Maps

From Space Station 14 Wiki

Knowing the layout of the current station is important!

Stations currently in rotation
Map Description Mappers Min / Max Players
Bagel
Click to enlarge

Inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare.
Emisse 35 - 70
Box
Click to enlarge
AJCM, Emisse 35 - 70
Cluster
Click to enlarge
Low pop station
Scribbles 0 - 35
Kettle
Click to enlarge
Checkraze 35 - 70
Marathon
Click to enlarge

Recreation of pubby station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to.
Emisse 35 - 70
Moose
Click to enlarge

Back by overwhelming popular demand, and after extensive renovations by a dedicated NT crew and long hours invested by multiple teams of elite, wizard-class janitors, Moose Station is ready to be brought back into commission. Featuring a modernized cargo bay and xenoarch lab, along with standards-compliant evacuation and loading docks, this small asteroid station also adds some much needed dormitories and even a state-of-the-art holodeck entertainment room. Now with almost 2x the maintenance hallways!
Checkraze 0 - 35
Omega
Click to enlarge
Emisse 0 - 35
Origin
Click to enlarge
Brainfood 35 - 70
Pillar
Click to enlarge

The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes.
Peptide 40 - 70
Barratry
Cick to enlarge

Station built around a worn-down and destroyed aesthetic.
Scribbles, EmoGarbage (Original map) 35-55
Archived stations
Map Description Mappers Min / Max Players
Lighthouse An original map created with feedback and assistance from the mapping contributors and #Cartography. Old Dance Jacket 35 - 70
Meta
Click to enlarge
Emisse 35
Packed Recreated for SS14 by Timrod based on the map with the same name from SS13. This was the second major map to hit the game Timrod 15 - 55
Split
First played with the idea of separating cargo and salvage and as a test for grid splitting.
Peptide 50
Saltern
Click to enlarge

The default map for testing.
PJB, Emisse 0 - 35