https://wiki.spacestation14.io/w/api.php?action=feedcontributions&user=Notafet&feedformat=atomSpace Station 14 Wiki - User contributions [en]2024-03-28T13:27:10ZUser contributionsMediaWiki 1.39.4https://wiki.spacestation14.io/w/index.php?title=Troubleshooting&diff=5702Troubleshooting2024-02-05T19:17:49Z<p>Notafet: Add Troubleshooting guide</p>
<hr />
<div>== Logging ==<br />
<br />
From !logging in Discord:<br />
<br />
How to send us your logs<br />
<br />
* Open the SS14 launcher & enable logging in the options tab.<br />
* Do whatever is crashing/failing with your game.<br />
* Once it's crashed/failed, go back to the launcher options tab and click open log directory. (Or open the directory: %AppData%/Space Station 14/ or /home/$USERNAME/.local/share/Space\ Station\ 14/launcher/logs/)<br />
* Send the 3 textfiles in there (stdout, stderr, launcher) in a DM to one of the maintainers on the sidebar in Discord, since they contain sensitive information.</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Maps&diff=2942Maps2022-11-25T21:58:43Z<p>Notafet: Combine creator/maintainer columns into "Mapper" column</p>
<hr />
<div>Knowing the layout of the current station is important!<br />
<br />
{| class="wikitable sortable"<br />
|+ Stations currently in rotation<br />
|-<br />
! Map !! Description !! Mappers !! Min / Max Players<br />
|-<br />
| [[Bagelstation|Bagel]] || [[File:Bagelstation13.png|thumb|left|Click to enlarge]] <br> Inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare.|| Emisse || 35 - 70<br />
|-<br />
| Box || [[File:Box Station.png|thumb|left|Click to enlarge]] || AJCM, Emisse || 35 - 70<br />
|-<br />
| Cluster || [[File:Cluster_Station.png|thumb|left|Click to enlarge]] Low pop station || Scribbles || 0 - 35<br />
|-<br />
| Kettle || [[File:Kettle_Station.png|thumb|left|Click to enlarge]] || Checkraze || 35 - 70<br />
|-<br />
| Marathon || [[File:Marathonstation.png|left|thumb|Click to enlarge]] <br> Recreation of pubby station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. || Emisse || 35 - 70<br />
|-<br />
| Omega || [[File:Omega.png|thumb|left|Click to enlarge]] || Emisse || 0 - 35<br />
|-<br />
| Origin || [[File:Origin.png|thumb|left|Click to enlarge]] || Brainfood || 35 - 70<br />
|-<br />
| Pillar || [[File:NSSPillar.png|left|thumb|Click to enlarge]] <br> The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes. || Peptide || 40 - 70<br />
|-<br />
| Moose || [[File:Moose.png|left|thumb|Click to enlarge]] <br> Back by overwhelming popular demand, and after extensive renovations by a dedicated NT crew and long hours invested by multiple teams of elite, wizard-class janitors, Moose Station is ready to be brought back into commission. Featuring a modernized cargo bay and xenoarch lab, along with standards-compliant evacuation and loading docks, this small asteroid station also adds some much needed dormitories and even a state-of-the-art holodeck entertainment room. Now with almost 2x the maintenance hallways! || Cheackraze || 0 - 35<br />
|}<br />
<br />
{| class="wikitable sortable"<br />
|+ Archived stations<br />
|-<br />
! Map !! Description !! Mappers !! Min / Max Players<br />
|-<br />
| Barratry || Station built around a worn-down and destroyed aesthetic. || EmoGarbage || 35-55<br />
|-<br />
| Lighthouse || An original map created with feedback and assistance from the mapping contributors and #Cartography. || Old Dance Jacket || 35 - 70<br />
|-<br />
| Meta || || Emisse || 35<br />
|-<br />
| Packed || Recreated for SS14 by Timrod based on the map with the same name from SS13. This was the second major map to hit the game || Timrod || 15 - 55<br />
|- <br />
| Split || <br> First played with the idea of separating cargo and salvage and as a test for grid splitting. || Peptide || 50<br />
|-<br />
| Saltern || [[File:Saltern Station.png|left|thumb|Click to enlarge]] <br> The default map for testing. || PJB, Emisse || 0 - 35<br />
|}<br />
<br />
[[Category:Maps]]</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Maps&diff=2941Maps2022-11-25T21:56:03Z<p>Notafet: Add Moose render</p>
<hr />
<div>Knowing the layout of the current station is important!<br />
<br />
{| class="wikitable sortable"<br />
|+ Stations currently in rotation<br />
|-<br />
! Map !! Description !! Creator !! Maintainer !! Min / Max Players<br />
|-<br />
| [[Bagelstation|Bagel]] || [[File:Bagelstation13.png|thumb|left|Click to enlarge]] <br> Inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare.|| Emisse || Emisse || 35 - 70<br />
|-<br />
| Box || [[File:Box Station.png|thumb|left|Click to enlarge]] || AJCM, Emisse || Emisse || 35 - 70<br />
|-<br />
| Cluster || [[File:Cluster_Station.png|thumb|left|Click to enlarge]] Low pop station || Scribbles || Scribbles || 0 - 35<br />
|-<br />
| Kettle || [[File:Kettle_Station.png|thumb|left|Click to enlarge]] || Checkraze || Checkraze || 35 - 70<br />
|-<br />
| Marathon || [[File:Marathonstation.png|left|thumb|Click to enlarge]] <br> Recreation of pubby station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. || Emisse || Emisse || 35 - 70<br />
|-<br />
| Omega || [[File:Omega.png|thumb|left|Click to enlarge]] || Emisse || Emisse || 0 - 35<br />
|-<br />
| Origin || [[File:Origin.png|thumb|left|Click to enlarge]] || Brainfood || Brainfood || 35 - 70<br />
|-<br />
| Pillar || [[File:NSSPillar.png|left|thumb|Click to enlarge]] <br> The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes. || Peptide || Peptide || 40 - 70<br />
|-<br />
| Moose || [[File:Moose.png|left|thumb|Click to enlarge]] <br> Back by overwhelming popular demand, and after extensive renovations by a dedicated NT crew and long hours invested by multiple teams of elite, wizard-class janitors, Moose Station is ready to be brought back into commission. Featuring a modernized cargo bay and xenoarch lab, along with standards-compliant evacuation and loading docks, this small asteroid station also adds some much needed dormitories and even a state-of-the-art holodeck entertainment room. Now with almost 2x the maintenance hallways! || Cheackraze || Cheackraze || 0 - 35<br />
|}<br />
<br />
{| class="wikitable sortable"<br />
|+ Archived stations<br />
|-<br />
! Map !! Description !! Creator !! Maintainer !! Min / Max Players<br />
|-<br />
| Barratry || Station built around a worn-down and destroyed aesthetic. || EmoGarbage || || 35-55<br />
|-<br />
| Lighthouse || An original map created with feedback and assistance from the mapping contributors and #Cartography. || Old Dance Jacket || || 35 - 70<br />
|-<br />
| Meta || || Emisse || || 35<br />
|-<br />
| Packed || Recreated for SS14 by Timrod based on the map with the same name from SS13. This was the second major map to hit the game || Timrod || || 15 - 55<br />
|- <br />
| Split || <br> First played with the idea of separating cargo and salvage and as a test for grid splitting. || Peptide || || 50<br />
|-<br />
| Saltern || [[File:Saltern Station.png|left|thumb|Click to enlarge]] <br> The default map for testing. || PJB || Emisse || 0 - 35<br />
|}<br />
<br />
[[Category:Maps]]</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Moose.png&diff=2940File:Moose.png2022-11-25T21:54:57Z<p>Notafet: </p>
<hr />
<div>b8c238c6e (#12741)</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:NSSPillar.png&diff=2939File:NSSPillar.png2022-11-25T21:23:38Z<p>Notafet: Notafet uploaded a new version of File:NSSPillar.png</p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Maps&diff=2938Maps2022-11-25T21:21:22Z<p>Notafet: Update maps in rotation</p>
<hr />
<div>Knowing the layout of the current station is important!<br />
<br />
{| class="wikitable sortable"<br />
|+ Stations currently in rotation<br />
|-<br />
! Map !! Description !! Creator !! Maintainer !! Min / Max Players<br />
|-<br />
| [[Bagelstation|Bagel]] || [[File:Bagelstation13.png|thumb|left|Click to enlarge]] <br> Inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare.|| Emisse || Emisse || 35 - 70<br />
|-<br />
| Box || [[File:Box Station.png|thumb|left|Click to enlarge]] || AJCM, Emisse || Emisse || 35 - 70<br />
|-<br />
| Cluster || [[File:Cluster_Station.png|thumb|left|Click to enlarge]] Low pop station || Scribbles || Scribbles || 0 - 35<br />
|-<br />
| Kettle || [[File:Kettle_Station.png|thumb|left|Click to enlarge]] || Checkraze || Checkraze || 35 - 70<br />
|-<br />
| Marathon || [[File:Marathonstation.png|left|thumb|Click to enlarge]] <br> Recreation of pubby station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. || Emisse || Emisse || 35 - 70<br />
|-<br />
| Omega || [[File:Omega.png|thumb|left|Click to enlarge]] || Emisse || Emisse || 0 - 35<br />
|-<br />
