Maps

From Space Station 14 Wiki
Revision as of 11:03, 6 May 2023 by Potato1234 x (talk | contribs) (rotation changes go brrr)

Knowing the layout of the current station is important!

Stations currently in rotation
Map Description Mappers Min / Max Players
Aspid
Click to enlarge

A mid-pop map modeled as a large passenger ship. It features hangar-like docks for evac, cargo, and other shuttles, with an atmos 'engine' and 'thruster'.
Cheackraze (Original map) 55-65
Bagel
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Inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare.
Emisse 35 - 70
Barratry
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Station built around a worn-down and destroyed aesthetic. Commonly refered to as "Detroit" by the community, because nobody could remember its actual name. Oh, and there are active landmines in the maintnence corridors.
Scribbles, EmoGarbage (Original map) 35-55
Box
Click to enlarge
AJCM, Emisse 35 - 70
Cluster
Click to enlarge
Low pop station, lacks space in engineering for a singularity.
Scribbles 0 - 35
Fland
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Fland is a soft port of the BeeStation map of the same name. there are some big differences between SS14's and Bee's but overall the layout and department layout are similar.
Emisse (Port, original author PigeonVerde) 60+
Kettle
Click to enlarge

Kettle is a mid to high pop map with the station exclusive role of Zookeeper. Named for the fact that atmos is in the center of the station.
Checkraze 35 - 70
Marathon
Click to enlarge

Recreation of Pubby Station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. The easily-understood hall layout is perfect for vehicle racing.
Emisse 35 - 70
Meta
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Midpop map featuring similar design language as box/delta. Inspiration was taken from many forms of Meta over the years for this with a lot of unique ideas as well.
Emisse 35
Moose
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Back by overwhelming popular demand, and after extensive renovations by a dedicated NT crew and long hours invested by multiple teams of elite, wizard-class janitors, Moose Station is ready to be brought back into commission. Featuring a modernized cargo bay and xenoarch lab, along with standards-compliant evacuation and loading docks, this small asteroid station also adds some much needed dormitories and even a state-of-the-art holodeck entertainment room. Now with almost 2x the maintenance hallways!
Checkraze 0 - 35
Origin
Click to enlarge

mid-high pop station. Contains several asteroids for mining, as well as a boxing ring.
Brainfood 35 - 70
Saltern
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The default map for testing.
PJB, Emisse 0 - 35
Archived stations
Map Description Mappers Min / Max Players
Pillar
Click to enlarge

The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes.
Peptide 40 - 70
Lighthouse An original map created with feedback and assistance from the mapping contributors and #Cartography. Old Dance Jacket 35 - 70
Omega
Click to enlarge

low-mid pop station.
Emisse 0 - 35
Packed Recreated for SS14 by Timrod based on the map with the same name from SS13. This was the second major map to hit the game Timrod 15 - 55
Split
First played with the idea of separating cargo and salvage and as a test for grid splitting.
Peptide 50