Maps: Difference between revisions

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{{Important|Title=Better Map View|Note=This page isn't always super up to date, despite https://maps14.tanukij.dev/ being a better external resource that updates automatically, it is often not always fully updated.}}
Knowing the layout of the current station is important!
Knowing the layout of the current station is important!


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|+ Stations currently in rotation
|+ Stations currently in rotation
|-
|-
! Map !!  Description !! Creator !! Maintainer !! Min / Max Players
! Map !!  Description !! Mappers !! Min / Max Players
|-
| Atlas || [[File:Atlas-0.png|thumb|left|Click to enlarge]] <br> A a low-pop ship map adapted from Goonstation (SS13). Major credit goes to all those who worked on the original layout of Atlas on Goonstation. || Emisse || 0-35
|-
| [[Bagelstation|Bagel]] || [[File:Bagelstation13.png|thumb|left|Click to enlarge]] <br> Inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare.|| Emisse || 35 - 70
|-
| Box || [[File:Box Station.png|thumb|left|Click to enlarge]] || AJCM, Emisse || 35 - 70
|-
| Cluster || [[File:Cluster_Station.png|thumb|left|Click to enlarge]] Low pop station, lacks space in engineering for a singularity. || Scribbles || 0 - 35
|-
| Core || [[File:Core-0.png|thumb|left|Click to enlage]] <br> Core is a map featuring a singularity in the center along with an off-branching arrivals area and two solar panel arrays. || Ubaser || 30 - 60
|-
|-
| [[Bagelstation|Bagel]] || [[File:Bagelstation13.png|thumb|left|Click to enlarge]] <br> Inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare.|| Emisse || Emisse || 35 - 70
| Fland || [[File:Fland-0.png|thumb|left|Click to enlage]] <br> Fland is a soft port of the BeeStation map of the same name. there are some big differences between SS14's and Bee's but overall the layout and department layout are similar. || Emisse (Port, original author PigeonVerde) || 60+
|-
|-
| Box || [[File:Box Station.png|thumb|left|Click to enlarge]] || AJCM, Emisse || Emisse || 35 - 70
| Marathon || [[File:Marathonstation.png|left|thumb|Click to enlarge]] <br> Recreation of Pubby Station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. The easily-understood hall layout is perfect for vehicle racing. || Emisse || 35 - 70
|-
|-
| Cluster || [[File:Cluster_Station.png|thumb|left|Click to enlarge]] Low pop station || Scribbles || Scribbles || 0 - 35
| Meta || [[File:MetaStation.png|left|thumb|Click to enlarge]] <br> Midpop map featuring similar design language as box/delta. Inspiration was taken from many forms of Meta over the years for this with a lot of unique ideas as well. || Emisse || 35
|-
|-
| Kettle || [[File:Kettle_Station.png|thumb|left|Click to enlarge]] || Checkraze || Checkraze || 35 - 70
| Omega || [[File:Omega.png|thumb|left|Click to enlarge]] <br> low-mid pop station. || Emisse || 0 - 35
|-
|-
| Marathon || [[File:Marathonstation.png|left|thumb|Click to enlarge]] <br> Recreation of pubby station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. || Emisse || Emisse || 35 - 70
| Origin || [[File:Origin.png|thumb|left|Click to enlarge]] <br> mid-high pop station. Contains several asteroids for mining, as well as a boxing ring. || Brainfood || 35 - 70
|-
|-
| Omega || [[File:Omega.png|thumb|left|Click to enlarge]] || Emisse || Emisse || 0 - 35
| Packed || [[File:PackedStation.png|left|thumb|Click to enlarge]] <br> Recreated for SS14 by Timrod based on the map with the same name from SS13. This is the second major map to hit the game || Timrod || 15 - 55
|-
|-
| Origin || [[File:Origin.png|thumb|left|Click to enlarge]] || Brainfood || Brainfood || 35 - 70
| Reach || [[File:Reach-0.png|left|thumb|Click to enlarge]] <br> An ultra-low pop map by Emisse featuring a tiny ship || Emisse || 0 - 5
|-
|-
| Pillar || [[File:NSSPillar.png|left|thumb|Click to enlarge]] <br> The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes. || Peptide || Peptide || 40 - 70
