Tricordrazine: Difference between revisions

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=== Functional Chemicals ===
<!-- Should probably be deleted as the page was being used inappropriately (outdated list of chems) unless someone wants to fill out an entire page on one chem -->
{| class="wikitable"
|+ List of chemicals
|-
! Name !! Sources !! Effects !! Description
|-
| <span id="reagent_Amatoxin">[[File:Beaker.png|16px|middle]] Amatoxin </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-  
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 12/u Poison damage<br/>
|}
|| A deadly toxin found in some mushrooms, primarily fly amanita. Small dosages can be lethal.
|-
| <span id="reagent_Ambuzol">[[File:Beaker.png|16px|middle]] Ambuzol </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Ambuzol (4) || [[#reagent_Dylovene|Dylovene]] (1), [[#reagent_Ammonia|Ammonia]] (1), Blood (2)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|>= 10u<br>
|style="background-color: #9EFF9E; color: #000000"| Cure Zombie infection
|}
|| A highly engineered substance able to halt the progression of a zombie infection.
|-
| <span id="reagent_Ambuzol+plus">[[File:Beaker.png|16px|middle]] Ambuzol plus </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Blood (15), Ambuzol plus (5) || [[#reagent_Ambuzol|Ambuzol]] (5), ZombieBlood (15)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|>= 5u<br>
|style="background-color: #9EFF9E; color: #000000"| Cure and Innoculate against Zombie infection
|}
|| Further engineered with the blood of the infected, inoculates the living against the infection.
|-
| <span id="reagent_Ammonia">[[File:Beaker.png|16px|middle]] Ammonia </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Ammonia (4) || [[#reagent_Hydrogen|Hydrogen]] (3), [[#reagent_Nitrogen|Nitrogen]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 2/u Caustic damage<br/>
|}
||
|-
| <span id="reagent_Arithrazine">[[File:Beaker.png|16px|middle]] Arithrazine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Arithrazine (2) || [[#reagent_Hyronalin|Hyronalin]] (1), [[#reagent_Hydrogen|Hydrogen]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Deals 1/u Brute damage<br/>Heals 6/u Radiation damage<br/>
|}
|| A mildly unstable medication used for the most extreme case of radiation poisoning. Exerts minor stress on the body.
|-
| <span id="reagent_Artifexium">[[File:Beaker.png|16px|middle]] Artifexium </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 4/u Caustic damage<br/>
|}
|| A lavender mixture of microscopic artifact fragments and a strong acid. It has the ability to activate artifacts.
|-
| <span id="reagent_Barozine">[[File:Beaker.png|16px|middle]] Barozine </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 1/u Heat damage<br/>
|-
|style="background-color: #EE8888; color: #000000"|>= 30u<br>
|style="background-color: #EE8888; color: #000000"| Deals 6/u Poison damage<br/>
|-
|style="background-color: inherit; color: inherit"|>= 30u<br>
|style="background-color: inherit; color: inherit"| Vomit reagents
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| PressureImmunity (PressureImmunity)
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Stutter (StutteringAccent)
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Emote Scream
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| barozine-effect-skin-burning
barozine-effect-muscle-contract
|}
|| A potent chemical that prevents pressure damage. Causes extreme stress on the body. Commonly found in the form of space medipens.
|-
| <span id="reagent_Bicaridine">[[File:Beaker.png|16px|middle]] Bicaridine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Bicaridine (2) || [[#reagent_Inaprovaline|Inaprovaline]] (1), [[#reagent_Carbon|Carbon]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 4/u Brute damage<br/>
|-
|style="background-color: #EE8888; color: #000000"|>= 15u<br>
|style="background-color: #EE8888; color: #000000"| Deals 1/u Asphyxiation damage<br/>Deals 3/u Poison damage<br/>
|-
|style="background-color: inherit; color: inherit"|>= 30u<br>
|style="background-color: inherit; color: inherit"| Vomit reagents
|-
|style="background-color: inherit; color: inherit"|>= 15u<br>
|style="background-color: inherit; color: inherit"| Jitter
|}
|| An analgesic which is highly effective at treating brute damage. It's useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries.
|-
| <span id="reagent_Bleach">[[File:Beaker.png|16px|middle]] Bleach </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Bleach (5) || [[#reagent_Table+salt|Table+salt]] (2), [[#reagent_Space+cleaner|Space+cleaner]] (2), [[#reagent_Oxygen|Oxygen]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 4/u Poison damage<br/>Deals 4/u Caustic damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| generic-reagent-effect-burning-insides
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Emote Scream
|}
|| Heavy duty cleaner that can clean tiles the same as Space Cleaner and also decontaminate clothes. Extremely toxic when ingested.
|-
| <span id="reagent_Bungotoxin">[[File:Beaker.png|16px|middle]] Bungotoxin </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 3.6/u Poison damage<br/>
|}
|| A moderately slow-acting poison found within the pit of the bungo fruit.
|-
| <span id="reagent_Carbon+dioxide">[[File:Beaker.png|16px|middle]] Carbon dioxide </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|Plant<br>
|style="background-color: inherit; color: inherit"|
|-
|style="background-color: #EE8888; color: #000000"|Plant<br>>= 0.5u<br>
|style="background-color: #EE8888; color: #000000"| Deals 0.4/u Poison damage<br/>
|}
|| You have genuinely no idea what this is.
|-
| <span id="reagent_Carpotoxin">[[File:Beaker.png|16px|middle]] Carpotoxin </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 8/u Poison damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| generic-reagent-effect-burning-insides
|}
|| A highly toxic reagent found in space carps. Causes a painful burning sensation.
|-
| <span id="reagent_Charcoal">[[File:Beaker.png|16px|middle]] Charcoal </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Charcoal (1) || [[#reagent_Carbon|Carbon]] (1), [[#reagent_Ash|Ash]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 2/u Poison damage<br/>
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Cleans bloodstream of chemicals at 6/u
|}
|| A black, porous solid
|-
| <span id="reagent_Chloral+hydrate">[[File:Beaker.png|16px|middle]] Chloral hydrate </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Chloral hydrate (1) || [[#reagent_Chlorine|Chlorine]] (3), [[#reagent_Ethanol|Ethanol]] (1), Water (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Walk speed: 0.65x<br/>Sprint speed: 0.65x
|-
|style="background-color: inherit; color: inherit"|ChloralHydrate >= 15u<br>
|style="background-color: inherit; color: inherit"| ForcedSleep (ForcedSleeping)
|-
|style="background-color: #EE8888; color: #000000"|ChloralHydrate >= 20u<br>
|style="background-color: #EE8888; color: #000000"| Deals 3/u Poison damage<br/>
|}
|| A sedative and hypnotic chemical. Commonly used to put other people to sleep, whether they want to or not.
|-
| <span id="reagent_Chlorine">[[File:Industrial Dispenser.png|16px|middle]] Chlorine </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 4/u Poison damage<br/>
|}
|| A yellow-green gas which is toxic to humans.