| Origin || [[File:Origin.png|thumb|left|Click to enlarge]] || Brainfood || Brainfood || 35 - 70<br />
|-<br />
| Pillar || [[File:NSSPillar.png|left|thumb|Click to enlarge]] <br> The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes. || Peptide || Peptide || 40 - 70<br />
|-<br />
| Moose || Back by overwhelming popular demand, and after extensive renovations by a dedicated NT crew and long hours invested by multiple teams of elite, wizard-class janitors, Moose Station is ready to be brought back into commission. Featuring a modernized cargo bay and xenoarch lab, along with standards-compliant evacuation and loading docks, this small asteroid station also adds some much needed dormitories and even a state-of-the-art holodeck entertainment room. Now with almost 2x the maintenance hallways! || Cheackraze || Cheackraze || 0 - 35<br />
|}<br />
<br />
{| class="wikitable sortable"<br />
|+ Archived stations<br />
|-<br />
! Map !! Description !! Creator !! Maintainer !! Min / Max Players<br />
|-<br />
| Barratry || Station built around a worn-down and destroyed aesthetic. || EmoGarbage || || 35-55<br />
|-<br />
| Lighthouse || An original map created with feedback and assistance from the mapping contributors and #Cartography. || Old Dance Jacket || || 35 - 70<br />
|-<br />
| Meta || || Emisse || || 35<br />
|-<br />
| Packed || Recreated for SS14 by Timrod based on the map with the same name from SS13. This was the second major map to hit the game || Timrod || || 15 - 55<br />
|- <br />
| Split || <br> First played with the idea of separating cargo and salvage and as a test for grid splitting. || Peptide || || 50<br />
|-<br />
| Saltern || [[File:Saltern Station.png|left|thumb|Click to enlarge]] <br> The default map for testing. || PJB || Emisse || 0 - 35<br />
|}<br />
<br />
[[Category:Maps]]</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Hydroponics&diff=2934Hydroponics2022-11-22T07:54:43Z<p>Notafet: Start documenting plant genetics</p>
<hr />
<div>Hydroponics is the process of growing plants with added nutrients, but without soil. A [[Botanist]] performs this role.<br />
<br />
__TOC__<br />
== Starting your shift ==<br />
First you will want to identify the machines around you that you will be using. Coordinate with the chef if they want anything specific to be grown, otherwise, grow '''2''' trays of wheat, '''1''' banana tree, and whatever else you feel like growing. Once you give your chef a bit to work with, you can start growing plants for [[Chemistry]] (located in Medbay), the [[Bartender]] or simply to sell by [[Cargo_Technician|Cargo]].<br />
<br />
=== Tools ===<br />
{| class="wikitable"<br />
|-<br />
! Image !! Name !! Description<br />
|-<br />
| [[File:Seedsvending.png]] || Seed Vending Machine || Has 5 of every seed.<br />
|-<br />
| [[File:Seedextractor.png]] || Seed Extractor || Use a freshly grown produce on this machine to clone more seeds. You will want to do this as the vending machine only provides you with 5.<br />
|-<br />
| [[File:Watertank.png]] || Water Tank || Use a bucket on the tank, and then on the tray that needs watering.<br />
|-<br />
| [[File:Mouthswab.png]] || sterile swab || Used to transfer pollen from one plant to another for cross-pollination.<br />
|}<br />
<!-- add exotic box --><br />
== Medicinal Plants ==<br />
Making plants for the Chem lab is pretty easy once you get the hang of making produce for the kitchen.<br />
<br />
=== Tools ===<br />
{| class="wikitable"<br />
|-<br />
! Image !! Name !! Description<br />
|-<br />
| [[File:Grinder.png]] || Grinder || Located in the kitchen, or chem lab. Put a glass or a beaker in, and grind up the plants. Eject the beaker.<br />
|-<br />
| [[File:Microwave.png]] || Microwave || Use for tobacco, cannabis, and aloe. 10 seconds each.<br />
|-<br />
| [[File:Syringe.png]] || Syringe || While holding the syringe, press Z to activate 'Draw' rather than 'Inject' to draw from the glass of ground plants.<br />
|}<br />
<br />
To fill a syringe to full, you will need to put 4-5 plants into the grinder. Once full, pass it to the Chem lab and tell them what it is so they can label it and hand it to the medical team.<br />
<br />
=== Chemicals ===<br />
{| class="wikitable"<br />
|-<br />
! Plant Name !! Properties !! Description<br />
|-<br />
| Aloe vera || [[File:Microwave.png]] 10 seconds: 10 Aloe cream. [[File:Grinder.png]] Aloe & [[Chemistry#chem_Dermaline|Dermaline]] || Dermaline heals burn/shock damage. Aloe cream is a more effective usage.<br />
|-<br />
| Ambrosia vulgaris || [[File:Grinder.png]] [[Chemistry#chem_Kelotane|Kelotane]] & [[Chemistry#chem_Desoxyphredrine|Desoxyphredrine]] || Kelotane heals burns, but is less effective than Dermaline. Desoxyephedrine causes poison damage and stuttering , but makes you somewhat stun/knockdown resistant.<br />
|-<br />
| Banana tree || [[File:Grinder.png]] [[#chem_Pulped Banana Peel|Pulped Banana Peel]] || Effective against internal bleeding.<br />
|-<br />
| Chilli bush || [[File:Grinder.png]] Capsaicin Oil || Causes caustic damage.<br />
|-<br />
| Galaxy Thistle || [[File:Grinder.png]] [[Chemistry#chem_Stellibinin|Stellibinin]] || An anti-toxin that heals against amatoxin damage.<br />
|-<br />
| Lingzhi || [[File:Grinder.png]] [[Chemistry#chem_Ultravasculine|Ultravasculine]] & [[Chemistry#chem_Epinephrine|Epinephrine]] || Ultravasculine rapidly flushes toxins. Epinephrine brings back people from a critical state. Do not Overdose.<br />
|-<br />
| Nettle bush || [[File:Grinder.png]] [[Chemistry#chem_Histamine|Histamine]] || A poison that can range from mildly annoying to lethal depending on the dosage. Used to mass produce [[Chemistry#chem_Ultravasculine|Ultravasculine]]<br />
|-<br />
| Poppy flower || [[File:Grinder.png]] [[Chemistry#chem_Bicaridine|Bicaridine]] || Used for brute damage/stabilize someone who is badly beaten.<br />
|-<br />
| Galaxy Thistle & Aloe vera || [[File:Grinder.png]] [[Chemistry#chem_Siderlac|Siderlac]] & [[Chemistry#chem_Dermaline|Dermaline]] || Siderlac heals against caustic damage.<br />
|-<br />
|}<br />
<br />
== Layouts ==<br />
You start out with the default layout of where trays and vending machines are, however, if you so desire, you can change that. All you need is a Wrench which you can get from an Tool Vending Machine which can be found in the Engineering hallway. Holding the wrench, you just click on each plant tray, and then carry it into its desired position. Make sure to wrench it back down or it might fly away later. You do the same for vending machines and water tanks, etc.<br />
<br />
<center>[[File:Customlayout1.jpg]]</center><br />
<center>Example Layout.</center><br />
<br />
== Plant Genetics ==<br />
<br />
Plants treated with unstable mutagen will undergo random genetic mutations. The more unstable mutagen, the more mutations. Since many genes are essential to a plant's survival, randomly mutating them has a high probability of killing the plant. However, mutation is the only way to get some genes.<br />
<br />
Plants can also be cross-pollinated with one another for a chance to transfer traits and other desirable properties. To transfer pollen from one plant to another, use a sterile swab. Avoid pollen cross-contamination! Different species can be crossed to produce hybrids. Since cross-pollination is also probabilistic, it may take several tries for you to transfer the traits that you desire.<br />
<br />
== List of Plants & Produce ==<br />
{| class="wikitable sortable"<br />
|-<br />
! Plant Name !! Description !! Plant Image !! Produce Image<br />
|-<br />
| Aloe vera || Produces aloe, which can be used to make aloe cream. Aloe cream is useful for treating burns. || [[File:Aloe-harvest.png]] || [[File:Aloe-produce.png]]<br />
|-<br />
| Ambrosia vulgaris || Produces ambrosia vulgaris. || [[File:Ambrosia-harvest.png]] || [[File:Ambrosia_vulgaris.png]]<br />
|-<br />
| Apple tree || Produces apples, which can be eaten for light sustenance. They are also used in various cooking recipes. || [[File:Apple-harvest.png]] || [[File:Apple.png]]<br />
|-<br />
| Banana tree || Produces bananas, which can be eaten for light sustenance. They are also used to make Banana bread. Their peels are useful for making people slip. || [[File:Banana-harvest.png]] || [[File:Banana.png]]<br />
|-<br />
| Cannabis || Produces cannabis leaves. || [[File:Cannabis-harvest.png]] || [[File:Cannabis-produce.png]]<br />
|-<br />
| Carrot || Produces carrots. Carrots are used in various cooking recipes. || [[File:Carrots-harvest.png]] || [[File:Carrot.png]]<br />
|-<br />
| Chanterelle mushrooms || Produces chanterelle mushrooms, which can be eaten for light sustenance. They are also used to make Mushroom pizza. || [[File:Chanterelle-harvest.png]] || [[File:Chanterelle.png]]<br />
