Hunger/Thirst

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Revision as of 23:48, 16 August 2023 by Dandilion (talk | contribs)
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Hunger / Thirst. (left-click)

Hunger and thirst is a simple survival mechanic, which gives further purpose to the chef and bartender. The exact consequences vary by Species but you will generally:

  • Become slower.
  • Begin to take damage over time.

Effect by Species

Humans:

Full.png

Decay Rate: Standard

Starvation Damage: Cold and Bloodloss


Reptilians

FullLizard.png

Decay Rate: Standard

Starvation Damage: Cold

Diet: Able to digest corpses.


Slimes

Fullslime.png

Decay Rate: Standard

Starvation Damage: Bloodloss

Diet: Standard


Diona

Fulldiona.png

Decay Rate: Increased thirst

Starvation Damage: Bloodloss

Diet: Able to digest fertilizers


Dwarves

Decay Rate: Standard

Starvation Damage: Cold and Bloodloss

Diet: Standard


Arachnids

Arachnid-full.png

Decay Rate: Standard

Starvation Damage: Cold and Bloodloss

Diet: Able to digest corpses


Moth

Decay Rate: Standard

Starvation Damage: Cold and Bloodloss

Moth: Able to eat Cloth/clothing only.