Game Modes: Difference between revisions

From Space Station 14 Wiki
m (rewrite and update)
 
(23 intermediate revisions by 10 users not shown)
Line 1: Line 1:
[[Game Modes]] control exactly how a round will play, and decide whether it'll be a relatively peaceful shift or an instant disaster with no survivors.
{{Stub}}
[[Game Modes]] control exactly how a round will play, and decide whether it'll be a peaceful shift or an instant disaster with little to no survivors.
 
== Secret ==
The default game mode is ''Secret'', which randomly picks one of the following game modes:
 
* [[Traitor]]
* [[Nuclear Operative|Nuke Ops]]
* [[Zombies]]


== Traitor ==
== Traitor ==
Traitor is the default game mode, which selects anywhere from one to seven of your fellow crewmates to be syndicate agents, with the goal of completing three or four objectives.
''Traitor'' selects anywhere from one to seven of your fellow crewmates to be [[Traitor|syndicate agents]], colloquially known as "Syndies", with the goal of completing two to four objectives. Be vigilant and report suspicious activities to Security, such as, but not limited to:
 
* Breaking into secure areas on the station
* Cutting wires and destroying substations
* Stealing items from department heads
* Murdering your fellow coworkers
* Bombing departments
 
== Nuke Ops ==
Your station has been targeted by [[Nuclear Operative|Elite Syndicate Nuclear Operatives]] (''Nuke Ops''), colloquially known as "nukies", who want to detonate a nuclear fission warhead located in the station!
 
== Zombies ==
In Zombies, some members of the crew become Initial Infected, colloquially known as "II". The Initial Infected have the option to turn into full-on zombies at any time, and the goal is to infect as many people as possible, overrunning the station with zombies by the end.


== Extended ==
== Extended ==
Extended is the default fallback game mode, chosen when either voted for or if Traitor could not be started. In extended, you're free to do as you wish with no outside antagonists beyond the usual random events.
In Extended, there are no antagonists beyond the usual random events. This means that ghost role antagonists can also spawn, such as Space Ninjas or Dragons. There is also secret extended which means that it looks just like a normal Secret round while having the same traits as extended.
 
== Suspicion ==
''' Removed as of 1/28/2022'''


Suspicion is a test game mode from earlier in the game's development, designed for more than five players and with a short time limit. If you've played TTT, it's similar to it, but with more guns and less fun.
Extended is only rolled when admins select it manually or the player count is too low to roll Traitors, Nukeops or Zombies.
== Greenshift ==
Similar to extended, but there are no random events. This is only selectable by admins, so you are unlikely to see it. There is also secret greenshift which means that it looks just like a normal Secret round while having the same traits as greenshift.


== Sandbox ==
== Sandbox ==
Sandbox gives players the ability to use some of the game's debug tools, namely the spawn entities and spawn tiles panels, allowing you to build whatever you want using the large number of objects the game contains.
Sandbox gives players the ability to use some of the game's debug tools, namely the spawn entities and spawn tiles panels, allowing you to build whatever you want using the large number of objects the game contains. However, this does not mean you can use admin tools.


== Secret ==
== Survival ==
Secret is the game mode that randomizes the current mode and conceals it from crew members until discovered. The modes in it's selection pool are Nuke ops, Traitor, and Extended.
Survival is a currently unused gamemode that used to be in rotation but can still be selected by admins. In Survival, the number of antagonists and rolled events scale exponentially as time goes on until evacuation is called.

Latest revision as of 03:11, 8 February 2024

Engineer.png Stub

Looks like the article engineers are still writing this page. This page is a stub, meaning it is incomplete and/or lacking information.


Game Modes control exactly how a round will play, and decide whether it'll be a peaceful shift or an instant disaster with little to no survivors.

Secret

The default game mode is Secret, which randomly picks one of the following game modes:

Traitor

Traitor selects anywhere from one to seven of your fellow crewmates to be syndicate agents, colloquially known as "Syndies", with the goal of completing two to four objectives. Be vigilant and report suspicious activities to Security, such as, but not limited to:

  • Breaking into secure areas on the station
  • Cutting wires and destroying substations
  • Stealing items from department heads
  • Murdering your fellow coworkers
  • Bombing departments

Nuke Ops

Your station has been targeted by Elite Syndicate Nuclear Operatives (Nuke Ops), colloquially known as "nukies", who want to detonate a nuclear fission warhead located in the station!

Zombies

In Zombies, some members of the crew become Initial Infected, colloquially known as "II". The Initial Infected have the option to turn into full-on zombies at any time, and the goal is to infect as many people as possible, overrunning the station with zombies by the end.

Extended

In Extended, there are no antagonists beyond the usual random events. This means that ghost role antagonists can also spawn, such as Space Ninjas or Dragons. There is also secret extended which means that it looks just like a normal Secret round while having the same traits as extended.

Extended is only rolled when admins select it manually or the player count is too low to roll Traitors, Nukeops or Zombies.

Greenshift

Similar to extended, but there are no random events. This is only selectable by admins, so you are unlikely to see it. There is also secret greenshift which means that it looks just like a normal Secret round while having the same traits as greenshift.

Sandbox

Sandbox gives players the ability to use some of the game's debug tools, namely the spawn entities and spawn tiles panels, allowing you to build whatever you want using the large number of objects the game contains. However, this does not mean you can use admin tools.

Survival

Survival is a currently unused gamemode that used to be in rotation but can still be selected by admins. In Survival, the number of antagonists and rolled events scale exponentially as time goes on until evacuation is called.