Chef: Difference between revisions

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{{Job_Header
{{Job_Header
|department=Service
|department=Service
|img=[[File:Assistant.png|128px]] <!-- Your chef here wiki editor -->
|img=[[File:Chef.png|128px]] <!-- Your chef here wiki editor -->
|title=Chef
|title=Chef
|access=Engineering, External, Maintenance
|access=Kitchen, Maintenance, Service,
|difficulty=Medium
|difficulty=Medium
|duties=Cook food, force the botanists to do their job.
|duties=Cook food, force the botanists to do their job, seek ''alternative'' sources of food when they still won't.
|supervisors=[[Head of Personnel]]
|supervisors=[[Head of Personnel]]
|subordinates= <s> [[Botanist|The weed-growers]]</s> None
|subordinates= None
|guides=[[Construction|Guide to cooking]], [[Cooking#Recipies|List of Recipes]]
|guides=[[Cooking#Recipes|List of Recipes]]
}}
}}


As the chef, your goal is to provide food.
As the chef, your goal is to provide food for the hungry masses using your trusty [[Microwave]] and [[Chemist#Reagent_Grinder|Reagent Grinder]]. Depending on the shift, some of the time you'll have almost no customers, while others you'll be overwhelmed. It is your job to coordinate with the [[Bartender]] and the other chefs and manage food distribution and rationing, and the types of food needed for the current situation. Ask [[Botanist|Botany]] for the required plants or stick to animal products.
for the hungry masses using your trusty [[Microwave]] and [[Grinder]]. Depending on the quantity of personel and the current situation of the station, you may have to content with constant traffic, or you may have no customers whatsoever for long stretches of time. It is your job to coordinate with the bartender and the other chefs and manage food distribution and rationing, and the types of food needed for the current situation. Ask botany for the required plants, or hack the seed dispensers to grow your own.  
 
When starting your shift, your first job is to decide with the other chefs what's on the menu for the shift. Order the [[Botanist|botanists]] on what to grow. Next, go to [[Cargo Technician|Cargo]] and order a [[Fauna|Cow]] if you don't already have one. If there's no Botanists on your shift, contemplate getting your own hands dirty if you can get into Hydroponics. Alternatively, consider whether you can stomach cannibalism and if so, make a deal with [[Medical_Doctor|Medical]] for unused corpses. You'll be competing with the [[Medical]] team and [[Cargo_Technician|Cargo]] for precious corpses (both animal and human). Medical needs them for biomass and cargo wants them as they sell well. Remember to use the [[Radio]] to work closely with the crew.
 
In an emergency where you just cannot source ingredients, plead with [[Scientist|Scientists]] or [[Chemist|Chemists]] to generate [[Chemistry|Sugar and Salt]] out of thin air. Remember to return their container if you want them to not get irritated.
 
When ending your shift, remember to stock up on your created foodstuffs and haul them with you (in a crate if need-be) to Evac. On the shuttle be sure to fill the tables with your food.


== Things to keep in mind ==
== Things to keep in mind ==


*Most cooked foods can be cut into slices, deliver these to customers instead of the entire batch, as food is expensive in labor  
* A small menu will make your life (as well as [[Botanist|Botany]]'s) infinitely easier as you won't need a bazillion different ingredients on hand. Make sure all kitchen staff know the recipes for the foods you want, and teach them if necessary.
 
* Most cooked foods can be cut into slices, deliver these to customers instead of the entire batch. Food is expensive in labor and a single [[Passenger|Greytider]] doesn't need a whole pizza.
 
* Different foods have different nutritional values. Many meat dishes have protein, and other healthy dishes have vitamins. Some healthy dishes, like nettle soup, may even have omnizine.
 
* You have a utensil dispenser. It is essentially a vending machine for cups, bowls, mugs, and the like. It also contains knives and your trusty cleaver. Thankfully it can only be accessed normally by the chefs, but if someone gains kitchen access, they can quickly gain a very deadly weapon. Don't be afraid to call Security if there is a trespasser, or complain to the Head of Personnel if they are giving out unneeded access.
 