|-<br />
| Chili bush || Produces chilis, which can be eaten for light sustenance. They are also used to make Bowls of chili, Enchiladas, and Queso. || [[File:Chilis-harvest.png]] || [[File:Chili.png]]<br />
|-<br />
| Corn stalk || Produces corn, which can be eaten for light sustenance. Corn is used to make Popcorn and Enchiladas. || [[File:Corn-harvest.png]] || [[File:Corn.png]]<br />
|-<br />
| Eggplant || Produces eggplant, which can be eaten for light sustenance. They are also used to make Vegetable Pizza. || [[File:Eggplant-harvest.png]] || [[File:Eggplant.png]]<br />
|-<br />
| Egg Plant || Produces egg-plant. || [[File:Eggyplant-harvest.png]] || [[File:Eggyplant-produce.png]]<br />
|-<br />
| Galaxy thistle || Produces galaxy thistle. || [[File:Galaxy-thistle-harvest.png]] || [[File:Galaxy_thistle.png]]<br />
|-<br />
| Gatfruit tree || Produces gatfruit. || [[File:Gatfruit-harvest.png]] || [[File:Gatfruit.png]]<br />
|-<br />
| Lemon tree || Produces lemons. Lemons are used in various cooking recipes. They also help prevent scurvy. || [[File:Lemon tree.png]] || [[File:Lemon.png]]<br />
|-<br />
| Lingzhi || Produces lingzhi. || [[File:Lingzhi harvest.png]] || [[File:Lingzhi.png]]<br />
|-<br />
| Nettle bush || Produces nettles. || [[File:Nettle bush.png]] || [[File:Nettle.png]]<br />
|-<br />
| Oats || Produces oat bushels. Oats are used in various cooking recipes. || [[File:Oats.png]] || [[File:Oats Produce.png]]<br />
|-<br />
| Onion || Produces onions, which can be eaten for light sustenance. They can be used with a knife to make onion slices, which are used to make Bowls of chili. || [[File:Onion plant.png]] || [[File:Onion.png]]<br />
|-<br />
| Red onion || Produces red onions. || [[File:RedOnion plant.png]] || [[File:RedOnion.png]]<br />
|-<br />
| Pineapple bush || Produces pineapple, which can be eaten for light sustenance. Pineapple are used in various cooking recipes. || [[File:Pineapple bush.png]] || [[File:Pineapple.png]]<br />
|-<br />
| Poppy flower || Produces poppies. || [[File:Poppy Flower.png]] || [[File:Poppies.png]]<br />
|-<br />
| Potato || Produces potatoes, which can be eaten for light sustenance. Potatoes are used in various cooking recipes. || [[File:Potato plant.png]] || [[File:Potato.png]]<br />
|-<br />
| Space tobacco || Produces space tobacco leaves. Unused? || [[File:SpaceTobacco plant.png]] || [[File:SpaceTobacco.png]]<br />
|-<br />
| Sugarcane || Produces sugarcane. Sugarcane are used in various cooking recipes. || [[File:Sugarcane plant.png]] || [[File:Sugarcane.png]]<br />
|-<br />
| Tobacco || Produces tobacco leaves. || [[File:Tobacco plant.png]] || [[File:Tobacco leaves.png]]<br />
|-<br />
| Tomato || Produces tomatoes, which can be eaten for light sustenance. They are also used to make various Pizzas, Spaghetti, and Bowls of chili. Can also be thrown for fun. || [[File:Tomato plant.png]] || [[File:Tomato.png]]<br />
|-<br />
| Tower cap || Produces tower caps. Tower caps are a source of logs, which can be used to make wood planks. || [[File:Towercap plant.png]] || [[File:Towercap.png]]<br />
|-<br />
| Wheat || Produces wheat bushels. Wheat can be used in a grinder to produce flour. || [[File:Wheat plant.png]] || [[File:Wheat.png]]<br />
|}<br />
<br />
==Cargo Crates==<br />
A [[Botanist]] can request crates from a [[Cargo_Technician]] that contain seeds. Most seeds will be available either in Hydroponics lockers or the SeedMaker. Some exotic seeds will need to either be purchases from Cargo or mutated.<br />
*Seed Crate - An assortment of seeds available from a SeedMaker. e.g. carrot, chilli, corn, eggplant, lemon, oat, onion, potato, sugarcane, tomato, wheat<br />
*Exotic Seed Crate - An assortment of rare seeds. e.g. banana, cannabis, eff-plant, fly amanita, nettle, pineapple, tobacco, tower cap</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Atmospheric_Technician&diff=2901Atmospheric Technician2022-11-14T19:37:02Z<p>Notafet: Link "set up distro" from quick start</p>
<hr />
<div><gallery><br />
<br />
</gallery><br />
__NOTOC__ <!-- Removes table of contents --><br />
{{Job_Header<br />
|department=Engineering Department<br />
|img=[[File:Atmospheric Techincian.png|128px]]<br />
|title=Atmospheric Technician<br />
|access=Atmospherics, Engineering, External, Maintenance<br />
|difficulty=Medium to Hard<br />
|duties=Restore breathable atmosphere to depressurized areas. Ensure the station's air remains at livable conditions. Get bored and create tritium.<br />
|supervisors= [[Chief Engineer]], [[Captain]]<br />
|subordinates= None<br />
|guides=[[Pipes and vents]], [[Gases]], [[Setting up the mix chamber]] <br />
}}<br />
<br />
As an atmospheric technician, your primary job is to maintain a safe and breathable atmosphere inside the station. As a member of the engineering department, you may also be expected to double as a [[Station Engineer]] <s>if they don't know what they're doing</s> in exceptional circumstances.<br />
<br />
The primary threats to a safe and breathable atmosphere inside the station are:<br />
<br />
* Air escaping into space due to intentional or unintentional removal of walls or floor tiles (''spacing'')<br />
* Buildup of unpleasant or outright hazardous [[#Gases|gases]] such as miasma or plasma<br />
<br />
Atmospheric technicians are essential to keeping the station alive and breathing, and consequently are ineligible to be [[Traitor]].<br />
<br />
Your supervisor is the [[Chief Engineer]].<br />
<br />
==Quick-Start==<br />
# Grab [[#Equipment|equipment]] from your atmospheric technician locker. You should grab at least a hardsuit or fire suit and helmet, a gas mask and gas tank, a gas analyzer, and a holofan projector. Consider grabbing inflatable walls, inflatable doors, steel sheets, and metal rods to be ready to fix spacing.<br />
# Find the [[#Distro|distro]] pipe and inspect its pressure and temperature using your [[#Equipment|gas analyzer]]. If the pressure is zero and shows no sign of rising, [[#Distro|set up distro]].<br />
# (''optional'') Set filters to recover gases from the [[#Waste|waste]] pipe. Because [[Pipes_and_vents#Gas_Miner|gas miners]] are available on most stations, this step is not very important. And, unless [[Pipes_and_vents#Air_Scrubber|scrubbers]] are set to siphoning, there will only be waste gases in the waste pipe.<br />
# Deliver [[#Equipment|portable scrubbers]] to locations that expect miasma build up. This is usually the [[Medical#Cloning_and_Morgue|cloning room or morgue in the medical bay]].<br />
# Monitor the station's radio or patrol the station yourself for spacing or other atmospheric issues. Fix issues if they arise.<br />
# Make sure that [[Passenger|suspicious]] [[Nuclear_Operative|people]] are not sabotaging [[#Atmosia|your department]].<br />
<br />
==Gases==<br />
The bread and butter of an atmospheric technician. Gases can be found:<br />
<br />
# In the air around you, so long as there are four walls and a floor enclosing it and preventing it from escaping into space,<br />
# In containers like portable gas tanks and large gas cylinders, and<br />
# In pipes and other atmospheric devices.<br />
<br />
{| class="wikitable sortable"<br />
|+ Gases in SS14<br />
|-<br />
! Gas !! Description !! Specific Heat Capacity !! Molar Mass (g/mol)<br />
|-<br />
| Oxygen<br> [[File:Oxygen gas.png]] || Colorless, reactive gas that humans need to breathe to stay alive. Key oxidizing agent in most combustion reactions. || 20 || 32<br />
|-<br />
| Nitrogen<br> [[File:Nitrogen gas.png]] || Colorless, odorless, inert gas. Somehow, slimes and voxes breathe this. || 30 || 28<br />
|-<br />
| Carbon Dioxide<br> [[File:Carbon dioxide.png]]|| Colorless, odorless, relatively inert gas. Exhaled by creatures that breathe oxygen. Toxic in high enough quantities. The reason why atmospheric technicians are employed. || 30 || 44<br />
|-<br />
| Plasma<br> [[File:Plasma gas.png]] || Purple, putrid, highly-combustible, and toxic gas. Combusts in the presence of oxygen. Unfortunately, it is also vitally important to industrial and scientific activities aboard Nanotrasen stations.|| 200 || 120<br />
|-<br />
| Tritium<br> [[File:Tritium gas.png]] || Green, highly-combustible, and radioactive. Combusts in the presence of oxygen. It is not mined, and its production is a highly-guarded trade secret. || 10 || 6<br />
|-<br />
| Water Vapor<br> [[File:Water vapor.png]] || Water in gaseous form. Due to the unique environment of space, does not condense into liquid water. Harmful to slime people. || 40 || 18<br />
|-<br />
