Module:Chemistry Lookup: Difference between revisions
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p.chem = prototypes.chem | p.chem = prototypes.chem | ||
p.react = prototypes.react | p.react = prototypes.react | ||
p.groupDirection = prototypes.groupDirection | |||
function p.readscalar(frame) | function p.readscalar(frame) | ||
return mw.text.nowiki(p.chem[frame.args[1]][frame.args[2]]) | return mw.text.nowiki(p.chem[frame.args[1]][frame.args[2]]) | ||
end | |||
function p.readscalarreact(frame) | |||
if p.react[frame.args[1]][frame.args[2]] ~= nil then | |||
return mw.text.nowiki(p.react[frame.args[1]][frame.args[2]]) | |||
else | |||
return "" | |||
end | |||
end | |||
function p.getcolor(frame) | |||
return mw.text.nowiki(p.chem[frame.args[1]].color:sub(1, 7)) | |||
end | |||
function p.gettextcolor(frame) | |||
local basecol = p.chem[frame.args[1]].color | |||
local red = tonumber(basecol:sub(2, 3), 16) | |||
local grn = tonumber(basecol:sub(4, 5), 16) | |||
local blu = tonumber(basecol:sub(6, 7), 16) | |||
local luminance = math.sqrt(0.241*red*red + 0.691*grn*grn + 0.068*blu*blu) | |||
if luminance > 100 then | |||
return mw.text.nowiki("#000") | |||
else | |||
return mw.text.nowiki("#FFF") | |||
end | |||
end | end | ||
Line 18: | Line 44: | ||
for k in pairs(p.chem) do | for k in pairs(p.chem) do | ||
if p.chem[k].group == group then | if p.chem[k].group == group then | ||
out = out .. frame:expandTemplate{ title = "Chembox", args = { prototype = k }} | |||
elseif group == nil then | |||
out = out .. frame:expandTemplate{ title = "Chembox", args = { prototype = k }} | out = out .. frame:expandTemplate{ title = "Chembox", args = { prototype = k }} | ||
end | |||
end | |||
return out | |||
end | |||
function p.buildreactboxes(frame) | |||
local out = "" | |||
for k in pairs(p.react) do | |||
if tablelength(p.react[k].effects) ~= 0 then | |||
out = out .. frame:expandTemplate{ title = "Reactionbox", args = { reaction = k }} | |||
end | end | ||
end | end | ||
Line 28: | Line 66: | ||
local out = "" | local out = "" | ||
for id, recipe in pairs(p.chem[chem].recipes) do | for id, recipe in pairs(p.chem[chem].recipes) do | ||
local data = p.react[ | out = out .. p.buildreaction(frame, recipe) | ||
end | |||
return out | |||
end | |||
function p.buildreactionext(frame) | |||
local react = frame.args[1] | |||
return p.buildreaction(frame, react) | |||
end | |||
function p.buildreaction(frame, react) | |||
local data = p.react[react] | |||
local dest = "Chemistry" | |||
local args = {} | |||
local i = 0 | |||
for k,v in pairs(data.reactants) do | |||
i = i + 1 | |||
local dest = "Chemistry" | |||
if (p.groupDirection[p.chem[k].group] ~= nil) then | |||
dest = p.groupDirection[p.chem[k].group] | |||
end | end | ||
args["component-" .. i] = frame:expandTemplate{ title = "Chem Recipe Component", args = { reagent = k, amount = v.amount, dest = dest }} | |||
end | |||
i = 0 | |||
for k,v in pairs(data.products) do | |||
i = i + 1 | |||
local dest = "Chemistry" | |||
if (p.groupDirection[p.chem[k].group] ~= nil) then | |||
dest = p.groupDirection[p.chem[k].group] | |||
end | end | ||
args["result-" .. i] = frame:expandTemplate{ title = "Chem Recipe Component", args = { reagent = k, amount = v, dest = dest }} | |||
end | |||
if data.effects ~= nil then | |||
args.effects = p.geneffectlist(data.effects, frame, 1) | |||
end | |||
return frame:expandTemplate{ title = "Chem Box Recipe", args = args } | |||
end | end | ||
Line 86: | Line 146: | ||
for k, v in pairs(met) do | for k, v in pairs(met) do | ||
for l, w in pairs(v.effects) do | for l, w in pairs(v.effects) do | ||
if w.id ~= "SatiateHunger" | if w.id ~= "SatiateHunger" and w.id ~= "SatiateThirst" then | ||
