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The Protolathe is a machine capable of printing [[Research and Development#Circuit Imprinter|most]] of what you've researched. It can make things such from beakers or ammo. Requires steel, glass and sometimes plastic to use.
The Protolathe is a machine capable of printing [[Research and Development#Circuit Imprinter|most]] of what you've researched. It can make things such from beakers or ammo. Requires steel, glass and sometimes plastic to use.
Note that for some machines (such as the Cloner), higher quality parts can be used to improve the quality of the machine. For example low quality components for a Cloner results in a 50% chance of failure to clone. A low-capacity power cell has less charge than a high-capacity power cell.
A lot of the parts available in the Protolathe are used to craft something. Use the Craft hotkey to open the Craft dialog. By default this should be 'G'.
Example recipes:
{| class="wikitable"
|-
! Image !! Name !! Description
|-
|  || Advanced Capacitor||
|-
|  || Advanced Matter Bin||
|-
|  || Advanced Scanning Module||
|-
|  || Air Alarm Electronics||A component needed to make an air alarm
|-
|  || APC Electronics||A component needed to make an APC (power unit)
|-
|  || Appraisal Tool||A tool used by [[Cargo_Technician|Cargo Technicians]] to see how much each object can be sold for.
|-
|  || Bottle||A glass bottle container that can hold a small amount of liquid. Used by chemists to store chemicals. Can be drunk from.
|-
|  || Bucket||Can contain liquid that is spilled if you trip. You can drink out of a bucket and extract liquid into it from other containers. Used by Botanists and Janitors.
|-
|  || Butcher's Cleaver|| A tool that [[Chef|Chefs]] use to butcher corpses for meat
|-
|  || Capacitor||
|-
|  || Cautery||
|-
|  || Chemical Payload||A component needed to make a modular grenade
|-
|  || Conveyor Belt||When connected to a lever, it can be used to move objects in a single direction as dictated by the lever. Commonly used in Cargo and the Disposal -> Recycling circuit.
|-
|  || Door Electronics||A component needed to make a door
|-
| || Drill ||
|-
|  || Drone||
|-
|  || Fire Alarm Electronics||A component needed to make a fire alarm.
|-
|  || Fire Extinguisher||
|-
|  || Firelock Electronics||A component needed to make a Firelock door.
|-
|  || Flashlight||Provides a cone of light infront of the holder that is much more illuminating than a PDA. Uses charge from a power cell. Left click to turn on and off.
|-
|  || Flourescent Light Tube||Light tube for lights on the walls of the station.
|-
|  || Glass||
|-
|  || Handheld Crew Monitor||A tool used by the Chief Medical Officer and other medical staff to see the coordinates and vitals of crew staff that have turned on the associated sensors in their jump suits.
|-
|  || Hatchet||A tool used by [[Botanist|Botanists]] used to cut down trees such as apple / banana trees to harvest wood and fruit.
|-
|  || Hemostat||
|-
|  || High-Capacity Power Cell||A battery used to power some tools like a flashlight. Chargeable by a Power Cell Charger
|-
|  || High-Power Micro-Laser||
|-
|  || Holofan Projector||A component needed to make a Holofan
|-
|  || HV Cable Coil||High Voltage wire. Used to connect power generation to power storage by [[Station_Engineer|Engineers]].
|-
|  || Incandescent Light Bulb||Light bulb for lights on the walls of the station
|-
|  || Kitchen Knife||A knife used by Chefs
|-
|  || Left Borg Arm||Used to create Bots such as the MedBot.
|-
|  || LV Cable Coil||Low Voltage wire. Used to connect APC units to machines such as vending machines, chemistry machines, lights, auto-doors by [[Station_Engineer|Engineers]].
|-
|  || Mailing Unit Electronics||A component used to create a mailing unit.
|-
|  || Matter Bin||
|-
|  || Medium-Capacity Power Cell||A battery used to power some tools like a flashlight. Chargeable by a Power Cell Charger
|-
|  || Metal Saw||
|-
|  || Micro-Laser||
|-
|  || Micro-Manipulator||
|-
|  || Mop||A tool used by Janitors to mop up liquid spillages from floors.
|-
|  || MV Cable Coil||Medium Voltage wire. Used to connect power storage to APC units by [[Station_Engineer|Engineers]].
|-
|  || Nano-Manipulator||
|-
|  || Plastic||
|-
|  || RCD Ammo||
|-
|  || Reinforced Glass||
|-
|  || Remote Signaller||
|-
|  || Right Borg Arm||Used to create Bots such as the MedBot.
|-
|  || Scapel||A tool for [[Medical_Doctor|doctors]]
|-
|  || Scanning Module||
|-
|  || Scythe||A tool used by [[Botanist|Botanists]] to harvest some types of plants from a Hydroponics tray
|-
|  || Shovel||A tool used by [[Botanist|Botanists]] to clear a Hydroponics tray contents
|-
|  || Signal Trigger||A type of trigger for a bomb / grenade
|-
|  || Small-Capacity Power Cell||A battery used to power some tools like a flashlight. Chargeable by a Power Cell Charger
|-
|  || Spray Bottle||Can hold a little liquid that can be sprayed onto a sentient or floor. Commonly used to hold space cleaner or weed killer. A chemist can fill this with the desired liquid.
|-
|  || Steel||
|-
|  || Timer Trigger||A type of trigger for a bomb / grenade. The default timer is 5 seconds.
|-
|  || Voice Trigger||A type of trigger for a bomb / grenade
|-
|}


