposal bend 2 steel
disposal junction 2 steel
disposal pipe 2 steel
disposal router 2 steel
disposal tagger 2 steel
disposal trunk 2 steel
disposal unit 1 steel, 2 lv cable, 2 plastic, 1 steel screwdriver
disposal Y junction 2 steel
dog bed 10 wood plank
dual-port air vent 2 steel
durathread 1 cloth, 1 plastic
fire alarm 2 steel, 2 lv cable, fire alarm electronics screwdriver
firelock 3 steel, 2 lv cable, firelock electronics screwdriver
flower crown flower
folding chair 1 plastic, 2 rods
gas filter 2 steel
gas mixer 2 steel
gas pipe bend 2 steel
gas pipe fourway 2 steel
gas pipe half 2 steel
gas pipe straight 2 steel
gas pipe T junction 2 steel
gas pump 2 steel
gauze 2 cloth
girder 2 steel
glass firelock 3 steel, 2 lv cable, firelock electronics, 2 glass screwdriver
glass table 2 rods, 1 glass
gold door 20 gold
gold wall 2 steel, 2 gold welder
grille 2 rods
ground cannabis 2 dried cannabis leaves
ground light post 5 steel
ground tobacco 2 dried tobacco leaves
honkbot box of hugs, clowns rubber stamp, bike horn, proximity sensor, borg arm
improvised pneumatic cannon pipe, cuffs, 6 steel
joint 1 rolling paper, 1 cigarette filter, 1 ground cannabis
light switch 1 steel
livestock crate 5 wood plank
machine frame 5 steel, 1 lv cable, any machine board screwdriver
mailing unit 1 steel, 2 lv cable, 2 plastic, mailing unit electronics, 1 steel screwdriver
makeshift bola Cuffs, 6 steel
makeshift handcuffs 15 lv cable
makeshift shield 15 lv cable, 30 steel
manual valve 2 steel
meat spike 15 steel
medibot medkit, health analyzer, proximity sensor, borg arm
medical bed 2 plasteel, 2 durathread
metal counter 2 steel
metal door 20 steel
metal rod 1 steel
modular grenade 5 steel, 1 lv cable, any trigger, any payload
modular mine 5 steel, 1 lv cable, proximity sensor, any payload
muzzle 2 steel, 3 cloth
office chair 2 steel
paper door 20 paper
passive gate 2 steel
passive vent 2 steel
plasma door 20 Salvagingplasma
plasma glass 1 glass, 1 Salvagingplasma
plasma glass table 2 rods, 1 plasma glass
plasma wall 2 steel, 2 Salvagingplasma welder
plasma window 2 plasma glass
plasma crate 5 plastic
plastic flaps 5 plastic
plastic wall 2 steel
pneumatic valve 2 steel
poker table 1 wood plank, 1 cloth
rack 2 steel
railing 1 rods
railing corner 2 rods
railing corner small 1 rods
reinforced girder 2 steel, 2 plasteel
reinforced glass
reinforced glass table
reinforced plasma glass
reinforced plasma window
reinforced steel table
reinforced wall
reinforced window
ritual chair
secure window
shutter
shuttle airlock
signal button
signal switch
silver door
silver wall
small wall light
solar assembly
steel crate
steel table
steel tile
stool
telescreen
tinted window
toilet
two-way lever
uranium wall
volumetric gas pump
wall
wall light
wallmount APU
wallmount generator
wallmount substation
white tile
windoor
window
wood counter
wood floor
wood table
wood wall
wooden barricade
wooden buckler
wooden chair
wooden door


Troubleshooting

IF YOU’RE HAVING TROUBLE WITH COMPLETING A CONSTRUCTION GHOST: Make sure you aren’t still in ‘place construction ghost’ mode. If you are, the bar in your crafting menu will be green. Press Escape or right click to exit the mode after which you can start construction.