| Saltern || [[File:Saltern Station.png|left|thumb|Click to enlarge]] <br> Previously the default map for testing, but is now a regular low-pop station. || PJB, Emisse, Deltanedas || 0 - 35
|-
|-
| Moose || [[File:Moose.png|left|thumb|Click to enlarge]] <br> Back by overwhelming popular demand, and after extensive renovations by a dedicated NT crew and long hours invested by multiple teams of elite, wizard-class janitors, Moose Station is ready to be brought back into commission. Featuring a modernized cargo bay and xenoarch lab, along with standards-compliant evacuation and loading docks, this small asteroid station also adds some much needed dormitories and even a state-of-the-art holodeck entertainment room. Now with almost 2x the maintenance hallways! || Cheackraze || Cheackraze || 0 - 35
| Train || [[File:Train-0.png|thumb|left|thumb|Click to enlarge]] <br> A map by TheShuEd where the station is actually a space train || TheShuEd || ? - ?
|}
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|+ Archived stations
|+ Derotated stations
|-
! Map !!  Description !! Mappers !! Min / Max Players
|-
|-
| Pillar || [[File:NSSPillar.png|left|thumb|Click to enlarge]] <br> The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes. || Peptide || 40 - 70
|-
|-
! Map !!  Description !! Creator !! Maintainer !! Min / Max Players
| Aspid || [[File:AspidStation.png|thumb|left|Click to enlarge]] <br> A mid-pop map modeled as a large passenger ship. It features hangar-like docks for evac, cargo, and other shuttles, with an atmos 'engine' and 'thruster'. || Cheackraze (Original map) || 55-65
|-
|-
| Barratry || Station built around a worn-down and destroyed aesthetic. || EmoGarbage ||  || 35-55
| Barratry || [[File:NewBarratry.png|thumb|left|Click to enlarge]] <br> Station built around a worn-down and destroyed aesthetic. Commonly refered to as "Detroit" by the community, because nobody could remember its actual name. Oh, and there are active landmines in the maintnence corridors. || Scribbles, EmoGarbage (Original map) || 35-55
|-
|-
| Lighthouse || An original map created with feedback and assistance from the mapping contributors and #Cartography. || Old Dance Jacket || || 35 - 70
| Gemini || [[File:Kettle_Station.png|thumb|left|Click to enlarge]] <br> Gemini is a mid to high pop map with the station exclusive role of Zookeeper. Originally named Kettle for the fact that atmos is in the center of the station. || Checkraze || 35 - 70
|-
|-
| Meta || || Emisse || || 35
| Lighthouse ||
[[File:Lighthouse.png|thumb|left|thumb|Click to enlarge]] <br> An original map created with feedback and assistance from the mapping contributors and #Cartography.
|| Old Dance Jacket
|| 35 - 70
|-
|-
| Packed || Recreated for SS14 by Timrod based on the map with the same name from SS13. This was the second major map to hit the game || Timrod ||  || 15 - 55
| Moose || [[File:Moose.png|left|thumb|Click to enlarge]] <br> Back by overwhelming popular demand, and after extensive renovations by a dedicated NT crew and long hours invested by multiple teams of elite, wizard-class janitors, Moose Station is ready to be brought back into commission. Featuring a modernized cargo bay and xenoarch lab, along with standards-compliant evacuation and loading docks, this small asteroid station also adds some much needed dormitories and even a state-of-the-art holodeck entertainment room. Now with almost 2x the maintenance hallways! || Checkraze || 0 - 35
|-
| Split ||  <br> First played with the idea of separating cargo and salvage and as a test for grid splitting. || Peptide || || 50
|-
|-
| Saltern || [[File:Saltern Station.png|left|thumb|Click to enlarge]] <br> The default map for testing. || PJB || Emisse || 0 - 35
| Split || <br> First played with the idea of separating cargo and salvage and as a test for grid splitting. || Peptide || 50
|}
|}


[[Category:Maps]]
[[Category:Maps]]

Latest revision as of 23:59, 1 March 2024

Logo-tall.svg Better Map View

This page isn't always super up to date, despite https://maps14.tanukij.dev/ being a better external resource that updates automatically, it is often not always fully updated.