|-
| <span id="reagent_Cognizine">[[File:Beaker.png|16px|middle]] Cognizine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Cognizine (1) || [[#reagent_Carpotoxin|Carpotoxin]] (1), [[#reagent_Siderlac|Siderlac]] (1), [[#reagent_Acetone|Acetone]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|>= 5u<br>
|style="background-color: inherit; color: inherit"| Make object sentient
|}
|| A mysterious chemical which is able to make any non-sentient creature sentient.
|-
| <span id="reagent_Copper">[[File:Industrial Dispenser.png|16px|middle]] Copper </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 0.2/u Poison damage<br/>
|}
|| A soft, malleable, and ductile metal with very high thermal and electrical conductivity.
|-
| <span id="reagent_Cryoxadone">[[File:Beaker.png|16px|middle]] Cryoxadone </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Cryoxadone (3) || [[#reagent_Dexalin|Dexalin]] (1), Water (1), [[#reagent_Oxygen|Oxygen]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|<= 150K<br>
|style="background-color: #9EFF9E; color: #000000"| Heals 12/u Airloss damage<br/>Heals 8/u Brute damage<br/>Heals 12/u Burn damage<br/>Heals 8/u Toxin damage<br/>
|}
|| Required for the proper function of cryogenics. Heals all standard types of damage very swiftly, but only works in temperatures under 150K.
|-
| <span id="reagent_Cryptobiolin">[[File:Beaker.png|16px|middle]] Cryptobiolin </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Cryptobiolin (3) || [[#reagent_Potassium|Potassium]] (1), [[#reagent_Oxygen|Oxygen]] (1), Sugar (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Stutter (ScrambledAccent)
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Drunk
|}
|| Causes confusion and dizziness. This is essential to make Spaceacillin.
|-
| <span id="reagent_Dermaline">[[File:Beaker.png|16px|middle]] Dermaline </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Dermaline (3) || [[#reagent_Kelotane|Kelotane]] (1), [[#reagent_Oxygen|Oxygen]] (1), [[#reagent_Phosphorus|Phosphorus]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 3/u Heat damage<br/>Heals 3/u Shock damage<br/>Heals 3/u Cold damage<br/>
|-
|style="background-color: #EE8888; color: #000000"|>= 10u<br>
|style="background-color: #EE8888; color: #000000"| Deals 2/u Asphyxiation damage<br/>Deals 4/u Cold damage<br/>
|-
|style="background-color: inherit; color: inherit"|>= 10u<br>
|style="background-color: inherit; color: inherit"| Jitter
|}
|| An advanced chemical that is more effective at treating burn damage than kelotane.
|-
| <span id="reagent_Desoxyephedrine">[[File:Beaker.png|16px|middle]] Desoxyephedrine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Desoxyephedrine (4) || [[#reagent_Ephedrine|Ephedrine]] (1), [[#reagent_Carbon|Carbon]] (1), [[#reagent_Iodine|Iodine]] (1), [[#reagent_Phosphorus|Phosphorus]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 1.5/u Poison damage<br/>
|-
|style="background-color: #EE8888; color: #000000"|>= 30u<br>
|style="background-color: #EE8888; color: #000000"| Deals 4/u Poison damage<br/>Deals 4/u Asphyxiation damage<br/>
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Walk speed: 1.35x<br/>Sprint speed: 1.35x
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Stutter (StutteringAccent)
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Stun for 3 seconds
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| KnockedDown for 3 seconds
|-
|style="background-color: inherit; color: inherit"|>= 20u<br>
|style="background-color: inherit; color: inherit"|
|}
|| A more effective ephedrine, with more active downsides. Requires less doses to cure narcolepsy.
|-
| <span id="reagent_Dexalin">[[File:Beaker.png|16px|middle]] Dexalin </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Dexalin (3) || [[#reagent_Oxygen|Oxygen]] (2), [[#reagent_Plasma|Plasma]] (1, catalyst)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 2/u Asphyxiation damage<br/>Heals 1/u Bloodloss damage<br/>
|-
|style="background-color: #EE8888; color: #000000"|>= 20u<br>
|style="background-color: #EE8888; color: #000000"| Deals 6/u Asphyxiation damage<br/>Deals 2/u Cold damage<br/>
|}
|| Used for treating minor oxygen deprivation. A required reagent for dexalin plus.
|-
| <span id="reagent_Dexalin+plus">[[File:Beaker.png|16px|middle]] Dexalin plus </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Dexalin plus (3) || [[#reagent_Dexalin|Dexalin]] (1), [[#reagent_Carbon|Carbon]] (1), [[#reagent_Iron|Iron]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 7/u Asphyxiation damage<br/>Heals 6/u Bloodloss damage<br/>
|-
|style="background-color: inherit; color: inherit"|Lexorin >= 1u<br>
|style="background-color: inherit; color: inherit"| Lexorin: -3
|-
|style="background-color: #EE8888; color: #000000"|>= 25u<br>
|style="background-color: #EE8888; color: #000000"| Deals 10/u Asphyxiation damage<br/>Deals 6/u Cold damage<br/>
|}
|| Used in treatment of extreme cases of oxygen deprivation and bloodloss. Flushes lexorin out the blood stream.
|-
| <span id="reagent_Diethylamine">[[File:Beaker.png|16px|middle]] Diethylamine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Diethylamine (2) || [[#reagent_Ammonia|Ammonia]] (1), [[#reagent_Ethanol|Ethanol]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 2/u Caustic damage<br/>
|}
||
|-
| <span id="reagent_Diphenhydramine">[[File:Beaker.png|16px|middle]] Diphenhydramine </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Histamine: -3
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Jitter for 3 seconds
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 6/u Poison damage<br/>
|}
|| Rapidly purges the body of histamine and reduces jitteriness.
|-
| <span id="reagent_Diphenylmethylamine">[[File:Beaker.png|16px|middle]] Diphenylmethylamine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Diphenylmethylamine (3) || [[#reagent_Ethyloxyephedrine|Ethyloxyephedrine]] (1), [[#reagent_Sodium+Carbonate|Sodium+Carbonate]] (1), Coffee (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|>= 5u<br>
|style="background-color: inherit; color: inherit"|
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| ethyloxyephedrine-effect-feeling-awake
ethyloxyephedrine-effect-clear-mind
|}
|| A more stable medicine than ethyloxyephedrine. Useful for keeping someone awake.
|-
| <span id="reagent_Doxarubixadone">[[File:Beaker.png|16px|middle]] Doxarubixadone </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Doxarubixadone (2) || [[#reagent_Cryoxadone|Cryoxadone]] (1), [[#reagent_Unstable+mutagen|Unstable+mutagen]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|<= 150K<br>
|style="background-color: #9EFF9E; color: #000000"| Heals 4/u Cellular damage<br/>
|}
|| A cryogenics chemical. Heals certain types of cellular damage done by Slimes and improper use of other chemicals.
