Maps: Difference between revisions

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== Saltern ==
Knowing the layout of the current station is important!
Original map by PJB. The default map for testing with a maximum players of 29.
 
Currently updated / maintained by Emisse.
{| class="wikitable sortable"
[[File:Saltern Station.png|right|thumb|Rendered image of Saltern. Click to see more details.]]
|+ Stations currently in rotation
<br clear=all> <!-- Makes sure textflow doesn't move the headers around. -->
|-
== Packedstation ==
! Map !!  Description !! Mappers !! Min / Max Players
Recreated for SS14 by Timrod based on the map with the same name from SS13. This was the second major map to hit the game and has a minimum player count of 15 and a maximum of 55.
|-
[[File:Packed Station.png|right|thumb|Rendered image of Packedstation. Click to see more details.]]
| [[Bagelstation|Bagel]] || [[File:Bagelstation13.png|thumb|left|Click to enlarge]] <br> Inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare.|| Emisse || 35 - 70
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|-
== Bagelstation ==
| Box || [[File:Box Station.png|thumb|left|Click to enlarge]] || AJCM, Emisse || 35 - 70
Created by Emisse and inspired by donut station from SS13. Released hot on the heels of Pillar to much fanfare. Has a minimum player count of 30.
|-
[[File:Bagelstation.png|right|thumb|Rendered image of Bagelstation. Click to see more details.]]
| Cluster || [[File:Cluster_Station.png|thumb|left|Click to enlarge]] Low pop station || Scribbles || 0 - 35
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|-
== NSS Pillar ==
| Kettle || [[File:Kettle_Station.png|thumb|left|Click to enlarge]] || Checkraze || 35 - 70
Original map created by Peptide. The third major map to hit SS14 and one of the largest to date. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes. 40 Players minimum.
|-
[[File:NSSPillar.png|right|thumb|Rendered image of NSS Pillar. Click to see more details.]]
| Marathon || [[File:Marathonstation.png|left|thumb|Click to enlarge]] <br> Recreation of pubby station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. || Emisse || 35 - 70
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|-
== Knightship ==
| Moose || [[File:Moose.png|left|thumb|Click to enlarge]] <br> Back by overwhelming popular demand, and after extensive renovations by a dedicated NT crew and long hours invested by multiple teams of elite, wizard-class janitors, Moose Station is ready to be brought back into commission. Featuring a modernized cargo bay and xenoarch lab, along with standards-compliant evacuation and loading docks, this small asteroid station also adds some much needed dormitories and even a state-of-the-art holodeck entertainment room. Now with almost 2x the maintenance hallways! || Checkraze || 0 - 35
[[File:Knightship.png|right|thumb|Rendered image of Knightship. Click to see more details.]]
|-
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| Omega || [[File:Omega.png|thumb|left|Click to enlarge]] || Emisse || 0 - 35
== Moose Station ==
|-
Created by Emisse and the 4th station to release on SS14 to provide an alternative to packed. 18 players minimum, 35 players maximum.
| Origin || [[File:Origin.png|thumb|left|Click to enlarge]] || Brainfood || 35 - 70
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|-
== Split Station ==
| Pillar || [[File:NSSPillar.png|left|thumb|Click to enlarge]] <br> The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes. || Peptide || 40 - 70
Original map created by Peptide. This map features a station split across two asteroids with two central corridors connecting them. Not intended to be a friendly map, with large potential for sabotage and a need for competent departments more than ever. 40 players minimum. 5th major map to release for SS14 and tied largest at time of release with Pillar (but roughly 400kb bigger in size).
|}
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{| class="wikitable sortable"
|+ Archived stations
|-
! Map !!  Description !! Mappers !! Min / Max Players
|-
| Barratry || Station built around a worn-down and destroyed aesthetic. || EmoGarbage || 35-55
|-
| Lighthouse || An original map created with feedback and assistance from the mapping contributors and #Cartography. || Old Dance Jacket || 35 - 70
|-
| Meta ||  || Emisse || 35
|-
| Packed || Recreated for SS14 by Timrod based on the map with the same name from SS13. This was the second major map to hit the game || Timrod || 15 - 55
|-
| Split ||  <br> First played with the idea of separating cargo and salvage and as a test for grid splitting. || Peptide || 50
|-
| Saltern || [[File:Saltern Station.png|left|thumb|Click to enlarge]] <br> The default map for testing. || PJB, Emisse || 0 - 35
|}
 
[[Category:Maps]]
[[Category:Maps]]

Revision as of 07:58, 27 November 2022

Knowing the layout of the current station is important!

Stations currently in rotation
Map Description Mappers Min / Max Players
Bagel
Click to enlarge

Inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare.
Emisse 35 - 70
Box
Click to enlarge
AJCM, Emisse 35 - 70
Cluster
Click to enlarge
Low pop station
Scribbles 0 - 35
Kettle
Click to enlarge
Checkraze 35 - 70
Marathon
Click to enlarge

Recreation of pubby station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to.
Emisse 35 - 70
Moose
Click to enlarge

Back by overwhelming popular demand, and after extensive renovations by a dedicated NT crew and long hours invested by multiple teams of elite, wizard-class janitors, Moose Station is ready to be brought back into commission. Featuring a modernized cargo bay and xenoarch lab, along with standards-compliant evacuation and loading docks, this small asteroid station also adds some much needed dormitories and even a state-of-the-art holodeck entertainment room. Now with almost 2x the maintenance hallways!
Checkraze 0 - 35
Omega
Click to enlarge
Emisse 0 - 35
Origin
Click to enlarge
Brainfood 35 - 70
Pillar
Click to enlarge

The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes.
Peptide 40 - 70
Archived stations
Map Description Mappers Min / Max Players
Barratry Station built around a worn-down and destroyed aesthetic. EmoGarbage 35-55
Lighthouse An original map created with feedback and assistance from the mapping contributors and #Cartography. Old Dance Jacket 35 - 70
Meta Emisse 35
Packed Recreated for SS14 by Timrod based on the map with the same name from SS13. This was the second major map to hit the game Timrod 15 - 55
Split
First played with the idea of separating cargo and salvage and as a test for grid splitting.
Peptide 50
Saltern
Click to enlarge

The default map for testing.
PJB, Emisse 0 - 35