| Miasma || Brownish, foul-smelling gas. Breeds disease, toxic, and harmful in sufficiently large concentrations. A by-product of nasty biological processes, including rotting bodies. || 20 || 44<br />
|-<br />
| Nitrous Oxide || Bluish gas. Otherwise known as "laughing" or "sleepy" gas, it acts as a sedative to non-slimes and is toxic in very high concentrations. Unfortunately, this stuff is exhaled by slimes. || 40 || 44<br />
|-<br />
| Frezon || Blue-greenish gas. Used as an industrial coolant. Used recreationally by some for its euphoric effects, before their lungs freeze out. Proposition 65 Warning. || 600 || 50<br />
|}<br />
<br />
About 79% nitrogen to 21% oxygen is the standard air mix. <br />
<br />
==Equipment==<br />
Like your fellow [[Station Engineer|Station Engineers]], you start with a full belt of tools. Atmospheric technicians may also have access to:<br />
<br />
{| class="wikitable"<br />
|+ Atmospheric Equipment<br />
|-<br />
! Picture !! Name !! Description<br />
|-<br />
| [[File:OxygenTank.png]] || Portable Oxygen Tank || Small enough to carry around. Hook this up to a mask, and you can have a portable air supply to breathe while in space or fixing leaks. People will probably ask you for these.<br />
|-<br />
| [[File:Gas Analyzer.png]] || Gas Analyzer || Use this to analyze the composition of gases in the air around you, or to measure the temperature and pressure of gases inside pipes.<br />
|-<br />
| [[File:Portable Scrubber.png]] || Portable Scrubber || Can be wrenched down to scrub waste gases to an internal tank. Useful for cleaning up a miasma problem. Must be emptied once full.<br />
|-<br />
| [[File:Holofan Projector.png]] || Holofan Projector || [[File:Holofan.png|thumb|right|A holofan projection]] Creates a holographic firelock (''holofan'') that blocks gas flow but allows objects to move through them. Holofans last for three minutes before despawning. Extremely useful when repairing a hull breach, since they will safely block the flow of station atmosphere while still giving access to move around freely to work. Stores a total of six charges before the internal [[Power cell]] runs out of power.<br />
|}<br />
<br />
==Atmosia==<br />
Atmospherics, sometimes referred to as Atmosia, is where most of the station's air handling machinery is located. Each station has a different atmospherics layout. While seasoned atmospheric technicians may have atmospheric layouts memorized, frequent <s>useless station remodeling</s> station engineering changes mean that it is more important to be able to quickly understand the layout of the station that you're currently working on.<br />
<br />
===Atmos Annotated===<br />
A typical atmospherics layout is shown below:<br />
<br />
[[File:Atmosia Annotated.png]]<br />
<br />
# Nitrogen holding chamber with (maybe) a nitrogen gas miner<br />
# Oxygen holding chamber with (maybe) a oxygen gas miner<br />
# Pump for moving nitrogen to the mixer<br />
# Pump for moving oxygen to the mixer<br />
# Mixer to mix nitrogen and oxygen in an appropriate ratio for the station<br />
# Volume pump to move mixer output to the station's main distro pipe<br />
# Main distro pipe<br />
# Valve to shut off freezer<br />
# Freezer to reduce air temperature in distro<br />
# Valve to shut off heater<br />
# Heater to increase air temperature in distro<br />
# Main waste pipe<br />
# Volume pump to move air into the filter banks<br />
# Bank of filters to separate different types of gases from the waste pipe<br />
<br />
===Holding Chambers===<br />
[[File:Atmos holding chambers.png|thumb|Gas holding chambers]]<br />
<br />
Holding chambers store a supply of gas for you to pump into the station when needed. Some stations come with gas miners that produce an unlimited supply of the mined gas. Walls and windows prevent gas from escaping to space; if the holding chambers are broken, then the gas inside will be lost.<br />
<br />
Holding chambers may be labeled with the [[#Gases|type of gas]] that they are designed to store.<br />
<br />
Use [[Pipes and vents#Pumps|pumps]] to move gases in and out of holding chambers.<br />
<br />
===Distro===<br />
The station's main air distribution loop, also known as ''distro'', supplies the air vents that pump air into the station. It is usually colored dark blue to make it easily identifiable.<br />
<br />
Air vents will pump air from distro into the station as long as the pressure inside distro is positive. Increasing the pressure inside distro allows the air vent pumps to move air faster. Contrary to popular belief, the pressure inside '''does not''' set the pressure of air coming out of the actively pumped air vents that start connected to distro.<br />
<br />
Check the pressure of distro at round start and periodically throughout the shift. Low or slowly rising distro pressure at round start is a sign of <s>shoddy station quality</s> design flaws causing low flow rates into distro. Low distro pressure in the middle of the round may be indicative of spacing on the station.<br />
<br />
====Setting Up Distro====<br />
Setting up distro means to configure the layout to more effectively pump gases into distro. Specific steps to do so vary from station to station. Here is an example of setting up distro for the [[#Atmos Annotated|example above]]:<br />
<br />
# Remove (6) and replace it with a straight pipe segment. Pumps reduce gas flow rate, and when spacing occurs, (6) is typically a bottleneck when re-pressurizing the station.<br />
# Set (5) to output 310 kPa. The pressure in the distro pipe influences how quickly air vents can move air from distro into the station. Setting this too low reduces the flow rate, but setting this too high could be dangerous if a [[Traitor]] replaces an air vent with a passive vent.<br />
# Increase output pressure of (3) and (4) to their maximum settings. <br />
<br />
===Waste===<br />
Waste, or the waste loop, is usually marked with red pipes and is responsible for removing waste gas around the station via scrubbers. These pipes start and end in atmospherics and are looped around the entire station. The main purpose of the waste loop is the ensure that harmful gases get removed from the station's atmosphere. Scrubbers will remove gas from the hallways and return it to Atmospherics where it will then be separated by gas filters into various holding chambers. Harmful gases will be deposited into their assigned chambers and the breathable air will once again make its way back to Distro and into the station to continue the cycle.<br />
<br />
===Mix Chamber===<br />
<br />
[[File:Mix chamber in use.png|thumb|A mix chamber in use]]<br />
<br />
The mix chamber is an empty holding area with its own separate loop of pipes and pumps in atmospherics. The mix loop is generally marked with brown pipes and the holding chamber can usually be found close to the external hull, separated from the station by reinforced walls and windows. There will be an emergency button nearby to vent the chamber to space if you need to dump your mix in case an accident arises, or you just wish to reset the chamber for a new mix. The mix chamber is here for you to experiment with different mixes, ratios, temperatures, and pressures while combining gases. <br />
<br />
On most stations the Mix chamber will loop around to either the [[Supermatter]] chamber, to the distro loop, or back to the waste loop. It is generally a good practice to have your mix loop flow back into the waste loop to recycle any unspent gases. You should '''NEVER''' have the mix loop flow into distro unless you have a [[Traitor|very good reason.]] Most savvy Atmospherics Technicians physically disconnect the mix loop from distro at round start to prevent an easy sabotage target or accident from occurring later in the round.<br />
<br />
See the guide to [[Gases]] if you are interested to learn how different gases interact with each other at different temperatures and pressures.<br />
<br />
See the guide to [[Setting up the mix chamber]] if you want to learn how to properly and safely use the mix chamber.<br />
<br />
==Pipes and Machinery==<br />
''Main article: [[Pipes and vents]]''<br />
<br />
==Pressure and moles==<br />
[[File:Gas analyzer.png]]<br />
<br />
All gas can be quantified by its pressure, mole amount, and temperature. These three variables are closely related and directly affect one another. If you add more gas(# of moles) to a given area, the pressure will increase. Take the same amount of moles and lower the volume by using a smaller room and the pressure will be even larger. If you then heat up the gas, the pressure will be even larger still. The opposite is also true, less gas means lower pressure. cooling down gas will also lower the pressure. Volume, or size of the room, also plays a role in pressure. A larger area will require more gas while a smaller area will require less gas to reach the same pressure. using this knowledge we can see why space has a low pressure because the area and temperature are so low.<br />