|-
| <span id="reagent_Dylovene">[[File:Beaker.png|16px|middle]] Dylovene </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Dylovene (3) || [[#reagent_Silicon|Silicon]] (1), [[#reagent_Nitrogen|Nitrogen]] (1), [[#reagent_Potassium|Potassium]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 2/u Poison damage<br/>
|-
|style="background-color: #EE8888; color: #000000"|>= 20u<br>
|style="background-color: #EE8888; color: #000000"| Deals 4/u Brute damage<br/>
|-
|style="background-color: inherit; color: inherit"|>= 20u<br>
|style="background-color: inherit; color: inherit"| Jitter
|-
|style="background-color: inherit; color: inherit"|>= 20u<br>
|style="background-color: inherit; color: inherit"| generic-reagent-effect-nauseous
|-
|style="background-color: inherit; color: inherit"|>= 20u<br>
|style="background-color: inherit; color: inherit"| Vomit reagents
|-
|style="background-color: inherit; color: inherit"|>= 15u<br>
|style="background-color: inherit; color: inherit"| Drunk
|}
|| A broad-spectrum anti-toxin, which treats toxin damage in the blood stream. Overdosing will cause vomiting, dizzyness and pain.
|-
| <span id="reagent_Ephedrine">[[File:Beaker.png|16px|middle]] Ephedrine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Ephedrine (4) || [[#reagent_Oil|Oil]] (1), [[#reagent_Hydrogen|Hydrogen]] (1), Sugar (1), [[#reagent_Diethylamine|Diethylamine]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Walk speed: 1.25x<br/>Sprint speed: 1.25x
|-
|style="background-color: #EE8888; color: #000000"|>= 20u<br>
|style="background-color: #EE8888; color: #000000"| Deals 4/u Poison damage<br/>Deals 4/u Asphyxiation damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Stun for 1 seconds
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| KnockedDown for 1 seconds
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| ephedrine-effect-tight-pain
ephedrine-effect-heart-pounds
|-
|style="background-color: inherit; color: inherit"|>= 30u<br>
|style="background-color: inherit; color: inherit"|
|}
|| A caffeinated adrenaline stimulator chemical that makes you faster and harder to knock down. Also helps combat narcolepsy at dosages over thirty, at the cost of severe nerval stress.
|-
| <span id="reagent_Epinephrine">[[File:Industrial Dispenser.png|16px|middle]] Epinephrine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Epinephrine (5) || [[#reagent_Phenol|Phenol]] (1), [[#reagent_Acetone|Acetone]] (1), [[#reagent_Oxygen|Oxygen]] (1), [[#reagent_Chlorine|Chlorine]] (1), [[#reagent_Hydrogen|Hydrogen]] (1)
|}
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|Critical<br>>= 0u <= 20u<br>
|style="background-color: #9EFF9E; color: #000000"| Heals 1/u Brute damage<br/>Heals 1/u Burn damage<br/>Heals 6/u Asphyxiation damage<br/>Heals 1/u Poison damage<br/>
|-
|style="background-color: #EE8888; color: #000000"|>= 20u<br>
|style="background-color: #EE8888; color: #000000"| Deals 2/u Asphyxiation damage<br/>Deals 2/u Poison damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Lexorin: -2
|-
|style="background-color: inherit; color: inherit"|Lexorin >= 1u<br>
|style="background-color: inherit; color: inherit"| Epinephrine: -1
|-
|style="background-color: inherit; color: inherit"|Lexorin >= 1u<br>
|style="background-color: inherit; color: inherit"| Histamine: 4
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Stun for 0.75 seconds
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| KnockedDown for 0.75 seconds
|}
|| An effective stabilizing chemical used to keep a critical person from dying to asphyxiation while patching up minor damage during crit. Flushes lexorin out the blood stream at the cost of more epinephrine, but may add histamine. Helps reduce stun time. Commonly found in the form of emergency medipens.
|-
| <span id="reagent_Ethyloxyephedrine">[[File:Beaker.png|16px|middle]] Ethyloxyephedrine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Ethyloxyephedrine (2) || [[#reagent_Desoxyephedrine|Desoxyephedrine]] (1), [[#reagent_Stellibinin|Stellibinin]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Stutter (StutteringAccent)
|-
|style="background-color: inherit; color: inherit"|>= 10u<br>
|style="background-color: inherit; color: inherit"|
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| ethyloxyephedrine-effect-feeling-awake
ethyloxyephedrine-effect-clear-mind
|}
|| A mildly unstable medicine derived from desoxyephedrine, primarily used to combat narcolepsy.
|-
| <span id="reagent_Ethylredoxrazine">[[File:Beaker.png|16px|middle]] Ethylredoxrazine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Ethylredoxrazine (3) || [[#reagent_Oxygen|Oxygen]] (1), [[#reagent_Dylovene|Dylovene]] (1), [[#reagent_Carbon|Carbon]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Drunk for 2 seconds
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 1/u Poison damage<br/>
|}
|| Neutralises the effects of alcohol in the blood stream. Though it is commonly needed, it is rarely requested.
|-
| <span id="reagent_EZNutrient">[[File:Beaker.png|16px|middle]] EZNutrient </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| EZNutrient (3) || [[#reagent_Nitrogen|Nitrogen]] (1), [[#reagent_Phosphorus|Phosphorus]] (1), [[#reagent_Potassium|Potassium]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|Plant<br>
|style="background-color: inherit; color: inherit"| Increases hunger by 0
|}
||
|-
| <span id="reagent_Ferrochromic+acid">[[File:Beaker.png|16px|middle]] Ferrochromic acid </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Reduces thirst by 1.5
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 5/u Heat damage<br/>Deals 2/u Caustic damage<br/>
|}
|| A mildy corrosive solution, unable of causing severe danger unless ingested.
|-
| <span id="reagent_Fluorine">[[File:Industrial Dispenser.png|16px|middle]] Fluorine </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 1/u Caustic damage<br/>Deals 1/u Poison damage<br/>
|}
|| A highly toxic pale yellow gas. Extremely reactive.
|-
| <span id="reagent_Fluorosulfuric+acid">[[File:Beaker.png|16px|middle]] Fluorosulfuric acid </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Fluorosulfuric acid (4) || [[#reagent_Fluorine|Fluorine]] (1), [[#reagent_Hydrogen|Hydrogen]] (1), [[#reagent_Potassium|Potassium]] (1), [[#reagent_Sulfuric+acid|Sulfuric+acid]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 16/u Caustic damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| generic-reagent-effect-burning-insides
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Emote Scream
|}
|| A highly corrosive chemical, capable of leaving quite a mark on your skin.
|-
| <span id="reagent_Frezon">[[File:Beaker.png|16px|middle]] Frezon </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|Frezon >= 0.5u<br>
|style="background-color: #EE8888; color: #000000"| Deals 0.02/u Cellular damage<br/>
|-
|style="background-color: inherit; color: inherit"|Frezon >= 1u<br>
|style="background-color: inherit; color: inherit"| SeeingRainbows (SeeingRainbows) for 5 seconds
|-
|style="background-color: inherit; color: inherit"|Frezon >= 1u<br>
|style="background-color: inherit; color: inherit"| Drunk
|-
|style="background-color: inherit; color: inherit"|Frezon >= 0.5u<br>
|style="background-color: inherit; color: inherit"| frezon-lungs-cold
|-
|style="background-color: inherit; color: inherit"|Frezon >= 1u<br>
|style="background-color: inherit; color: inherit"| frezon-euphoric
|}
|| A highly effective coolant.. and hallucinogenic.