return "1" | return "1" | ||
end | end | ||
Line 94: | Line 154: | ||
end | end | ||
function p.geneffects(frame) | function p.geneffects(frame, chem) | ||
if chem == nil then | |||
chem = frame.args[1] | |||
end | |||
local met = p.chem[chem].metabolisms | local met = p.chem[chem].metabolisms | ||
if met == nil then | if met == nil then | ||
Line 102: | Line 164: | ||
local out = "" | local out = "" | ||
for k, v in pairs(met) do | for k, v in pairs(met) do | ||
out = out .. "<b>" .. k .. "</b>\n" | out = out .. "<b>" .. k .. "</b> (" .. v.rate .. " units per second)\n" .. p.geneffectlist(v.effects, frame, v.rate) | ||
end | |||
return out | |||
end | |||
function p.geneffectlist(effects, frame, rate) | |||
local out = "" | |||
for l, w in pairs(effects) do | |||
-- Popup Message is ignored on purpose | |||
if w.id == "HealthChange" then | |||
out = out .. ":" .. p.genhealthchange(w, rate, frame) .. "\n" | |||
--elseif w.id == " | elseif w.id == "AdjustReagent" then | ||
-- out = out .. ":" .. p. | out = out .. ":" .. p.genadjustreagent(w, rate, frame) .. "\n" | ||
elseif w.id == "FlammableReaction" then | |||
out = out .. ":" .. p.genflammablereaction(w, frame) .. "\n" | |||
elseif w.id == "AdjustTemperature" then | |||
out = out .. ":" .. p.genadjusttemperature(w, frame) .. "\n" | |||
elseif w.id == "GenericStatusEffect" then | |||
out = out .. ":" .. p.gengenericstatuseffect(w, frame) .. "\n" | |||
elseif w.id == "ExplosionReactionEffect" then | |||
out = out .. ":" .. p.genexplosionreactioneffect(w, frame) .. "\n" | |||
elseif w.id == "FoamAreaReactionEffect" then | |||
out = out .. ":" .. p.genfoamareareactioneffect(w, frame) .. "\n" | |||
elseif w.id == "SmokeAreaReactionEffect" then | |||
out = out .. ":" .. p.gensmokeareareactioneffect(w, frame) .. "\n" | |||
elseif w.id == "ModifyBleedAmount" then | |||
out = out .. ":" .. p.genmodifybleedamount(w, frame) .. "\n" | |||
elseif w.id == "PopupMessage" or w.id == "SatiateThirst" or w.id == "SatiateHunger" then | |||
-- Don't do anything. | |||
elseif w.id == "CreateEntityReactionEffect" then | |||
-- Nope. | |||
elseif w.id == "Jitter" then | |||
out = out .. ":" .. p.genjitter(w, frame) .. "\n" | |||
elseif w.id == "MakeSentient" then | |||
out = out .. ":" .. p.genmakesentient(w, frame) .. "\n" | |||
elseif w.id == "ChemVomit" then | |||
out = out .. ": Causes vomitting.\n" | |||
elseif w.id == "ChemCureDisease" then | |||
out = out .. ": Assists in curing diseases.\n" | |||
elseif w.id == "Drunk" then | |||
out = out .. ": Causes drunkness.\n" | |||
elseif w.id == "ChemHealEyeDamage" then | |||
out = out .. ": Heals damage to the eyes.\n" | |||
else | |||
out = out .. ": Unknown effect: " .. w.id .. ". Ask /tmp/moony#0029 for help." .. "\n" | |||
end | end | ||
end | end | ||
return out | return out | ||
end | |||
function p.genmakesentient(r, frame) | |||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "MakeSentientEffect", args = { when = conds, prob = r.probability }} | |||
end | |||
function p.genjitter(r, frame) | |||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "JitterEffect", args = { when = conds, prob = r.probability }} | |||
end | |||
function p.gensmokeareareactioneffect(r, frame) | |||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "SmokeAreaReactionEffect", args = { when = conds, prob = r.probability }} | |||
end | |||
function p.genfoamareareactioneffect(r, frame) | |||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "FoamAreaReactionEffect", args = { when = conds, prob = r.probability }} | |||
end | |||
function p.genexplosionreactioneffect(r, frame) | |||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "ExplosionReactionEffect", args = { when = conds, prob = r.probability }} | |||