<br />
Moles are a way of measuring how much gas is present in a given area. A higher pressure does not always mean more of a gas in the given area. If you want to physically fit a larger amount of a gas in a specific area, you will need to cool the gas down to lower the temperature, thus lowering the pressure allowing more moles to fit inside the given area.<br />
<br />
If you open a canister will 100 moles of air into a large hallway, you will hardly notice a difference in pressure. However, if you open the same tank in a small room the pressure difference will be greater.<br />
<br />
The standard livable air requirements are about 20 moles of oxygen and 80 moles of nitrogen at a pressure of 101kpa and temperature of 20° Celsius. If you have less than 20 moles of oxygen present, your character will begin to gasp and take oxygen deprivation damage. If the pressure is any lower or higher than 101kpa, your character will begin to take brute damage in relation to the depressurization or overpressurization levels. If the temperature is much lower or higher than 20°C, you risk your character taking burn damage from the extreme cold or heat.<br />
<br />
Generally speaking: <br />
*More gas(# of moles) = more pressure.<br />
*Less gas(# of moles) = less pressure.<br />
*Hot gas = more pressure.<br />
*Cold gas = less pressure.<br />
*Large hallway = more moles/higher temperatures needed to notice pressure change.<br />
*Small hallway = less moles/higher temperatures needed to notice pressure change.<br />
<br />
==Space wind==<br />
Explosive decompression, or ''space wind,'' is caused when a sudden low pressure or depressurization zone occurs and all the atmosphere flows from high pressure to low pressure. Space wind often happens due to a sudden hull breach or when the clown opens the external airlock. All personnel and lose objects in the area will be flung toward the low pressure area as if a gust of wind blows you towards the breach site, thus the name 'Space Wind' is dubbed.<br />
<br />
Space wind is very deadly to any crew member not wearing hardsuits with internals. Space wind will often suck you far away from safety and toward the breach site. The damage you take from slamming into objects(and objects slamming into you) along with depressurization, lack of oxygen, and freezing temperatures will often quickly kill any unsuspecting crewmember who gets caught.<br />
<br />
'''Space wind was disabled on 5/9/2022 until it is fixed or there is a better alternative. You will no longer be pushed around by explosive decompression or airflows.'''<br />
<br />
==Useful trivia and tricks==<br />
*Always be prepared to fix a breach. Carry your Atmospherics hardsuit or firesuit with you so you can survive long enough to fix any breach at a moments notice.<br />
*The Atmospherics firesuit is space proof and functions like a hardsuit. Just make sure you wear the helmet with it or else it wont give you any protection.<br />
*The standard air mix is about 21% oxygen and 79% nitrogen @ 101.7 kPa at 293.2K (20°C).<br />
*A quick and dirty way to vent high pressure or unwanted gases is to expose the area to open space. Breach a wall or open an airlock to quickly suck out all the atmosphere. Just be sure you have the area sealed off and no crewmembers get caught in the depressurization zone!<br />
*Overpressurization can be just as harmful as depressurization!<br />
*A pressurized pipe will violently decompress if unwrenched! <br />
*If you want to check the pressure and temperature of a pipe, hold your gas analyzer in hand, shift left-click on the pipe, and click on the magnifying glass in pop-up window.<br />
*Make sure that the distro loop never connects to anything else like the mix or waste loop. unless you want to flood the station with superheated plasma and risk getting an angry admin message.</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Traitor_Uplink&diff=2795Traitor Uplink2022-10-21T20:29:34Z<p>Notafet: Expand</p>
<hr />
<div>To help them achieve their objectives, some [[Antagonist|antagonists]] including [[Traitor|traitors]] and [[Nuclear_Operative|nuclear operatives]] have access to an '''uplink''' from which they can purchase all sorts of illegal goodies from [[Syndicate|The Syndicate]]. For traitors, the '''uplink''' is accessible through their PDA. Some items are only available when playing certain [[Jobs|jobs]].<br />
<br />
== Strategy ==<br />
<br />
* Buying from the uplink makes an audible "cha-ching" sound that give away your cover. Make purchases somewhere discreet where you won't be seen or heard.<br />
* Since traitors only start with 20 TC, they must <s>neutralize</s> collaborate with other agents in order to purchase high-value uplink items.<br />
* Purchase what you need only when you need it. Security cannot discover your uplink, but they can certainly find a weapon in or grenade your bag.<br />
<br />
== Uplink Catalog ==<br />
<br />
<!-- TODO: Put whether nukeops can buy them or not --><br />
<br />
<!-- This table is generated automatically. Your changes will be overwritten whenever it is updated. --><br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Category !! Description !! Cost (TC)<br />
|-<br />
| Viper || Weapons || A small, easily concealable, but somewhat underpowered gun. Use pistol magazines (.35 auto). || 6<br />
|-<br />
| Python || Weapons || A loud and deadly revolver. Uses .40 Magnum. || 8<br />
|-<br />
| Cobra || Weapons || A rugged, robust operator handgun with inbuilt silencer. Use pistol magazines (.25 caseless). || 8<br />
|-<br />
| Surplus Rifle || Weapons || A bolt action service rifle that has seen many wars. Not modern by any standard, hand loaded, and terrible recoil, but it is cheap. || 4<br />
|-<br />
| Energy Sword || Weapons || A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on. || 8<br />
|-<br />
| Energy Dagger || Weapons || A small energy blade conveniently disguised in the form of a pen. || 2<br />
|-<br />
| Fire Axe || Weapons || A classic-style weapon infused with advanced atmos technology to allow it to set targets on fire. || 10<br />
|-<br />
| explosive grenade || Explosives || Grenade that creates a small but devastating explosion. || 4<br />
|-<br />
| flashbang || Explosives || Eeeeeeeeeeeeeeeeeeeeee || 2<br />
|-<br />
| Syndicate minibomb || Explosives || A precision sabotage explosive for quickly destroying a machine, dead body, or whatever else needs to go. || 7<br />
|-<br />
| grenade penguin || Explosives || A small penguin with a grenade strapped around its neck. Harvested by the Syndicate from icy shit-hole planets. || 6<br />
|-<br />
| C4 || Explosives || C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, airlocks or sabotage equipment. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds. || 2<br />
|-<br />
| syndicate C-4 bundle || Explosives || Because sometimes quantity is quality. Contains 8 C-4 plastic explosives. || 12<br />
|-<br />
| pistol magazine (.35 auto) || Ammo || MagazinePistol || 2<br />
|-<br />
| pistol magazine (.25 caseless) || Ammo || MagazinePistolCaselessRifle || 2<br />
|-<br />
| speed loader (.40 magnum) || Ammo || SpeedLoaderMagnum || 2<br />
|-<br />
| box of .30 rifle magazines || Ammo || A box of cartridges for the surplus rifle. || 2<br />
|-<br />
| Holoparasite Kit || Utility || The pride and joy of Cybersun. Contains an injector that hosts a sentient metaphysical guardian made of hard light which resides in the user's body when not active. The guardian can punch rapidly and is immune to hazardous environments and bullets, but shares any damage it takes with the user. || 14<br />
|-<br />
| Syndicate Shoulder Holster || Utility || A deep shoulder holster capable of holding many types of ballistics. || 2<br />
|-<br />
| Emag || Utility || The business card of the syndicate, this sequencer is able to break open airlocks and tamper with a variety of station devices. Recharges automatically. || 8<br />
|-<br />
| Agent ID Card || Utility || A modified ID card that can copy accesses from other cards and change its name and job title at-will. || 3<br />
|-<br />
| Black Jetpack || Utility || A black jetpack. It allows you to fly around in space. Additional fuel not included. || 5<br />
|-<br />
| Reinforcement Teleporter || Utility || Teleport in an agent of extremely questionable quality. No off button, buy this if you're ready to party. They have a pistol with no reserve ammo, and a knife. That's it. || 25<br />