|-
| <span id="reagent_Heartbreaker+toxin">[[File:Beaker.png|16px|middle]] Heartbreaker toxin </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Heartbreaker toxin (2) || [[#reagent_Dexalin+plus|Dexalin+plus]] (1), [[#reagent_Mindbreaker+toxin|Mindbreaker+toxin]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 4/u Asphyxiation damage<br/>
|}
|| A hallucinogenic compound derived from mindbreaker toxin. it blocks neurological signals to the respiratory system, causing asphyxiation.
|-
| <span id="reagent_Histamine">[[File:Beaker.png|16px|middle]] Histamine </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 4/u Brute damage<br/>
|-
|style="background-color: #EE8888; color: #000000"|>= 45u<br>
|style="background-color: #EE8888; color: #000000"| Deals 4/u Brute damage<br/>Deals 4/u Toxin damage<br/>Deals 4/u Airloss damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| histamine-effect-light-itchiness
|-
|style="background-color: inherit; color: inherit"|>= 45u<br>
|style="background-color: inherit; color: inherit"| histamine-effect-heavy-itchiness
|}
|| A chemical caused by allergenics reacting with antibodies. Lethal at large quantities.
|-
| <span id="reagent_Honk">[[File:Beaker.png|16px|middle]] Honk </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|>= 1u<br>Animal<br>
|style="background-color: #EE8888; color: #000000"| Deals 0.12/u Poison damage<br/>
|}
|| A toxin found in bananium. Causes severe honking and internal bleeding, may also cause the patient to mutate.
|-
| <span id="reagent_Hyronalin">[[File:Beaker.png|16px|middle]] Hyronalin </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Hyronalin (2) || [[#reagent_Radium|Radium]] (1), [[#reagent_Dylovene|Dylovene]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 2/u Radiation damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Vomit reagents
|-
|style="background-color: #EE8888; color: #000000"|>= 30u<br>
|style="background-color: #EE8888; color: #000000"| Deals 4/u Heat damage<br/>
|-
|style="background-color: inherit; color: inherit"|>= 30u<br>
|style="background-color: inherit; color: inherit"| Jitter
|}
|| A weak treatment for radiation damage. A precursor to arithrazine and phalanximine. Can cause vomitting.
|-
| <span id="reagent_Impedrezene">[[File:Beaker.png|16px|middle]] Impedrezene </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Impedrezene (1) || [[#reagent_Mercury|Mercury]] (1), [[#reagent_Oxygen|Oxygen]] (1), Water (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Walk speed: 0.65x<br/>Sprint speed: 0.65x
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 4/u Poison damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| SeeingRainbows (SeeingRainbows) for 10 seconds
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Vomit reagents
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Drunk
|}
|| A narcotic that impedes one's ability by slowing down the higher brain cell functions.
|-
| <span id="reagent_Inaprovaline">[[File:Beaker.png|16px|middle]] Inaprovaline </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Inaprovaline (3) || [[#reagent_Oxygen|Oxygen]] (1), [[#reagent_Carbon|Carbon]] (1), Sugar (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|Critical<br>
|style="background-color: #9EFF9E; color: #000000"| Heals 10/u Asphyxiation damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Bleed -0.25
|}
|| Inaprovaline is a synaptic stimulant and cardiostimulant, commonly used to treat asphyxiation damage caused during critical states and reduce bleeding. Used in many advanced medicines.
|-
| <span id="reagent_Ipecac">[[File:Beaker.png|16px|middle]] Ipecac </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Ipecac (2) || [[#reagent_Potassium|Potassium]] (1), [[#reagent_Nitrogen|Nitrogen]] (1), [[#reagent_Ammonia|Ammonia]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Vomit reagents
|}
|| A rapid-acting emetic. Useful for stopping unmetabolized poisons, or mass-vomiting sessions.
|-
| <span id="reagent_Iron">[[File:Industrial Dispenser.png|16px|middle]] Iron </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"|
|}
|| A silvery-grey metal which forms iron oxides (rust) with contact with air. Commonly alloyed with other elements to create alloys such as steel.
|-
| <span id="reagent_Kelotane">[[File:Beaker.png|16px|middle]] Kelotane </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Kelotane (2) || [[#reagent_Silicon|Silicon]] (1), [[#reagent_Carbon|Carbon]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 0.66/u Heat damage<br/>Heals 0.66/u Shock damage<br/>Heals 0.66/u Cold damage<br/>
|-
|style="background-color: inherit; color: inherit"|>= 30u<br>
|style="background-color: inherit; color: inherit"| Reduces thirst by 10
|-
|style="background-color: inherit; color: inherit"|>= 25u<br>
|style="background-color: inherit; color: inherit"| generic-reagent-effect-nauseous
generic-reagent-effect-thirsty
generic-reagent-effect-parched
|}
|| Treats burn damage. Overdosing greatly reduces the body's ability to retain water.
|-
| <span id="reagent_Lead">[[File:Beaker.png|16px|middle]] Lead </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 1.2/u Poison damage<br/>
|}
|| A slow-acting but incredibly lethal toxin found in steel, albiet in trace amounts. Tasteless.
|-
| <span id="reagent_Left4Zed">[[File:Beaker.png|16px|middle]] Left4Zed </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Left4Zed (1) || [[#reagent_EZNutrient|EZNutrient]] (1), [[#reagent_Radium|Radium]] (1, catalyst)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|Plant<br>
|style="background-color: inherit; color: inherit"| Increases hunger by 0
|-
|style="background-color: #EE8888; color: #000000"|Plant<br>
|style="background-color: #EE8888; color: #000000"| Deals 2/u Poison damage<br/>
|}
||
|-
| <span id="reagent_Leporazine">[[File:Beaker.png|16px|middle]] Leporazine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Leporazine (2) || [[#reagent_Silicon|Silicon]] (1), [[#reagent_Copper|Copper]] (1), [[#reagent_Plasma|Plasma]] (1, catalyst)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 8/u Cold damage<br/>
|-
|style="background-color: inherit; color: inherit"|<= 293.15K<br>
|style="background-color: inherit; color: inherit"| Increases temperature by 100000K
|-
|style="background-color: inherit; color: inherit"|>= 293.15K<br>
|style="background-color: inherit; color: inherit"| Decreases temperature by 10000K
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| leporazine-effect-temperature-adjusting
|}
|| A chemical used to stabilize body temperature and rapidly cure cold damage. Great for unprotected EVA travel, but prevents the use of cryogenic tubes.
|-
| <span id="reagent_Lexorin">[[File:Beaker.png|16px|middle]] Lexorin </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Lexorin (2) || [[#reagent_Heartbreaker+toxin|Heartbreaker+toxin]] (1), [[#reagent_Plasma|Plasma]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 14/u Airloss damage<br/>
|}
|| A fast-acting chemical used to asphyxiate people rapidly. Dexalin, dexalin plus and epinephrine will filter it out, however.
|-
| <span id="reagent_Lipozine">[[File:Beaker.png|16px|middle]] Lipozine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Lipozine (3) || [[#reagent_Table+salt|Table+salt]] (1), [[#reagent_Ethanol|Ethanol]] (1), [[#reagent_Radium|Radium]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Reduces hunger by 1
|}
|| A chemical that accelerates metabolism, causing the user to hunger faster.