end | end | ||
Line 125: | Line 253: | ||
conds = p.genconds(r.conditions, frame) | conds = p.genconds(r.conditions, frame) | ||
end | end | ||
return frame:expandTemplate{ title = "GenericStatusEffect", args = { | return frame:expandTemplate{ title = "GenericStatusEffect", args = { key = r.Key, type = r.Type, time = r.Time, refresh = r.Refresh, when = conds, prob = r.probability }} | ||
end | end | ||
Line 132: | Line 260: | ||
conds = p.genconds(r.conditions, frame) | conds = p.genconds(r.conditions, frame) | ||
end | end | ||
return frame:expandTemplate{ title = "AdjustTemperature", args = { amount = r.Amount, when = conds }} | return frame:expandTemplate{ title = "AdjustTemperature", args = { amount = r.Amount, when = conds, prob = r.probability }} | ||
end | end | ||
Line 139: | Line 267: | ||
conds = p.genconds(r.conditions, frame) | conds = p.genconds(r.conditions, frame) | ||
end | end | ||
return frame:expandTemplate{ title = "FlammableReaction", args = { multiplier = r.Multiplier, when = conds }} | return frame:expandTemplate{ title = "FlammableReaction", args = { multiplier = r.Multiplier, when = conds, prob = r.probability }} | ||
end | end | ||
Line 146: | Line 274: | ||
conds = p.genconds(r.conditions, frame) | conds = p.genconds(r.conditions, frame) | ||
end | end | ||
return frame:expandTemplate{ title = "FlammableReaction", args = { multiplier = r.Multiplier, when = conds }} | return frame:expandTemplate{ title = "FlammableReaction", args = { multiplier = r.Multiplier, when = conds, prob = r.probability }} | ||
end | end | ||
Line 153: | Line 281: | ||
conds = p.genconds(r.conditions, frame) | conds = p.genconds(r.conditions, frame) | ||
end | end | ||
return frame:expandTemplate{ title = "AdjustReagent", args = { amount = r.Amount, reagent = r.Reagent, when = conds }} | return frame:expandTemplate{ title = "AdjustReagent", args = { amount = r.Amount, reagent = r.Reagent, when = conds, prob = r.probability }} | ||
end | |||
function p.genmodifybleedamount(r, frame) | |||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "ModifyBleedAmount", args = { amount = r.Amount, when = conds, prob = r.probability }} | |||
end | end | ||
Line 163: | Line 298: | ||
for k, v in pairs(h.damage.types) do | for k, v in pairs(h.damage.types) do | ||
if v < 0 then | if v < 0 then | ||
healst[k] = | healst[k] = v * r | ||
else | else | ||
dealst[k] = | dealst[k] = v * r | ||
end | end | ||
end | end | ||
Line 173: | Line 308: | ||
for k, v in pairs(h.damage.groups) do | for k, v in pairs(h.damage.groups) do | ||
if v < 0 then | if v < 0 then | ||
healst[k] = | healst[k] = v * r | ||
else | else | ||
dealst[k] = | dealst[k] = v * r | ||
end | end | ||
end | end | ||
end | end | ||
local heals = hchangelist(healst) | local heals = hchangelist(healst, frame) | ||
local deals = hchangelist(dealst) | local deals = hchangelist(dealst, frame) | ||
local conds = nil | local conds = nil | ||
if h.conditions ~= nil then | if h.conditions ~= nil then | ||
conds = p.genconds(h.conditions, frame) | conds = p.genconds(h.conditions, frame) | ||
end | end | ||
return frame:expandTemplate{ title = "HealthChange", args = { heals = heals, deals = deals, when = conds }} | return frame:expandTemplate{ title = "HealthChange", args = { heals = heals, deals = deals, when = conds, prob = h.probability }} | ||
end | end | ||
function hchangelist(l) | function hchangelist(l, frame) | ||
out = "" | out = "" | ||
local len = tablelength(l) | local len = tablelength(l) | ||
Line 200: | Line 335: | ||
out = out .. ", " | out = out .. ", " | ||
end | end | ||
out = out .. hchange(k, v) | out = out .. hchange(k, v, frame) | ||