|-<br />
| Syndicate Overear-Headset || Utility || A headset that allows you to listen in on departmental channels, or contact other traitors. || 2<br />
|-<br />
| Hypopen || Utility || A chemical hypospray disguised as a pen, capable of instantly injecting up to 15u of reagents. Starts empty. || 4<br />
|-<br />
| Voice Mask || Utility || A gas mask that lets you adjust your voice to whoever you can think of. || 5<br />
|-<br />
| C-20r bundle || Bundles || Old faithful: The classic C-20r Submachine Gun, bundled with three magazines. || 25<br />
|-<br />
| Bulldog bundle || Bundles || Lean and mean: Contains the popular Bulldog Shotgun, a 12g beanbag drum and 2 12g buckshot drums. || 25<br />
|-<br />
| China-Lake bundle || Bundles || An old China-Lake grenade launcher bundled with 8 rounds of various destruction capability. || 30<br />
|-<br />
| L6 Saw bundle || Bundles || More dakka: The iconic L6 lightmachinegun, bundled with 2 box magazines. || 40<br />
|-<br />
| syndicate zombie bundle || Bundles || An all-in-one kit for unleashing the undead upon a station. || 40<br />
|-<br />
| CrateSyndicateSurplusBundle || Bundles || Contains 50 telecrystals worth of completely random Syndicate items. It can be useless junk or really good. || 20<br />
|-<br />
| CrateSyndicateSuperSurplusBundle || Bundles || Contains 125 telecrystals worth of completely random Syndicate items. || 40<br />
|-<br />
| suspicious toolbox || Tools || A full compliment of tools for the mechanically inclined traitor. Includes a pair of insulated combat gloves, syndicate gas mask and a shoulder holster. || 2<br />
|-<br />
| syndicate jaws of life || Tools || A combined prying and cutting tool. Useful for entering the station or its departments. || 2<br />
|-<br />
| syndicate surgical duffel bag || Tools || A large duffel bag containing a full suite of surgical tools. || 5<br />
|-<br />
| power sink || Tools || Drains immense amounts of electricity from the grid. || 5<br />
|-<br />
| dehydrated space carp || Tools || Looks like a plush toy carp, but just add water and it becomes a real-life space carp! || 3<br />
|-<br />
| packet of gatfruit seeds || Job || And who says guns don't grow on trees? || 4<br />
|-<br />
| necronomicon || Job || An unholy book capable of summoning a demonic familiar. || 6<br />
|-<br />
| Chameleon Kit || Armor || A backpack full of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! || 4<br />
|-<br />
| no-slip shoes || Armor || These protect you from slips while looking like normal sneakers. || 2<br />
|-<br />
| Thieving Gloves || Armor || Discretely steal from pockets and increase your thieving technique with these fancy new gloves, all while looking like normal gloves! || 4<br />
|-<br />
| web vest || Armor || A synthetic armor vest. This one has added webbing and ballistic plates. || 5<br />
|-<br />
| syndicate hardsuit bundle || Armor || The Syndicate's well known armored blood red hardsuit, capable of space walks and bullet resistant. || 8<br />
|-<br />
| blood-red magboots || Armor || A pair of magnetic boots that will keep you on the ground if the gravity fails or is sabotaged, giving you a mobility advantage. If activated with gravity they will protect from slips, but they will slow you down. || 2<br />
|-<br />
| syndicate EVA bundle || Armor || A simple EVA suit that offers no protection other than what's needed to survive in space. || 4<br />
|-<br />
| cybersun juggernaut suit || Armor || Hyper resilient armor made of materials tested in the Tau chromosphere facility. The only thing that's going to be slowing you down is this suit... and tasers. || 12<br />
|-<br />
| Cybersun pen || Misc || Cybersun's legal department pen. Smells vaguely of hard-light and war profiteering. || 4<br />
|-<br />
| decoy nuclear disk || Misc || A piece of plastic with a lenticular printing, made to look like a nuclear auth disk. || 1<br />
|-<br />
| Syndicate Smokes packet || Misc || Elite cigarettes for elite agents. Infused with medicine for when you need to do more than calm your nerves. || 2<br />
|-<br />
| soap || Misc || An untrustworthy bar of soap. Smells of fear. || 1<br />
|-<br />
| extra-bright lantern || Misc || Blinding. || 2<br />
|-<br />
| nocturine bottle || Misc || A chemical that makes it very hard for your target to stand up. || 5<br />
|-<br />
| syndicate segway || Misc || Be an enemy of the corporation, in style! || 5<br />
|-<br />
| cap gun || Pointless || Looks almost like the real thing! Ages 8 and up. || 4<br />
|-<br />
| syndicate rubber stamp || Pointless || RubberStampSyndicate || 2<br />
|-<br />
| Cat Ears || Pointless || UwU || 21<br />
|-<br />
| outlaw's hat || Pointless || A hat that makes you look like you carry a notched pistol, numbered one and nineteen more. || 1<br />
|-<br />
| syndicate pyjama duffel bag || Pointless || Contains 3 pairs of syndicate pyjamas and 3 plushies for the ultimate sleepover. || 4<br />
|-<br />
| clown costume duffel bag || Pointless || Contains a complete Clown outfit. Includes PDA and service radio. || 4<br />
|-<br />
| operative jumpsuit || Pointless || A suit given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1<br />
|-<br />
| operative jumpskirt || Pointless || A skirt given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1<br />
|-<br />
| syndie balloon || Pointless || Handed out to the bravest souls who survived the "atomic twister" ride at Syndieland. || 20<br />
|}</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Traitor_Uplink&diff=2794Traitor Uplink2022-10-21T20:10:08Z<p>Notafet: Fix heading</p>
<hr />
<div>A list of items that can be purchased by [[Antagonist|Antagonists]] using the Uplink found in their PDAs, or the Syndicate Uplink found in their bag.<br />
<br />
<!-- TODO: Put whether nukeops can buy them or not --><br />
<br />
<!-- This table is generated automatically. Your changes will be overwritten whenever it is updated. --><br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Category !! Description !! Cost (TC)<br />
|-<br />
| Viper || Weapons || A small, easily concealable, but somewhat underpowered gun. Use pistol magazines (.35 auto). || 6<br />
|-<br />
| Python || Weapons || A loud and deadly revolver. Uses .40 Magnum. || 8<br />
|-<br />
| Cobra || Weapons || A rugged, robust operator handgun with inbuilt silencer. Use pistol magazines (.25 caseless). || 8<br />
|-<br />
| Surplus Rifle || Weapons || A bolt action service rifle that has seen many wars. Not modern by any standard, hand loaded, and terrible recoil, but it is cheap. || 4<br />
|-<br />
| Energy Sword || Weapons || A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on. || 8<br />
|-<br />
| Energy Dagger || Weapons || A small energy blade conveniently disguised in the form of a pen. || 2<br />
|-<br />
| Fire Axe || Weapons || A classic-style weapon infused with advanced atmos technology to allow it to set targets on fire. || 10<br />
|-<br />
| explosive grenade || Explosives || Grenade that creates a small but devastating explosion. || 4<br />
|-<br />
| flashbang || Explosives || Eeeeeeeeeeeeeeeeeeeeee || 2<br />
|-<br />
| Syndicate minibomb || Explosives || A precision sabotage explosive for quickly destroying a machine, dead body, or whatever else needs to go. || 7<br />
|-<br />
| grenade penguin || Explosives || A small penguin with a grenade strapped around its neck. Harvested by the Syndicate from icy shit-hole planets. || 6<br />
|-<br />
| C4 || Explosives || C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, airlocks or sabotage equipment. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds. || 2<br />
|-<br />
| syndicate C-4 bundle || Explosives || Because sometimes quantity is quality. Contains 8 C-4 plastic explosives. || 12<br />
|-<br />
| pistol magazine (.35 auto) || Ammo || MagazinePistol || 2<br />
|-<br />
| pistol magazine (.25 caseless) || Ammo || MagazinePistolCaselessRifle || 2<br />
|-<br />
| speed loader (.40 magnum) || Ammo || SpeedLoaderMagnum || 2<br />
|-<br />
| box of .30 rifle magazines || Ammo || A box of cartridges for the surplus rifle. || 2<br />
|-<br />
| Holoparasite Kit || Utility || The pride and joy of Cybersun. Contains an injector that hosts a sentient metaphysical guardian made of hard light which resides in the user's body when not active. The guardian can punch rapidly and is immune to hazardous environments and bullets, but shares any damage it takes with the user. || 14<br />
|-<br />
| Syndicate Shoulder Holster || Utility || A deep shoulder holster capable of holding many types of ballistics. || 2<br />
|-<br />