* Your ingredient dispenser will help you get started while Botany is getting in gear.
 
* When holding a container such as a bucket or beaker, you can Alt+Click on a Cow in order to fill it with milk.
 
* A lot of recipes require Flour. You can craft it by grinding Wheat in your [[Chemist#Reagent_Grinder|Grinder]].
 
* The meat spike in your freezer can be used to easily turn humanoid corpses into meat. To do so, drag-and-drop the body onto the spike, then slice meat off the body with your knife. Note that the meat will be automatically labeled with the original creature's name, but this can be removed with a labeler or by cooking with it if needed.


* Different foods have different nutritional values. Banana bread has very little nutrition, while other, more complicated foods have more nutrition, which can promote the recovery of lost blood.  
* If you plan to work in your freezer, whether because you need to store corpses or butcher animals, you should wear a winter coat to avoid cold damage, especially if you are reptilian as you will freeze much faster. Your ChefDrobe can provide you with one such coat. If you do end up freezing, you can treat the damage with Dermaline at Medbay (chemists usually stock up on those and leave them on the front counter).


* You have a utensil dispenser, it is essentially a vending machine for cups, bowls, mugs, and the like. However, it also contains knives and your trusty cleaver. Thankfully it can only be accessed normally by the chefs, however, if someone gains kitchen access, or hacks the dispenser with a multitool, they can quickly gain a very deadly weapon. Don't be afraid to call security if there is a trespasser, or complain to Hop if they are giving out unneeded access.
* While not strictly [[Antagonist|Antagonists]], mice are your greatest enemy. They are small, nimble, and they will gobble any available piece of food in a matter of seconds. You are provided with mousetraps which will instantly kill the pesky critters if they step on them, so feel free to trap every door and table in the kitchen. Alternatively, you can just keep your ingredients secure in a closed fridge, as mice are unable to open containers.


*You can renovate directly next to and inside the kitchen, but make sure to ask the bartender first if you want to build anything that takes up most of the main bar
* Your Cleaver is extremely deadly, and should be treated as such. Keep it in your pocket or backpack when not in use to prevent stealing, and only use as a last resort or in extreme circumstances, such as assault.


*Sometimes you will be alone, but sometimes you will have one to three other chefs helping you out in the kitchen, coordinate with them and make sure they know the needed recipes, and teach them if they do not.
* If you are not an [[Antagonist|Antagonist]], you are not supposed to claim trespassing [[Clown|Clowns]] as ingredients no matter how funny it would be. If you are short on meat, you can use a Monkey Cube.


*Treat your cleaver like you would a gun. It is extremely deadly, and should be treated as such. Keep it in your pocket or backpack when not in use to prevent stealing, and only use as a last resort or in extreme circumstances, such as assult. Get Hop and the bartender involved if nessisary.  
* Your [[Microwave]] does not like metal items. Do not put your knife in there by accident when cooking something.


*You may have to be more careful when delivering food if there is a risk of bodily harm or theft, if so, deliver the food to the bartender, who can give the desired food to the customer
* Plain bread is the hallmark of the unimaginative Chef. Don't be that Chef.


*Dead bodies will likely be delivered to you on the regular. Take these bodies and put them on the spike in your freezer to dispose of them. Security may occasionally search the kitchen or freezer, so make sure that any suspicious meat is out of sight when they come by.
= Recipies =


*You may occasionally have to deal with strange orders, such as basketball pizza, space crab, or raw monkey meat. Attempt to fulfill these orders to the best of your capability, be creative!
== The Basics: Mixing ==
Dough = 15 dough, 10 water

Latest revision as of 03:20, 2 March 2024


Service

Chef.png

Chef

Access: Kitchen, Maintenance, Service,
Difficulty: Medium
Duties: Cook food, force the botanists to do their job, seek alternative sources of food when they still won't.
Supervisors: Head of Personnel
Subordinates: None
Guides: List of Recipes

As the chef, your goal is to provide food for the hungry masses using your trusty Microwave and Reagent Grinder. Depending on the shift, some of the time you'll have almost no customers, while others you'll be overwhelmed. It is your job to coordinate with the Bartender and the other chefs and manage food distribution and rationing, and the types of food needed for the current situation. Ask Botany for the required plants or stick to animal products.