end | end | ||
return out | return out | ||
Line 206: | Line 341: | ||
-- So we can make it fancy later | -- So we can make it fancy later | ||
function hchange(ty, amnt) | function hchange(ty, amnt, frame) | ||
return | return frame:expandTemplate{ title = "HealthModifier", args = { adj = amnt, kind = ty } } | ||
end | end | ||
Line 243: | Line 378: | ||
for _ in pairs(T) do count = count + 1 end | for _ in pairs(T) do count = count + 1 end | ||
return count | return count | ||
end | |||
function has_value(tab, val) | |||
for index, value in ipairs(tab) do | |||
if value[1] == val then | |||
return true | |||
end | |||
end | |||
return false | |||
end | |||
function strsplit(inputstr, seperator) | |||
if seperator == nil then | |||
seperator = "," | |||
end | |||
local t={} | |||
for str in string.gmatch(inputstr, "([^"..seperator.."]+)") do | |||
table.insert(t, str) | |||
end | |||
return t | |||
end | end | ||
return p | return p |
Latest revision as of 22:35, 26 December 2022
Documentation for this module may be created at Module:Chemistry Lookup/doc
local prototypes = mw.loadData("Module:Chemistry Lookup/data") local p = {} p.chem = prototypes.chem p.react = prototypes.react p.groupDirection = prototypes.groupDirection function p.readscalar(frame) return mw.text.nowiki(p.chem[frame.args[1]][frame.args[2]]) end function p.readscalarreact(frame) if p.react[frame.args[1]][frame.args[2]] ~= nil then return mw.text.nowiki(p.react[frame.args[1]][frame.args[2]]) else return "" end end function p.getcolor(frame) return mw.text.nowiki(p.chem[frame.args[1]].color:sub(1, 7)) end function p.gettextcolor(frame) local basecol = p.chem[frame.args[1]].color local red = tonumber(basecol:sub(2, 3), 16) local grn = tonumber(basecol:sub(4, 5), 16) local blu = tonumber(basecol:sub(6, 7), 16) local luminance = math.sqrt(0.241*red*red + 0.691*grn*grn + 0.068*blu*blu) if luminance > 100 then return mw.text.nowiki("#000") else return mw.text.nowiki("#FFF") end end function p.hasrecipe(frame) return p.chem[frame.args[1]]["recipes"][1] ~= nil end function p.buildboxes(frame) local out = "" local group = frame.args[1] for k in pairs(p.chem) do if p.chem[k].group == group then out = out .. frame:expandTemplate{ title = "Chembox", args = { prototype = k }} elseif group == nil then out = out .. frame:expandTemplate{ title = "Chembox", args = { prototype = k }} end end return out end function p.buildreactboxes(frame) local out = "" for k in pairs(p.react) do if tablelength(p.react[k].effects) ~= 0 then out = out .. frame:expandTemplate{ title = "Reactionbox", args = { reaction = k }} end end return out end function p.buildrecipes(frame) local chem = frame.args[1] local out = "" for id, recipe in pairs(p.chem[chem].recipes) do out = out .. p.buildreaction(frame, recipe) end return out end function p.buildreactionext(frame) local react = frame.args[1] return p.buildreaction(frame, react) end function p.buildreaction(frame, react) local data = p.react[react] local dest = "Chemistry" local args = {} local i = 0 for k,v in pairs(data.reactants) do i = i + 1 local dest = "Chemistry" if (p.groupDirection[p.chem[k].group] ~= nil) then dest = p.groupDirection[p.chem[k].group] end args["component-" .. i] = frame:expandTemplate{ title = "Chem Recipe Component", args = { reagent = k, amount = v.amount, dest = dest }} end i = 0 for k,v in pairs(data.products) do i = i + 1 local dest = "Chemistry" if (p.groupDirection[p.chem[k].group] ~= nil) then dest = p.groupDirection[p.chem[k].group] end args["result-" .. i] = frame:expandTemplate{ title = "Chem Recipe Component", args = { reagent = k, amount = v, dest = dest }} end if data.effects ~= nil