|-
| <span id="reagent_Lithium">[[File:Industrial Dispenser.png|16px|middle]] Lithium </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 0.1/u Poison damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Emote Scream
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Emote Laugh
|}
|| A soft, silvery-white alkali metal. It's highly reactive, and ignites if it makes contact with water.
|-
| <span id="reagent_Mercury">[[File:Industrial Dispenser.png|16px|middle]] Mercury </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 2/u Poison damage<br/>
|}
|| A silver metal which is liquid at room temperature. It's highly toxic to humans.
|-
| <span id="reagent_Miasma">[[File:Beaker.png|16px|middle]] Miasma </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|Rat<br>Miasma >= 1u<br>
|style="background-color: #EE8888; color: #000000"| Deals 0.5/u Poison damage<br/>
|-
|style="background-color: inherit; color: inherit"|Rat<br>Miasma >= 0.8u<br>
|style="background-color: inherit; color: inherit"| Vomit reagents
|-
|style="background-color: inherit; color: inherit"|Miasma >= 0.25u<br>
|style="background-color: inherit; color: inherit"| miasma-smell
|-
|style="background-color: #9EFF9E; color: #000000"|Rat<br>Miasma >= 1u<br>
|style="background-color: #9EFF9E; color: #000000"|
|}
|| Uh oh, stinky!
|-
| <span id="reagent_Mold">[[File:Beaker.png|16px|middle]] Mold </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 2/u Poison damage<br/>
|}
|| A fungal growth, often found in dark, humid places or on expired bread. Will cause you to develop a disease if ingested.
|-
| <span id="reagent_Mute+toxin">[[File:Beaker.png|16px|middle]] Mute toxin </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Mute toxin (2) || [[#reagent_Uranium|Uranium]] (2), Water (1), [[#reagent_Carbon|Carbon]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Muted (Muted)
|}
|| A thick chemical that coats the vocal cords, making the user unable to speak during metabolization.
|-
| <span id="reagent_Nitrogen">[[File:Industrial Dispenser.png|16px|middle]] Nitrogen </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 2/u Cold damage<br/>
|-
|style="background-color: inherit; color: inherit"|Vox<br>
|style="background-color: inherit; color: inherit"|
|-
|style="background-color: inherit; color: inherit"|Slime<br>
|style="background-color: inherit; color: inherit"|
|-
|style="background-color: inherit; color: inherit"|Vox<br>
|style="background-color: inherit; color: inherit"|
|-
|style="background-color: inherit; color: inherit"|Slime<br>
|style="background-color: inherit; color: inherit"|
|}
|| A colorless, odorless unreactive gas. Highly stable.
|-
| <span id="reagent_Nitrous+oxide">[[File:Beaker.png|16px|middle]] Nitrous oxide </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|NitrousOxide >= 0.2u<br>
|style="background-color: inherit; color: inherit"| Emote Laugh
|-
|style="background-color: inherit; color: inherit"|NitrousOxide >= 0.2u<br>
|style="background-color: inherit; color: inherit"| Emote Scream
|-
|style="background-color: inherit; color: inherit"|NitrousOxide >= 0.5u<br>Slime<br>
|style="background-color: inherit; color: inherit"| effect-sleepy
|-
|style="background-color: #EE8888; color: #000000"|NitrousOxide >= 1u<br>Slime<br>
|style="background-color: #EE8888; color: #000000"| Walk speed: 0.65x<br/>Sprint speed: 0.65x
|-
|style="background-color: inherit; color: inherit"|NitrousOxide >= 1.8u<br>Slime<br>
|style="background-color: inherit; color: inherit"| ForcedSleep (ForcedSleeping) for 3 seconds
|-
|style="background-color: #EE8888; color: #000000"|NitrousOxide >= 3.5u<br>Slime<br>
|style="background-color: #EE8888; color: #000000"| Deals 0.5/u Poison damage<br/>
|}
|| You know how everything seems funnier when you're tired? Well...
|-
| <span id="reagent_Nocturine">[[File:Beaker.png|16px|middle]] Nocturine </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|Nocturine >= 8u<br>
|style="background-color: inherit; color: inherit"| ForcedSleep (ForcedSleeping)
|}
|| A highly effective sedative and hypnotic, developed by the Syndicate for stealth operations. One-way ticket to honk-shoo town.
|-
| <span id="reagent_Norepinephric+acid">[[File:Beaker.png|16px|middle]] Norepinephric acid </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Norepinephric acid (2) || [[#reagent_Uranium|Uranium]] (2), [[#reagent_Hydrogen|Hydrogen]] (1), [[#reagent_Oxygen|Oxygen]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| generic-reagent-effect-burning-eyes
generic-reagent-effect-burning-eyes-a-bit
generic-reagent-effect-tearing-up
norepinephricacid-effect-eyelids
norepinephricacid-effect-eyes-itch
norepinephricacid-effect-vision-fade
norepinephricacid-effect-vision-fail
|-
|style="background-color: inherit; color: inherit"|>= 20u<br>
|style="background-color: inherit; color: inherit"| norepinephricacid-effect-eye-disconnect
norepinephricacid-effect-eye-pain
norepinephricacid-effect-darkness
norepinephricacid-effect-blindness
|-
|style="background-color: inherit; color: inherit"|>= 20u<br>
|style="background-color: inherit; color: inherit"| TemporaryBlindness (TemporaryBlindness)
|}
|| A smooth chemical that blocks the optical receptors, rendering the user blind during metabolization.
|-
| <span id="reagent_Oculine">[[File:Beaker.png|16px|middle]] Oculine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Oculine (4) || [[#reagent_Table+salt|Table+salt]] (1), Blood (1), [[#reagent_Carbon|Carbon]] (1), [[#reagent_Hydrogen|Hydrogen]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|}
|| A simple saline compound used to treat the eyes via ingestion.
|-
| <span id="reagent_Omnizine">[[File:Beaker.png|16px|middle]] Omnizine </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 4/u Burn damage<br/>Heals 4/u Toxin damage<br/>Heals 4/u Airloss damage<br/>Heals 4/u Brute damage<br/>
|}
|| A soothing milky liquid with an iridescent gleam. A well known conspiracy theory says that it's origins remain a mystery because revealing the secrets of its production would render most commercial pharmaceuticals obsolete.
|-
| <span id="reagent_Oxygen">[[File:Industrial Dispenser.png|16px|middle]] Oxygen </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|Human<br>
|style="background-color: inherit; color: inherit"|
|-
|style="background-color: inherit; color: inherit"|Animal<br>
|style="background-color: inherit; color: inherit"|
|-
|style="background-color: inherit; color: inherit"|Rat<br>
|style="background-color: inherit; color: inherit"|
|-
|style="background-color: inherit; color: inherit"|Plant<br>
|style="background-color: inherit; color: inherit"|
|-
|style="background-color: inherit; color: inherit"|Vox<br>
|style="background-color: inherit; color: inherit"|
|}
|| An oxidizing, colorless gas.