When starting your shift, your first job is to decide with the other chefs what's on the menu for the shift. Order the botanists on what to grow. Next, go to Cargo and order a Cow if you don't already have one. If there's no Botanists on your shift, contemplate getting your own hands dirty if you can get into Hydroponics. Alternatively, consider whether you can stomach cannibalism and if so, make a deal with Medical for unused corpses. You'll be competing with the Medical team and Cargo for precious corpses (both animal and human). Medical needs them for biomass and cargo wants them as they sell well. Remember to use the Radio to work closely with the crew.

In an emergency where you just cannot source ingredients, plead with Scientists or Chemists to generate Sugar and Salt out of thin air. Remember to return their container if you want them to not get irritated.

When ending your shift, remember to stock up on your created foodstuffs and haul them with you (in a crate if need-be) to Evac. On the shuttle be sure to fill the tables with your food.

Things to keep in mind

  • A small menu will make your life (as well as Botany's) infinitely easier as you won't need a bazillion different ingredients on hand. Make sure all kitchen staff know the recipes for the foods you want, and teach them if necessary.
  • Most cooked foods can be cut into slices, deliver these to customers instead of the entire batch. Food is expensive in labor and a single Greytider doesn't need a whole pizza.
  • Different foods have different nutritional values. Many meat dishes have protein, and other healthy dishes have vitamins. Some healthy dishes, like nettle soup, may even have omnizine.
  • You have a utensil dispenser. It is essentially a vending machine for cups, bowls, mugs, and the like. It also contains knives and your trusty cleaver. Thankfully it can only be accessed normally by the chefs, but if someone gains kitchen access, they can quickly gain a very deadly weapon. Don't be afraid to call Security if there is a trespasser, or complain to the Head of Personnel if they are giving out unneeded access.
  • Your ingredient dispenser will help you get started while Botany is getting in gear.
  • When holding a container such as a bucket or beaker, you can Alt+Click on a Cow in order to fill it with milk.
  • A lot of recipes require Flour. You can craft it by grinding Wheat in your Grinder.
  • The meat spike in your freezer can be used to easily turn humanoid corpses into meat. To do so, drag-and-drop the body onto the spike, then slice meat off the body with your knife. Note that the meat will be automatically labeled with the original creature's name, but this can be removed with a labeler or by cooking with it if needed.
  • If you plan to work in your freezer, whether because you need to store corpses or butcher animals, you should wear a winter coat to avoid cold damage, especially if you are reptilian as you will freeze much faster. Your ChefDrobe can provide you with one such coat. If you do end up freezing, you can treat the damage with Dermaline at Medbay (chemists usually stock up on those and leave them on the front counter).
  • While not strictly Antagonists, mice are your greatest enemy. They are small, nimble, and they will gobble any available piece of food in a matter of seconds. You are provided with mousetraps which will instantly kill the pesky critters if they step on them, so feel free to trap every door and table in the kitchen. Alternatively, you can just keep your ingredients secure in a closed fridge, as mice are unable to open containers.
  • Your Cleaver is extremely deadly, and should be treated as such. Keep it in your pocket or backpack when not in use to prevent stealing, and only use as a last resort or in extreme circumstances, such as assault.
  • If you are not an Antagonist, you are not supposed to claim trespassing Clowns as ingredients no matter how funny it would be. If you are short on meat, you can use a Monkey Cube.
  • Your Microwave does not like metal items. Do not put your knife in there by accident when cooking something.
  • Plain bread is the hallmark of the unimaginative Chef. Don't be that Chef.

Recipies

The Basics: Mixing

Dough = 15 dough, 10 water