Knowing the layout of the current station is important!

Stations currently in rotation
Map Description Mappers Min / Max Players
Atlas
Click to enlarge

A a low-pop ship map adapted from Goonstation (SS13). Major credit goes to all those who worked on the original layout of Atlas on Goonstation.
Emisse 0-35
Bagel
Click to enlarge

Inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare.
Emisse 35 - 70
Box
Click to enlarge
AJCM, Emisse 35 - 70
Cluster
Click to enlarge
Low pop station, lacks space in engineering for a singularity.
Scribbles 0 - 35
Core
Click to enlage

Core is a map featuring a singularity in the center along with an off-branching arrivals area and two solar panel arrays.
Ubaser 30 - 60
Fland
Click to enlage

Fland is a soft port of the BeeStation map of the same name. there are some big differences between SS14's and Bee's but overall the layout and department layout are similar.
Emisse (Port, original author PigeonVerde) 60+
Marathon
Click to enlarge

Recreation of Pubby Station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. The easily-understood hall layout is perfect for vehicle racing.
Emisse 35 - 70
Meta
Click to enlarge

Midpop map featuring similar design language as box/delta. Inspiration was taken from many forms of Meta over the years for this with a lot of unique ideas as well.
Emisse 35
Omega
Click to enlarge

low-mid pop station.
Emisse 0 - 35
Origin
Click to enlarge

mid-high pop station. Contains several asteroids for mining, as well as a boxing ring.
Brainfood 35 - 70
Packed
Click to enlarge

Recreated for SS14 by Timrod based on the map with the same name from SS13. This is the second major map to hit the game
Timrod 15 - 55
Reach
Click to enlarge

An ultra-low pop map by Emisse featuring a tiny ship
Emisse 0 - 5
Saltern
Click to enlarge

Previously the default map for testing, but is now a regular low-pop station.
PJB, Emisse, Deltanedas 0 - 35
Train
Click to enlarge

A map by TheShuEd where the station is actually a space train
TheShuEd ? - ?
Derotated stations
Map Description Mappers Min / Max Players
Pillar
Click to enlarge

The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes.
Peptide 40 - 70
Aspid
Click to enlarge

A mid-pop map modeled as a large passenger ship. It features hangar-like docks for evac, cargo, and other shuttles, with an atmos 'engine' and 'thruster'.
Cheackraze (Original map) 55-65
Barratry
Click to enlarge

Station built around a worn-down and destroyed aesthetic. Commonly refered to as "Detroit" by the community, because nobody could remember its actual name. Oh, and there are active landmines in the maintnence corridors.
Scribbles, EmoGarbage (Original map) 35-55
Gemini
Click to enlarge

Gemini is a mid to high pop map with the station exclusive role of Zookeeper. Originally named Kettle for the fact that atmos is in the center of the station.
Checkraze 35 - 70
Lighthouse
Click to enlarge

An original map created with feedback and assistance from the mapping contributors and #Cartography.
Old Dance Jacket 35 - 70
Moose
Click to enlarge

Back by overwhelming popular demand, and after extensive renovations by a dedicated NT crew and long hours invested by multiple teams of elite, wizard-class janitors, Moose Station is ready to be brought back into commission. Featuring a modernized cargo bay and xenoarch lab, along with standards-compliant evacuation and loading docks, this small asteroid station also adds some much needed dormitories and even a state-of-the-art holodeck entertainment room. Now with almost 2x the maintenance hallways!
Checkraze 0 - 35
Split
First played with the idea of separating cargo and salvage and as a test for grid splitting.
Peptide 50