=== Circuit Imprinter ===  
=== Circuit Imprinter ===  

Revision as of 07:59, 27 October 2022

Research and Development

Research and Development (commonly called R&D or RnD) is the job of the scientists. The department typically lies behind purple and grey doors. In the department typically exists a set of Lathe and R&D machines. Often you will see lockers with lab equipment in them.

Equipment

Point Generator

The R&D Point Generator produces 100 points per second when powered. Points can then be spent at a R&D Computer. The Point Generator is typically situated in a location that only the Research Director has access to.

R&D Computer

RDComputer.png

The R&D computer at the start of the Round with no technologies researched.

In the R&D computer new technologies can be unlocked via points. To research a technology, click on it if it's in the Unlockable technologies column. Technologies in the Future technologies are locked behind others, requiring you to research a previous technology (in the Unlockable technologies column). Technologies in the Unlocked technologies section have already been researched.

Autolathe

Autolathe.png

The Autolathe doesn't require any research but only makes engineering and botanical tools as well as low-voltage cables. Requires plastic, steel and glass to use.

Protolathe

Protolathe.png

The Protolathe is a machine capable of printing most of what you've researched. It can make things such from beakers or ammo. Requires steel, glass and sometimes plastic to use.

Note that for some machines (such as the Cloner), higher quality parts can be used to improve the quality of the machine. For example low quality components for a Cloner results in a 50% chance of failure to clone. A low-capacity power cell has less charge than a high-capacity power cell.

A lot of the parts available in the Protolathe are used to craft something. Use the Craft hotkey to open the Craft dialog. By default this should be 'G'.

Example recipes:

Image Name Description
Advanced Capacitor
Advanced Matter Bin
Advanced Scanning Module
Air Alarm Electronics A component needed to make an air alarm
APC Electronics A component needed to make an APC (power unit)
Appraisal Tool A tool used by Cargo Technicians to see how much each object can be sold for.
Bottle A glass bottle container that can hold a small amount of liquid. Used by chemists to store chemicals. Can be drunk from.
Bucket Can contain liquid that is spilled if you trip. You can drink out of a bucket and extract liquid into it from other containers. Used by Botanists and Janitors.
Butcher's Cleaver A tool that Chefs use to butcher corpses for meat
Capacitor
Cautery
Chemical Payload A component needed to make a modular grenade
Conveyor Belt When connected to a lever, it can be used to move objects in a single direction as dictated by the lever. Commonly used in Cargo and the Disposal -> Recycling circuit.
Door Electronics A component needed to make a door
Drill
Drone
Fire Alarm Electronics A component needed to make a fire alarm.
Fire Extinguisher
Firelock Electronics A component needed to make a Firelock door.
Flashlight Provides a cone of light infront of the holder that is much more illuminating than a PDA. Uses charge from a power cell. Left click to turn on and off.
Flourescent Light Tube Light tube for lights on the walls of the station.
Glass
Handheld Crew Monitor A tool used by the Chief Medical Officer and other medical staff to see the coordinates and vitals of crew staff that have turned on the associated sensors in their jump suits.
Hatchet A tool used by Botanists used to cut down trees such as apple / banana trees to harvest wood and fruit.
Hemostat
High-Capacity Power Cell A battery used to power some tools like a flashlight. Chargeable by a Power Cell Charger
High-Power Micro-Laser
Holofan Projector A component needed to make a Holofan
HV Cable Coil High Voltage wire. Used to connect power generation to power storage by Engineers.
Incandescent Light Bulb Light bulb for lights on the walls of the station
Kitchen Knife A knife used by Chefs
Left Borg Arm Used to create Bots such as the MedBot.
LV Cable Coil Low Voltage wire. Used to connect APC units to machines such as vending machines, chemistry machines, lights, auto-doors by Engineers.
Mailing Unit Electronics A component used to create a mailing unit.
Matter Bin
Medium-Capacity Power Cell A battery used to power some tools like a flashlight. Chargeable by a Power Cell Charger
Metal Saw
Micro-Laser
Micro-Manipulator
Mop A tool used by Janitors to mop up liquid spillages from floors.
MV Cable Coil Medium Voltage wire. Used to connect power storage to APC units by Engineers.
Nano-Manipulator
Plastic
RCD Ammo
Reinforced Glass
Remote Signaller
Right Borg Arm Used to create Bots such as the MedBot.
Scapel A tool for doctors
Scanning Module
Scythe A tool used by Botanists to harvest some types of plants from a Hydroponics tray
Shovel A tool used by Botanists to clear a Hydroponics tray contents
Signal Trigger A type of trigger for a bomb / grenade
Small-Capacity Power Cell A battery used to power some tools like a flashlight. Chargeable by a Power Cell Charger
Spray Bottle Can hold a little liquid that can be sprayed onto a sentient or floor. Commonly used to hold space cleaner or weed killer. A chemist can fill this with the desired liquid.
Steel
Timer Trigger A type of trigger for a bomb / grenade. The default timer is 5 seconds.
Voice Trigger A type of trigger for a bomb / grenade

Circuit Imprinter

CircuitImprinter.png

The Circuit Imprinter is a machine capable of printing machine boards used for creating machines and computers. They require steel, glass and sometimes gold.

R&D Server

Floppy Disks can be inserted into the R&D server to boost the amount of current points are available to spend.

Oracle

The Oracle is a statue that certain people can hear speak. It'll shout that it wants a certain random object. This object can either be crafted, built by a Lathe machine, requested for or stolen. When the requested object is obtained, put it in your active hand and click the Oracle. The Oracle will then spit out a floppy disk which can be inserted into a R&D Server by a Research Director.

Plan of action

Your main priority at the start of the round is to use the RD computer to research medical machinary & basic parts manufacture , and then everything else. Then it's recommended that you build cloning pods for medbay , chemical dispensers and ChemMasters for chemistry or just hoard them and hand out tricord foam bombs to clowns.

Troubleshooting

"I can't get any points/I can't print anything"

The likely cause is that the RD Computer/RD Point Generator/Protolathe isn't synced up with the RD server. Or the R&D server or Point Generator was blown up.

To fix this in the RD Computer/Protolathe click Server list, click on ID x || RDSERVER and then exit the window. Now when you click Sync it should (hopefully) work.