|-
| <span id="reagent_Pax">[[File:Beaker.png|16px|middle]] Pax </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Pax (3) || [[#reagent_Mindbreaker+toxin|Mindbreaker+toxin]] (1), [[#reagent_Synaptizine|Synaptizine]] (1), Water (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Pacified (Pacified)
|}
|| A psychiatric chemical which prevents the patient from directly harming anyone.
|-
| <span id="reagent_PestKiller">[[File:Beaker.png|16px|middle]] PestKiller </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|Plant<br>
|style="background-color: #EE8888; color: #000000"| Deals 6/u Poison damage<br/>
|}
||
|-
| <span id="reagent_Phalanximine">[[File:Beaker.png|16px|middle]] Phalanximine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Phalanximine (3) || [[#reagent_Hyronalin|Hyronalin]] (1), [[#reagent_Ethanol|Ethanol]] (1), [[#reagent_Unstable+mutagen|Unstable+mutagen]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Heals 2/u Cellular damage<br/>Deals 2/u Radiation damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Vomit reagents
|}
|| An advanced chemical used in the treatment of cancer. Causes moderate radiation poisoning.
|-
| <span id="reagent_Phenol">[[File:Beaker.png|16px|middle]] Phenol </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Phenol (3) || [[#reagent_Oxygen|Oxygen]] (1), [[#reagent_Hydrogen|Hydrogen]] (1), [[#reagent_Carbon|Carbon]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 2/u Caustic damage<br/>Deals 4/u Poison damage<br/>
|}
|| An aromatic ring of carbon with a hydroxyl group. A useful precursor to some medicines, but has no healing properties on its own.
|-
| <span id="reagent_PlantBGone">[[File:Beaker.png|16px|middle]] PlantBGone </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| PlantBGone (5) || [[#reagent_Toxin|Toxin]] (1), Water (4)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|Plant<br>
|style="background-color: inherit; color: inherit"| Heals 8/u Poison damage<br/>Deals 4/u Blunt damage<br/>Deals 2/u Slash damage<br/>Deals 2/u Piercing damage<br/>
|}
||
|-
| <span id="reagent_Plasma">[[File:Beaker.png|16px|middle]] Plasma </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 6/u Poison damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Inaprovaline: -2
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 2/u Poison damage<br/>
|}
|| Funky, space-magic pixie dust. You probably shouldn't eat this, but we both know you will anyways.
|-
| <span id="reagent_Polytrinic+acid">[[File:Beaker.png|16px|middle]] Polytrinic acid </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Polytrinic acid (3) || [[#reagent_Sulfuric+acid|Sulfuric+acid]] (1), [[#reagent_Plasma|Plasma]] (1), [[#reagent_Potassium|Potassium]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 22/u Caustic damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| generic-reagent-effect-burning-insides
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Emote Scream
|}
|| An extremely corrosive chemical substance. Severely burns anyone who comes directly into contact with it.
|-
| <span id="reagent_Pulped+banana+peel">[[File:Beaker.png|16px|middle]] Pulped banana peel </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Bleed -0.5
|}
|| Pulped banana peels have some effectiveness against bleeding.
|-
| <span id="reagent_RobustHarvest">[[File:Beaker.png|16px|middle]] RobustHarvest </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| RobustHarvest (1) || [[#reagent_EZNutrient|EZNutrient]] (1), [[#reagent_Sulfuric+acid|Sulfuric+acid]] (1, catalyst)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|Plant<br>
|style="background-color: #9EFF9E; color: #000000"| Heals 4/u Poison damage<br/>Heals 6/u Blunt damage<br/>Heals 6/u Slash damage<br/>Heals 6/u Piercing damage<br/>
|-
|style="background-color: #EE8888; color: #000000"|Plant<br>>= 30u<br>
|style="background-color: #EE8888; color: #000000"| Deals 2/u Asphyxiation damage<br/>Deals 4/u Burn damage<br/>Deals 2/u Poison damage<br/>
|-
|style="background-color: inherit; color: inherit"|Plant<br>>= 80u<br>
|style="background-color: inherit; color: inherit"| Polymorph into TreeMorph
|}
||
|-
| <span id="reagent_Romerol">[[File:Beaker.png|16px|middle]] Romerol </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|>= 5u<br>
|style="background-color: #EE8888; color: #000000"| Cause Zombie infection
|}
|| An otherworldly concoction able to bring the undead to life. If untreated, the effects are irreversible and will bring certain doom upon the station. Handle with care.
|-
| <span id="reagent_Saline">[[File:Beaker.png|16px|middle]] Saline </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Saline (5) || Water (4), [[#reagent_Table+salt|Table+salt]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Increases thirst by 6
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"|
|}
|| "A mixture of salt and water. Commonly used to treat dehydration or low fluid presence in blood."
|-
| <span id="reagent_Siderlac">[[File:Beaker.png|16px|middle]] Siderlac </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Siderlac (2) || [[#reagent_Aloe|Aloe]] (1), [[#reagent_Stellibinin|Stellibinin]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 10/u Caustic damage<br/>
|}
|| A powerful anti-caustic medicine derived from plants.
|-
| <span id="reagent_Sigynate">[[File:Beaker.png|16px|middle]] Sigynate </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Sigynate (4) || [[#reagent_Sodium+Carbonate|Sodium+Carbonate]] (1), [[#reagent_Kelotane|Kelotane]] (1), Water (1), Sugar (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 6/u Caustic damage<br/>
|-
|style="background-color: #EE8888; color: #000000"|>= 16u<br>
|style="background-color: #EE8888; color: #000000"| Deals 4/u Heat damage<br/>
|-
|style="background-color: inherit; color: inherit"|>= 20u<br>
|style="background-color: inherit; color: inherit"| Jitter
|-
|style="background-color: inherit; color: inherit"|>= 20u<br>
|style="background-color: inherit; color: inherit"| generic-reagent-effect-nauseous
|-
|style="background-color: inherit; color: inherit"|>= 30u<br>
|style="background-color: inherit; color: inherit"| Vomit reagents
|}
|| A thick pink syrup useful for neutralizing acids and soothing trauma caused by acids.  Tastes sweet!
|-
| <span id="reagent_Silicon">[[File:Industrial Dispenser.png|16px|middle]] Silicon </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 3/u Poison damage<br/>
|}
|| A hard and brittle crystalline solid with a blue-grey color.
|-
| <span id="reagent_Space+drugs">[[File:Beaker.png|16px|middle]] Space drugs </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Space drugs (3) || [[#reagent_Mercury|Mercury]] (1), Sugar (1), [[#reagent_Lithium|Lithium]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| SeeingRainbows (SeeingRainbows) for 5 seconds
|}
|| An illegal compound which induces a number of effects such as loss of balance and visual artefacts.
|-
| <span id="reagent_Space+glue">[[File:Beaker.png|16px|middle]] Space glue </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Space glue (2) || [[#reagent_Space+lube|Space+lube]] (1), Slime (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| SeeingRainbows (SeeingRainbows) for 5 seconds
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Muted (Muted) for 5 seconds
|}
|| Space Glue is a high performance glue intended for maintenance of extremely complex mechanical equipment (and certainly not used to make people stick to the floor).
