Mime: Difference between revisions

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(Created page with "{{Job_Header |department=Service |img=128px |title=Mime |difficulty=Low |duties=Entertain the crew, perform impossible feats, antagonize the clown. |supervisors=Head of Personnel, Captain |guides=[TBA] }} The Mime is an enigmatic, silent performer who brings a distinct sophistication and artistry to his craft. Unlike the loud, buffoonish antics of the Clown, a good Mime demonstrates poise, agility and intention in all things. The Mime does '''no...")
 
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{{Job_Header
{{Job_Header
|department=Service
|department=Service
|img=[[File:Cheeseburger.png|128px]]
|img=[[File:Mime.png|128px]]
|title=Mime
|title=Mime
|difficulty=Low
|access=Theatre, Maintenance
|difficulty=Easy
|duties=Entertain the crew, perform impossible feats, antagonize the clown.
|duties=Entertain the crew, perform impossible feats, antagonize the clown.
|supervisors=Head of Personnel, Captain
|supervisors=[[Head of Personnel]]
|subordinates=None
|guides=[TBA]
|guides=[TBA]
}}
}}
The Mime is an enigmatic, silent performer who brings a distinct sophistication and artistry to his craft. Unlike the loud, buffoonish antics of the Clown, a good Mime demonstrates poise, agility and intention in all things. The Mime does '''not''' talk.
The Mime is an enigmatic, silent performer who brings a distinct sophistication and artistry to his craft. Unlike the loud, buffoonish antics of the [[Clown]], a good Mime demonstrates poise, agility and intention in all things. The Mime does '''not''' talk.


Ultimately, a Mime is free to decide how best to spend their time aboard the station. Elaborate works of art in a public hallway, musical performances or simple wordless conversations with crewmates are common. When the station inevitably starts going to hell, the Mime's power level is quickly revealed; a Mime is always the most robust or the least robust crewmember - no exceptions.
Ultimately, a Mime is free to decide how best to spend their time aboard the station. Elaborate works of art in a public hallway, musical performances or simple wordless conversations with crewmates are common. When the station inevitably starts going to hell, the Mime's power level is quickly revealed; a Mime is always the most robust or the least robust crewmember - no exceptions.


The Mime's relationship with their older sibling, the Clown, is complex. A single banana skin can lead to an escalating Mime-Clown prank war that cripples the station, while the shared sense of identity as entertainers can forge an unbreakable bond that lasts anything the station can throw at it. A station's Mime and Clown will rarely be ambivalent to each other.
The Mime's relationship with their older sibling, the Clown, is complex. A single banana skin can lead to an escalating Mime-Clown prank war that cripples the station, while the shared sense of identity as entertainers can forge an unbreakable bond that lasts anything the station can throw at it. A station's Mime and Clown will rarely be ambivalent to each other.
[[Category:Jobs]]

Revision as of 01:16, 22 February 2022


Service

Mime.png

Mime

Access: Theatre, Maintenance
Difficulty: Easy
Duties: Entertain the crew, perform impossible feats, antagonize the clown.
Supervisors: Head of Personnel
Subordinates: None
Guides: [TBA]

The Mime is an enigmatic, silent performer who brings a distinct sophistication and artistry to his craft. Unlike the loud, buffoonish antics of the Clown, a good Mime demonstrates poise, agility and intention in all things. The Mime does not talk.

Ultimately, a Mime is free to decide how best to spend their time aboard the station. Elaborate works of art in a public hallway, musical performances or simple wordless conversations with crewmates are common. When the station inevitably starts going to hell, the Mime's power level is quickly revealed; a Mime is always the most robust or the least robust crewmember - no exceptions.

The Mime's relationship with their older sibling, the Clown, is complex. A single banana skin can lead to an escalating Mime-Clown prank war that cripples the station, while the shared sense of identity as entertainers can forge an unbreakable bond that lasts anything the station can throw at it. A station's Mime and Clown will rarely be ambivalent to each other.