| Emag || Utility || The business card of the syndicate, this sequencer is able to break open airlocks and tamper with a variety of station devices. Recharges automatically. || 8<br />
|-<br />
| Agent ID Card || Utility || A modified ID card that can copy accesses from other cards and change its name and job title at-will. || 3<br />
|-<br />
| Black Jetpack || Utility || A black jetpack. It allows you to fly around in space. Additional fuel not included. || 5<br />
|-<br />
| Reinforcement Teleporter || Utility || Teleport in an agent of extremely questionable quality. No off button, buy this if you're ready to party. They have a pistol with no reserve ammo, and a knife. That's it. || 25<br />
|-<br />
| Syndicate Overear-Headset || Utility || A headset that allows you to listen in on departmental channels, or contact other traitors. || 2<br />
|-<br />
| Hypopen || Utility || A chemical hypospray disguised as a pen, capable of instantly injecting up to 15u of reagents. Starts empty. || 4<br />
|-<br />
| Voice Mask || Utility || A gas mask that lets you adjust your voice to whoever you can think of. || 5<br />
|-<br />
| C-20r bundle || Bundles || Old faithful: The classic C-20r Submachine Gun, bundled with three magazines. || 25<br />
|-<br />
| Bulldog bundle || Bundles || Lean and mean: Contains the popular Bulldog Shotgun, a 12g beanbag drum and 2 12g buckshot drums. || 25<br />
|-<br />
| China-Lake bundle || Bundles || An old China-Lake grenade launcher bundled with 8 rounds of various destruction capability. || 30<br />
|-<br />
| L6 Saw bundle || Bundles || More dakka: The iconic L6 lightmachinegun, bundled with 2 box magazines. || 40<br />
|-<br />
| syndicate zombie bundle || Bundles || An all-in-one kit for unleashing the undead upon a station. || 40<br />
|-<br />
| CrateSyndicateSurplusBundle || Bundles || Contains 50 telecrystals worth of completely random Syndicate items. It can be useless junk or really good. || 20<br />
|-<br />
| CrateSyndicateSuperSurplusBundle || Bundles || Contains 125 telecrystals worth of completely random Syndicate items. || 40<br />
|-<br />
| suspicious toolbox || Tools || A full compliment of tools for the mechanically inclined traitor. Includes a pair of insulated combat gloves, syndicate gas mask and a shoulder holster. || 2<br />
|-<br />
| syndicate jaws of life || Tools || A combined prying and cutting tool. Useful for entering the station or its departments. || 2<br />
|-<br />
| syndicate surgical duffel bag || Tools || A large duffel bag containing a full suite of surgical tools. || 5<br />
|-<br />
| power sink || Tools || Drains immense amounts of electricity from the grid. || 5<br />
|-<br />
| dehydrated space carp || Tools || Looks like a plush toy carp, but just add water and it becomes a real-life space carp! || 3<br />
|-<br />
| packet of gatfruit seeds || Job || And who says guns don't grow on trees? || 4<br />
|-<br />
| necronomicon || Job || An unholy book capable of summoning a demonic familiar. || 6<br />
|-<br />
| Chameleon Kit || Armor || A backpack full of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! || 4<br />
|-<br />
| no-slip shoes || Armor || These protect you from slips while looking like normal sneakers. || 2<br />
|-<br />
| Thieving Gloves || Armor || Discretely steal from pockets and increase your thieving technique with these fancy new gloves, all while looking like normal gloves! || 4<br />
|-<br />
| web vest || Armor || A synthetic armor vest. This one has added webbing and ballistic plates. || 5<br />
|-<br />
| syndicate hardsuit bundle || Armor || The Syndicate's well known armored blood red hardsuit, capable of space walks and bullet resistant. || 8<br />
|-<br />
| blood-red magboots || Armor || A pair of magnetic boots that will keep you on the ground if the gravity fails or is sabotaged, giving you a mobility advantage. If activated with gravity they will protect from slips, but they will slow you down. || 2<br />
|-<br />
| syndicate EVA bundle || Armor || A simple EVA suit that offers no protection other than what's needed to survive in space. || 4<br />
|-<br />
| cybersun juggernaut suit || Armor || Hyper resilient armor made of materials tested in the Tau chromosphere facility. The only thing that's going to be slowing you down is this suit... and tasers. || 12<br />
|-<br />
| Cybersun pen || Misc || Cybersun's legal department pen. Smells vaguely of hard-light and war profiteering. || 4<br />
|-<br />
| decoy nuclear disk || Misc || A piece of plastic with a lenticular printing, made to look like a nuclear auth disk. || 1<br />
|-<br />
| Syndicate Smokes packet || Misc || Elite cigarettes for elite agents. Infused with medicine for when you need to do more than calm your nerves. || 2<br />
|-<br />
| soap || Misc || An untrustworthy bar of soap. Smells of fear. || 1<br />
|-<br />
| extra-bright lantern || Misc || Blinding. || 2<br />
|-<br />
| nocturine bottle || Misc || A chemical that makes it very hard for your target to stand up. || 5<br />
|-<br />
| syndicate segway || Misc || Be an enemy of the corporation, in style! || 5<br />
|-<br />
| cap gun || Pointless || Looks almost like the real thing! Ages 8 and up. || 4<br />
|-<br />
| syndicate rubber stamp || Pointless || RubberStampSyndicate || 2<br />
|-<br />
| Cat Ears || Pointless || UwU || 21<br />
|-<br />
| outlaw's hat || Pointless || A hat that makes you look like you carry a notched pistol, numbered one and nineteen more. || 1<br />
|-<br />
| syndicate pyjama duffel bag || Pointless || Contains 3 pairs of syndicate pyjamas and 3 plushies for the ultimate sleepover. || 4<br />
|-<br />
| clown costume duffel bag || Pointless || Contains a complete Clown outfit. Includes PDA and service radio. || 4<br />
|-<br />
| operative jumpsuit || Pointless || A suit given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1<br />
|-<br />
| operative jumpskirt || Pointless || A skirt given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1<br />
|-<br />
| syndie balloon || Pointless || Handed out to the bravest souls who survived the "atomic twister" ride at Syndieland. || 20<br />
|}</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Traitor_Uplink&diff=2793Traitor Uplink2022-10-21T20:08:57Z<p>Notafet: Automatically fill in descriptions</p>
<hr />
<div>A list of items that can be purchased by [[Antagonist|Antagonists]] using the Uplink found in their PDAs, or the Syndicate Uplink found in their bag.<br />
<br />
<!-- TODO: Put whether nukeops can buy them or not --><br />
<br />
<!-- This table is generated automatically. Your changes will be overwritten whenever it is updated. --><br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Description !! Cost (TC)<br />
|-<br />
| Viper || Weapons || A small, easily concealable, but somewhat underpowered gun. Use pistol magazines (.35 auto). || 6<br />
|-<br />
| Python || Weapons || A loud and deadly revolver. Uses .40 Magnum. || 8<br />
|-<br />
| Cobra || Weapons || A rugged, robust operator handgun with inbuilt silencer. Use pistol magazines (.25 caseless). || 8<br />
|-<br />
| Surplus Rifle || Weapons || A bolt action service rifle that has seen many wars. Not modern by any standard, hand loaded, and terrible recoil, but it is cheap. || 4<br />
|-<br />
| Energy Sword || Weapons || A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on. || 8<br />
|-<br />
| Energy Dagger || Weapons || A small energy blade conveniently disguised in the form of a pen. || 2<br />
|-<br />
| Fire Axe || Weapons || A classic-style weapon infused with advanced atmos technology to allow it to set targets on fire. || 10<br />
|-<br />
| explosive grenade || Explosives || Grenade that creates a small but devastating explosion. || 4<br />
|-<br />
| flashbang || Explosives || Eeeeeeeeeeeeeeeeeeeeee || 2<br />
|-<br />
| Syndicate minibomb || Explosives || A precision sabotage explosive for quickly destroying a machine, dead body, or whatever else needs to go. || 7<br />
|-<br />
| grenade penguin || Explosives || A small penguin with a grenade strapped around its neck. Harvested by the Syndicate from icy shit-hole planets. || 6<br />
|-<br />
| C4 || Explosives || C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, airlocks or sabotage equipment. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds. || 2<br />
|-<br />
| syndicate C-4 bundle || Explosives || Because sometimes quantity is quality. Contains 8 C-4 plastic explosives. || 12<br />
|-<br />
| pistol magazine (.35 auto) || Ammo || MagazinePistol || 2<br />
|-<br />
| pistol magazine (.25 caseless) || Ammo || MagazinePistolCaselessRifle || 2<br />
|-<br />
| speed loader (.40 magnum) || Ammo || SpeedLoaderMagnum || 2<br />