|-
| <span id="reagent_Stellibinin">[[File:Beaker.png|16px|middle]] Stellibinin </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 8/u Poison damage<br/>
|-
|style="background-color: inherit; color: inherit"|Amatoxin >= 1u<br>
|style="background-color: inherit; color: inherit"| Amatoxin: -3
|}
|| A natual anti-toxin with particular effectiveness against amatoxin.
|-
| <span id="reagent_Stimulants">[[File:Beaker.png|16px|middle]] Stimulants </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Walk speed: 1.3x<br/>Sprint speed: 1.3x
|-
|style="background-color: #EE8888; color: #000000"|>= 80u<br>
|style="background-color: #EE8888; color: #000000"| Deals 2/u Poison damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Stun for 3 seconds
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| KnockedDown for 3 seconds
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| StaminaModifier (StaminaModifier) for 3 seconds
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Increases hunger by 1
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Increases thirst by 1
|-
|style="background-color: #9EFF9E; color: #000000"|Total Damage >= 70 <= 120<br>
|style="background-color: #9EFF9E; color: #000000"| Heals 2/u Burn damage<br/>Heals 2/u Brute damage<br/>
|}
|| A chemical cocktail developed by Donk Co. that allows agents to recover from stuns faster, move more quickly, and grants a small heal while close to critical condition. Due to the complex nature of the chemical, it is much harder for the body to purge naturally.
|-
| <span id="reagent_Sulfur">[[File:Industrial Dispenser.png|16px|middle]] Sulfur </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 0.2/u Caustic damage<br/>
|}
|| A yellow, crystalline solid.
|-
| <span id="reagent_Sulfuric+acid">[[File:Beaker.png|16px|middle]] Sulfuric acid </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Sulfuric acid (3) || [[#reagent_Hydrogen|Hydrogen]] (1), [[#reagent_Sulfur|Sulfur]] (1), [[#reagent_Oxygen|Oxygen]] (2)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 10/u Caustic damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| generic-reagent-effect-burning-insides
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Emote Scream
|}
|| A corrosive chemical. Keep away from your face.
|-
| <span id="reagent_Synaptizine">[[File:Beaker.png|16px|middle]] Synaptizine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Synaptizine (3) || [[#reagent_Lithium|Lithium]] (1), Sugar (1), Water (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 6/u Poison damage<br/>
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Stun for 3 seconds
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| KnockedDown for 3 seconds
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| SeeingRainbows for 15 seconds
|}
|| A toxic chemical that halves the duration of stuns and knockdowns.
|-
| <span id="reagent_Table+salt">[[File:Beaker.png|16px|middle]] Table salt </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Table salt (2) || [[#reagent_Chlorine|Chlorine]] (1), [[#reagent_Sodium|Sodium]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Reduces thirst by 0.5
|}
|| Commonly known as salt, Sodium Chloride is often used to season food or kill borers instantly.
|-
| <span id="reagent_THC">[[File:Beaker.png|16px|middle]] THC </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| SeeingRainbows (SeeingRainbows) for 16 seconds
|}
|| The main psychoactive compound in cannabis.
|-
| <span id="reagent_THC+oil">[[File:Beaker.png|16px|middle]] THC oil </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| SeeingRainbows (SeeingRainbows) for 16 seconds
|}
|| Pure THC oil, extracted from the leaves of the cannabis plant. Much stronger than its natural form and can be used to numb chronic pain in patients.
|-
| <span id="reagent_The+doctor%27s+delight">[[File:Beaker.png|16px|middle]] The doctor's delight </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| The doctor's delight (6) || Cream (2), JuiceLime (1), JuiceOrange (1), JuiceTomato (1), [[#reagent_Tricordrazine|Tricordrazine]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Increases thirst by 2
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Reduces hunger by 2
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Ethanol: 0.05
|-
|style="background-color: #9EFF9E; color: #000000"|None
|style="background-color: #9EFF9E; color: #000000"| Heals 2/u Burn damage<br/>Heals 2/u Brute damage<br/>Heals 2/u Airloss damage<br/>Heals 2/u Toxin damage<br/>
|}
|| A gulp a day keeps the MediBot away. That's probably for the best.
|-
| <span id="reagent_Theobromine">[[File:Beaker.png|16px|middle]] Theobromine </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|>= 1u<br>Animal<br>
|style="background-color: #EE8888; color: #000000"| Deals 0.8/u Poison damage<br/>
|-
|style="background-color: inherit; color: inherit"|>= 3u<br>Animal<br>
|style="background-color: inherit; color: inherit"| Vomit reagents
|}
|| A bitter alkaloid of the cacao plant, commonly found in chocolate. Do not feed to animals.
|-
| <span id="reagent_Toxin">[[File:Industrial Dispenser.png|16px|middle]] Toxin </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 8/u Poison damage<br/>
|}
|| An unsurprisingly toxic chemical. Available at an emagged chem dispenser.
|-
| <span id="reagent_Tranexamic+acid">[[File:Beaker.png|16px|middle]] Tranexamic acid </span>||
{| class="wikitable"
|-  
! Produces !! Reactants
|-
| Tranexamic acid (3) || [[#reagent_Inaprovaline|Inaprovaline]] (1), [[#reagent_Sulfuric+acid|Sulfuric+acid]] (1), Sugar (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|None
|style="background-color: inherit; color: inherit"| Bleed -1.5
|-
|style="background-color: #EE8888; color: #000000"|>= 15u<br>
|style="background-color: #EE8888; color: #000000"| Deals 6/u Bloodloss damage<br/>
|}
|| A blood-clotting medicine used to prevent profuse bleeding. Causes heavier bleeding on overdose. Commonly found in small doses within emergency medipens.
|-
| <span id="reagent_Tricordrazine">[[File:Beaker.png|16px|middle]] Tricordrazine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Tricordrazine (2) || [[#reagent_Inaprovaline|Inaprovaline]] (1), [[#reagent_Dylovene|Dylovene]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #9EFF9E; color: #000000"|Total Damage <= 50<br>
|style="background-color: #9EFF9E; color: #000000"| Heals 2/u Brute damage<br/>Heals 1/u Poison damage<br/>Heals 0.66/u Heat damage<br/>Heals 0.66/u Shock damage<br/>Heals 0.66/u Cold damage<br/>
|}
|| A wide-spectrum stimulant, originally derived from cordrazine. Treats minor damage of all basic health types as long as the user is not heavily wounded. Best used as an additive to other chemicals.
|-
| <span id="reagent_Tritium">[[File:Beaker.png|16px|middle]] Tritium </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 6/u Radiation damage<br/>
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 2/u Radiation damage<br/>
|}
|| Radioactive space-magic pixie dust.