then args.effects = p.geneffectlist(data.effects, frame, 1) end return frame:expandTemplate{ title = "Chem Box Recipe", args = args } end function p.checksatiatesthirst(frame) local chem = frame.args[1] local met = p.chem[chem].metabolisms if met == nil then return "" end for k, v in pairs(met) do for l, w in pairs(v.effects) do if w.id == "SatiateThirst" then return "1" end end end return "" end function p.checksatiateshunger(frame) local chem = frame.args[1] local met = p.chem[chem].metabolisms if met == nil then return "" end for k, v in pairs(met) do for l, w in pairs(v.effects) do if w.id == "SatiateHunger" then return "1" end end end return "" end function p.haseffects(frame) local chem = frame.args[1] local met = p.chem[chem].metabolisms if met == nil then return "" end for k, v in pairs(met) do for l, w in pairs(v.effects) do if w.id ~= "SatiateHunger" and w.id ~= "SatiateThirst" then return "1" end end end return "" end function p.geneffects(frame, chem) if chem == nil then chem = frame.args[1] end local met = p.chem[chem].metabolisms if met == nil then return "" end local out = "" for k, v in pairs(met) do out = out .. "<b>" .. k .. "</b> (" .. v.rate .. " units per second)\n" .. p.geneffectlist(v.effects, frame, v.rate) end return out end function p.geneffectlist(effects, frame, rate) local out = "" for l, w in pairs(effects) do -- Popup Message is ignored on purpose if w.id == "HealthChange" then out = out .. ":" .. p.genhealthchange(w, rate, frame) .. "\n" elseif w.id == "AdjustReagent" then out = out .. ":" .. p.genadjustreagent(w, rate, frame) .. "\n" elseif w.id == "FlammableReaction" then out = out .. ":" .. p.genflammablereaction(w, frame) .. "\n" elseif w.id == "AdjustTemperature" then out = out .. ":" .. p.genadjusttemperature(w, frame) .. "\n" elseif w.id == "GenericStatusEffect" then out = out .. ":" .. p.gengenericstatuseffect(w, frame) .. "\n" elseif w.id == "ExplosionReactionEffect" then out = out .. ":" .. p.genexplosionreactioneffect(w, frame) .. "\n" elseif w.id == "FoamAreaReactionEffect" then out = out .. ":" .. p.genfoamareareactioneffect(w, frame) .. "\n" elseif w.id == "SmokeAreaReactionEffect" then out = out .. ":" .. p.gensmokeareareactioneffect(w, frame) .. "\n" elseif w.id == "ModifyBleedAmount" then out = out .. ":" .. p.genmodifybleedamount(w, frame) .. "\n" elseif w.id == "PopupMessage" or w.id == "SatiateThirst" or w.id == "SatiateHunger" then -- Don't do anything. elseif w.id == "CreateEntityReactionEffect" then -- Nope. elseif w.id == "Jitter" then out = out .. ":" .. p.genjitter(w, frame) .. "\n" elseif w.id == "MakeSentient" then out = out .. ":" .. p.genmakesentient(w, frame) .. "\n" elseif w.id == "ChemVomit" then out = out .. ": Causes vomitting.\n" elseif w.id == "ChemCureDisease" then out = out .. ": Assists in curing diseases.\n" elseif w.id == "Drunk" then out = out .. ": Causes drunkness.\n" elseif w.id == "ChemHealEyeDamage" then out = out .. ": Heals damage to the eyes.\n" else out = out .. ": Unknown effect: " .. w.id .. ". Ask /tmp/moony#0029 for help." .. "\n" end end return out end function p.genmakesentient(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "MakeSentientEffect", args = { when = conds, prob = r.probability }} end function p.genjitter(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "JitterEffect", args = { when = conds, prob = r.probability }} end function p.gensmokeareareactioneffect(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "SmokeAreaReactionEffect", args = { when = conds, prob = r.probability }} end function p.genfoamareareactioneffect(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "FoamAreaReactionEffect", args = { when = conds, prob = r.probability }} end function p.genexplosionreactioneffect(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "ExplosionReactionEffect", args = { when = conds, prob = r.probability }} end function p.gengenericstatuseffect(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "GenericStatusEffect", args = { key = r.Key, type = r.Type, time = r.Time, refresh = r.Refresh, when = conds, prob = r.probability }} end function p.genadjusttemperature(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "AdjustTemperature", args = { amount = r.Amount, when = conds, prob = r.probability }} end function p.genflammablereaction(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "FlammableReaction", args = { multiplier = r.Multiplier, when = conds, prob = r.probability }} end function p.genflammablereaction(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "FlammableReaction", args = { multiplier = r.Multiplier, when = conds, prob = r.probability }} end function p.genadjustreagent(r, rate, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "AdjustReagent", args = { amount = r.Amount, reagent = r.Reagent, when = conds, prob = r.probability }} end function p.genmodifybleedamount(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "ModifyBleedAmount", args = { amount = r.Amount, when = conds, prob = r.probability }} end function p.genhealthchange(h, rate, frame) local healst = {} local dealst = {} local r = 1.0 / rate if h.damage.types ~= nil then for k, v in pairs(h.damage.types) do if v < 0 then healst[k] = v * r else dealst[k] = v * r end end end if h.damage.groups ~= nil then for k, v in pairs(h.damage.groups) do if v < 0 then healst[k] = v * r else dealst[k] = v * r end end end local heals = hchangelist(healst, frame) local deals = hchangelist(dealst, frame) local conds = nil if h.conditions ~= nil then conds = p.genconds(h.conditions, frame) end return frame:expandTemplate{ title = "HealthChange", args = { heals = heals, deals = deals, when = conds, prob = h.probability }} end function hchangelist(l, frame) out = "" local len = tablelength(l) local i = 0 for k, v in pairs(l) do i = i + 1 if len == i and i ~= 1 then out = out .. ", and " elseif i ~= 1 then out = out .. ", " end out = out .. hchange(k, v, frame) end return out end -- So we can make it fancy later function hchange(ty, amnt, frame) return frame:expandTemplate{ title = "HealthModifier", args = { adj = amnt, kind = ty } } end function p.genconds(conds, frame) out = "" local len = tablelength(conds) local i = 0 for k, v in pairs(conds) do i = i + 1 if len == i and i ~= 1 then out = out .. ", and " elseif i ~= 1 then out = out .. ", " end out = out .. p.gencond(v, frame) end return out end function p.gencond(c, frame) if c.id == "TotalDamage" then return frame:expandTemplate{ title = "TotalDamage", args = { min = c.Min, max = c.Max } } elseif c.id == "ReagentThreshold" then return frame:expandTemplate{ title = "ReagentThreshold", args = { min = c.Min, max = c.Max, reagent = c.Reagent } } elseif c.id == "OrganType" then return frame:expandTemplate{ title = "OrganType", args = { shouldhave = c.ShouldHave, type = c.Type } } elseif c.id == "Temperature" then return frame:expandTemplate{ title = "Temperature", args = { min = c.Min, max = c.Max } } end return "" end function tablelength(T) local count = 0 for _ in pairs(T) do count = count + 1 end return count end function has_value(tab, val) for index, value in ipairs(tab) do if value[1] == val then return true end end return false end function strsplit(inputstr, seperator) if seperator == nil then seperator = "," end local t={} for str in string.gmatch(inputstr, "([^"..seperator.."]+)") do table.insert(t, str) end return t end return p