Playable Species

From Space Station 14 Wiki
Revision as of 23:48, 26 January 2023 by OttoMatic (talk | contribs)

There are currently 4 playable species in Space Station 14 - Humans, Lizards, Slimes, And Diona. Each has their own distinct stats, strengths, and weaknesses, but all have a few things in common:

  • all species are capable of equipping the same tools and items.
  • all species speak the same language.

NOTE: "Damage Modifiers" refers to TAKEN damage, not damage dealt to other players.

Humans

Baseline, unmodified human beings, functionally similar to the human beings of our world.

Damage Modifiers

  • All damage types: 1.0

Lizards

Reptile-like humanoids with sharp claws, tough scales, and an appetite for raw meat.

Damage Modifiers

  • Blunt - 1.1
  • Slash - 0.9
  • Pierce -
  • Heat - 0.9
  • Cold - 1.5
  • Shock -
  • Poison - 0.9
  • Toxin -
  • Pressure -
  • Cellular -

Slimes

Gelatinous human-shaped masses of goo who breath nitrogen instead of oxygen, and exhale nitrous oxide. They are naturally vulnerable to both high and low pressure barotrauma, but their elastic form makes them resistant to blunt damage.

Damage Modifiers

  • Blunt - 0.6
  • Slash - 1.2
  • Pierce - 1.2
  • Heat -
  • Cold - 1.5
  • Shock -
  • Poison - 0.8
  • Toxin -
  • Pressure -
  • Cellular - 0.2

Diona

Tree-like plant people whose bodies react with fertilizer and weed-killing chemicals similar to regular plants. They cannot wear shoes, walk slower than the other races, and have a relatively high resistance to brute-force damage.

Damage Modifiers

  • Blunt - 0.7
  • Slash - 0.8
  • Pierce -
  • Heat - 1.5
  • Cold -
  • Shock - 1.2
  • Poison -
  • Toxin -
  • Pressure -
  • Cellular -