|-
| <span id="reagent_Ultravasculine">[[File:Industrial Dispenser.png|16px|middle]] Ultravasculine </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Ultravasculine (2) || [[#reagent_Histamine|Histamine]] (2), [[#reagent_Plasma|Plasma]] (1, catalyst)
|}
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: inherit; color: inherit"|>= 0u <= 30u<br>
|style="background-color: inherit; color: inherit"| Heals 6/u Toxin damage<br/>Deals 1/u Brute damage<br/>
|-
|style="background-color: inherit; color: inherit"|>= 30u<br>
|style="background-color: inherit; color: inherit"| Heals 2/u Toxin damage<br/>Deals 6/u Brute damage<br/>
|-
|style="background-color: inherit; color: inherit"|Histamine >= 1u<br>
|style="background-color: inherit; color: inherit"| Histamine: -1
|-
|style="background-color: inherit; color: inherit"|Histamine >= 1u<br>
|style="background-color: inherit; color: inherit"| Ultravasculine: 0.5
|}
|| A complicated anti-toxin solution that quickly flushes out toxin while causing minor stress on the body. Reacts with histamine, duplicating itself while flushing it out. Overdose causes extreme pain.
|-
| <span id="reagent_Unstable+mutagen">[[File:Beaker.png|16px|middle]] Unstable mutagen </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Unstable mutagen (3) || [[#reagent_Radium|Radium]] (1), [[#reagent_Phosphorus|Phosphorus]] (1), [[#reagent_Chlorine|Chlorine]] (1)
|}
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 6/u Radiation damage<br/>
|}
|| Causes mutations when injected into living people or plants. High doses may be lethal, especially in humans.
|-
| <span id="reagent_Uranium">[[File:Beaker.png|16px|middle]] Uranium </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 4/u Radiation damage<br/>
|}
|| A grey metallic chemical element in the actinide series, weakly radioactive.
|-
| <span id="reagent_Vent+crud">[[File:Beaker.png|16px|middle]] Vent crud </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|None
|style="background-color: #EE8888; color: #000000"| Deals 4/u Poison damage<br/>
|}
|| A jet black substance found in poorly maintained ventilation systems. Can cause vent cough.
|-
| <span id="reagent_WeedKiller">[[File:Beaker.png|16px|middle]] WeedKiller </span>||
This reagent cannot be sourced by standard means.
||
{| class="wikitable"
|-
! Condition !! Effect
|-
|style="background-color: #EE8888; color: #000000"|Plant<br>
|style="background-color: #EE8888; color: #000000"| Deals 8/u Poison damage<br/>
|}
||
|}
=== Non-functional Chemicals ===
{| class="wikitable"
|+ List of chemicals
|-
! Name !! Sources !! Description
|-
| <span id="reagent_Acetone">[[File:Beaker.png|16px|middle]] Acetone </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Acetone (2) || [[#reagent_Oil|Oil]] (1), WeldingFuel (1), [[#reagent_Oxygen|Oxygen]] (1)
|}
|| A slick, slightly carcinogenic liquid. Has a multitude of mundane uses in everyday life.
|-
| <span id="reagent_Aluminium">[[File:Industrial Dispenser.png|16px|middle]] Aluminium </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
|| A silver, soft, non-magnetic, and ductile metal.
|-
| <span id="reagent_Ash">[[File:Beaker.png|16px|middle]] Ash </span>||
This reagent cannot be sourced by standard means.
|| A light grey powdery residue
|-
| <span id="reagent_Carbon">[[File:Industrial Dispenser.png|16px|middle]] Carbon </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
|| A black, crystalline solid.
|-
| <span id="reagent_Gold">[[File:Beaker.png|16px|middle]] Gold </span>||
This reagent cannot be sourced by standard means.
|| Gold is a dense, soft, shiny metal and the most malleable and ductile metal known.
|-
| <span id="reagent_Hydrogen">[[File:Industrial Dispenser.png|16px|middle]] Hydrogen </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
|| A light, flammable gas.
|-
| <span id="reagent_Iodine">[[File:Industrial Dispenser.png|16px|middle]] Iodine </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
|| Commonly added to table salt as a nutrient. On its own it tastes far less pleasing.
|-
| <span id="reagent_Mindbreaker+toxin">[[File:Beaker.png|16px|middle]] Mindbreaker toxin </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Mindbreaker toxin (3) || [[#reagent_Silicon|Silicon]] (1), [[#reagent_Hydrogen|Hydrogen]] (1), [[#reagent_Dylovene|Dylovene]] (1)
|}
|| A potent hallucinogenic compound that is formerly known as LSD.
|-
| <span id="reagent_Nicotine">[[File:Beaker.png|16px|middle]] Nicotine </span>||
This reagent cannot be sourced by standard means.
|| Dangerous and highly addictive, but that's what the propaganda says.
|-
| <span id="reagent_Oil">[[File:Beaker.png|16px|middle]] Oil </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Oil (3) || WeldingFuel (1), [[#reagent_Carbon|Carbon]] (1), [[#reagent_Hydrogen|Hydrogen]] (1)
|}
|| Used by chefs to cook.
|-
| <span id="reagent_Phosphorus">[[File:Industrial Dispenser.png|16px|middle]] Phosphorus </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
|| A reactive metal used in pyrotechnics and weapons.
|-
| <span id="reagent_Potassium">[[File:Industrial Dispenser.png|16px|middle]] Potassium </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
|| A soft, shiny grey metal. Even more reactive than lithium.
|-
| <span id="reagent_Radium">[[File:Industrial Dispenser.png|16px|middle]] Radium </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
|| A radioactive metal, silvery-white in its pure form. It glows due to its radioactivity and is highly toxic.
|-
| <span id="reagent_Silver">[[File:Beaker.png|16px|middle]] Silver </span>||
This reagent cannot be sourced by standard means.
|| A soft, white, lustrous transition metal, it has the highest electrical conductivity of any element and the highest thermal conductivity of any metal.
|-
| <span id="reagent_Sodium">[[File:Industrial Dispenser.png|16px|middle]] Sodium </span>||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser.
|| A silvery-white alkali metal. Highly reactive in its pure form.
|-
| <span id="reagent_Sodium+Carbonate">[[File:Beaker.png|16px|middle]] Sodium Carbonate </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Sodium Carbonate (4) || [[#reagent_Ammonia|Ammonia]] (1), [[#reagent_Table+salt|Table+salt]] (1), [[#reagent_Carbon|Carbon]] (1), [[#reagent_Oxygen|Oxygen]] (1)
|}
|| A white, odorless, water-soluble salt that yields an alkaline solution in water.  Also known as soda ash.
|-
| <span id="reagent_Space+cleaner">[[File:Beaker.png|16px|middle]] Space cleaner </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Space cleaner (2) || [[#reagent_Ammonia|Ammonia]] (1), Water (1)
|}
|| This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills.
|-
| <span id="reagent_Space+lube">[[File:Beaker.png|16px|middle]] Space lube </span>||
{| class="wikitable"
|-
! Produces !! Reactants
|-
| Space lube (3) || Water (1), [[#reagent_Silicon|Silicon]] (1), [[#reagent_Oxygen|Oxygen]] (1)
|}
|| Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (and certainly not used to make people slip).
|-
| <span id="reagent_Zinc">[[File:Beaker.png|16px|middle]] Zinc </span>||
This reagent cannot be sourced by standard means.
|| A silvery, brittle metal, often used in batteries to carry charge.
|}

Latest revision as of 22:57, 27 November 2023