|-<br />
| box of .30 rifle magazines || Ammo || A box of cartridges for the surplus rifle. || 2<br />
|-<br />
| Holoparasite Kit || Utility || The pride and joy of Cybersun. Contains an injector that hosts a sentient metaphysical guardian made of hard light which resides in the user's body when not active. The guardian can punch rapidly and is immune to hazardous environments and bullets, but shares any damage it takes with the user. || 14<br />
|-<br />
| Syndicate Shoulder Holster || Utility || A deep shoulder holster capable of holding many types of ballistics. || 2<br />
|-<br />
| Emag || Utility || The business card of the syndicate, this sequencer is able to break open airlocks and tamper with a variety of station devices. Recharges automatically. || 8<br />
|-<br />
| Agent ID Card || Utility || A modified ID card that can copy accesses from other cards and change its name and job title at-will. || 3<br />
|-<br />
| Black Jetpack || Utility || A black jetpack. It allows you to fly around in space. Additional fuel not included. || 5<br />
|-<br />
| Reinforcement Teleporter || Utility || Teleport in an agent of extremely questionable quality. No off button, buy this if you're ready to party. They have a pistol with no reserve ammo, and a knife. That's it. || 25<br />
|-<br />
| Syndicate Overear-Headset || Utility || A headset that allows you to listen in on departmental channels, or contact other traitors. || 2<br />
|-<br />
| Hypopen || Utility || A chemical hypospray disguised as a pen, capable of instantly injecting up to 15u of reagents. Starts empty. || 4<br />
|-<br />
| Voice Mask || Utility || A gas mask that lets you adjust your voice to whoever you can think of. || 5<br />
|-<br />
| C-20r bundle || Bundles || Old faithful: The classic C-20r Submachine Gun, bundled with three magazines. || 25<br />
|-<br />
| Bulldog bundle || Bundles || Lean and mean: Contains the popular Bulldog Shotgun, a 12g beanbag drum and 2 12g buckshot drums. || 25<br />
|-<br />
| China-Lake bundle || Bundles || An old China-Lake grenade launcher bundled with 8 rounds of various destruction capability. || 30<br />
|-<br />
| L6 Saw bundle || Bundles || More dakka: The iconic L6 lightmachinegun, bundled with 2 box magazines. || 40<br />
|-<br />
| syndicate zombie bundle || Bundles || An all-in-one kit for unleashing the undead upon a station. || 40<br />
|-<br />
| CrateSyndicateSurplusBundle || Bundles || Contains 50 telecrystals worth of completely random Syndicate items. It can be useless junk or really good. || 20<br />
|-<br />
| CrateSyndicateSuperSurplusBundle || Bundles || Contains 125 telecrystals worth of completely random Syndicate items. || 40<br />
|-<br />
| suspicious toolbox || Tools || A full compliment of tools for the mechanically inclined traitor. Includes a pair of insulated combat gloves, syndicate gas mask and a shoulder holster. || 2<br />
|-<br />
| syndicate jaws of life || Tools || A combined prying and cutting tool. Useful for entering the station or its departments. || 2<br />
|-<br />
| syndicate surgical duffel bag || Tools || A large duffel bag containing a full suite of surgical tools. || 5<br />
|-<br />
| power sink || Tools || Drains immense amounts of electricity from the grid. || 5<br />
|-<br />
| dehydrated space carp || Tools || Looks like a plush toy carp, but just add water and it becomes a real-life space carp! || 3<br />
|-<br />
| packet of gatfruit seeds || Job || And who says guns don't grow on trees? || 4<br />
|-<br />
| necronomicon || Job || An unholy book capable of summoning a demonic familiar. || 6<br />
|-<br />
| Chameleon Kit || Armor || A backpack full of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! || 4<br />
|-<br />
| no-slip shoes || Armor || These protect you from slips while looking like normal sneakers. || 2<br />
|-<br />
| Thieving Gloves || Armor || Discretely steal from pockets and increase your thieving technique with these fancy new gloves, all while looking like normal gloves! || 4<br />
|-<br />
| web vest || Armor || A synthetic armor vest. This one has added webbing and ballistic plates. || 5<br />
|-<br />
| syndicate hardsuit bundle || Armor || The Syndicate's well known armored blood red hardsuit, capable of space walks and bullet resistant. || 8<br />
|-<br />
| blood-red magboots || Armor || A pair of magnetic boots that will keep you on the ground if the gravity fails or is sabotaged, giving you a mobility advantage. If activated with gravity they will protect from slips, but they will slow you down. || 2<br />
|-<br />
| syndicate EVA bundle || Armor || A simple EVA suit that offers no protection other than what's needed to survive in space. || 4<br />
|-<br />
| cybersun juggernaut suit || Armor || Hyper resilient armor made of materials tested in the Tau chromosphere facility. The only thing that's going to be slowing you down is this suit... and tasers. || 12<br />
|-<br />
| Cybersun pen || Misc || Cybersun's legal department pen. Smells vaguely of hard-light and war profiteering. || 4<br />
|-<br />
| decoy nuclear disk || Misc || A piece of plastic with a lenticular printing, made to look like a nuclear auth disk. || 1<br />
|-<br />
| Syndicate Smokes packet || Misc || Elite cigarettes for elite agents. Infused with medicine for when you need to do more than calm your nerves. || 2<br />
|-<br />
| soap || Misc || An untrustworthy bar of soap. Smells of fear. || 1<br />
|-<br />
| extra-bright lantern || Misc || Blinding. || 2<br />
|-<br />
| nocturine bottle || Misc || A chemical that makes it very hard for your target to stand up. || 5<br />
|-<br />
| syndicate segway || Misc || Be an enemy of the corporation, in style! || 5<br />
|-<br />
| cap gun || Pointless || Looks almost like the real thing! Ages 8 and up. || 4<br />
|-<br />
| syndicate rubber stamp || Pointless || RubberStampSyndicate || 2<br />
|-<br />
| Cat Ears || Pointless || UwU || 21<br />
|-<br />
| outlaw's hat || Pointless || A hat that makes you look like you carry a notched pistol, numbered one and nineteen more. || 1<br />
|-<br />
| syndicate pyjama duffel bag || Pointless || Contains 3 pairs of syndicate pyjamas and 3 plushies for the ultimate sleepover. || 4<br />
|-<br />
| clown costume duffel bag || Pointless || Contains a complete Clown outfit. Includes PDA and service radio. || 4<br />
|-<br />
| operative jumpsuit || Pointless || A suit given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1<br />
|-<br />
| operative jumpskirt || Pointless || A skirt given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1<br />
|-<br />
| syndie balloon || Pointless || Handed out to the bravest souls who survived the "atomic twister" ride at Syndieland. || 20<br />
|}</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Traitor_Uplink&diff=2792Traitor Uplink2022-10-21T20:00:24Z<p>Notafet: Automatically update uplink items</p>
<hr />
<div>A list of items that can be purchased by [[Antagonist|Antagonists]] using the Uplink found in their PDAs, or the Syndicate Uplink found in their bag.<br />
<br />
<!-- TODO: Put whether nukeops can buy them or not --><br />
<br />
<!-- This table is generated automatically. Your changes will be overwritten whenever it is updated. --><br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Description !! Cost (TC)<br />
|-<br />
| Viper || Weapons || A small, easily concealable, but somewhat underpowered gun. Use pistol magazines (.35 auto). || 6<br />
|-<br />
| Python || Weapons || A loud and deadly revolver. Uses .40 Magnum. || 8<br />
|-<br />
| Cobra || Weapons || A rugged, robust operator handgun with inbuilt silencer. Use pistol magazines (.25 caseless). || 8<br />
|-<br />
| Surplus Rifle || Weapons || A bolt action service rifle that has seen many wars. Not modern by any standard, hand loaded, and terrible recoil, but it is cheap. || 4<br />
|-<br />
| Energy Sword || Weapons || A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on. || 8<br />
|-<br />
| Energy Dagger || Weapons || A small energy blade conveniently disguised in the form of a pen. || 2<br />
|-<br />
| Fire Axe || Weapons || A classic-style weapon infused with advanced atmos technology to allow it to set targets on fire. || 10<br />
|-<br />
| explosive grenade || Explosives || || 4<br />
|-<br />
| flashbang || Explosives || || 2<br />
|-<br />
| Syndicate minibomb || Explosives || || 7<br />
|-<br />
| grenade penguin || Explosives || || 6<br />
|-<br />
| C4 || Explosives || C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, airlocks or sabotage equipment. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.<br />
|| 2<br />
|-<br />
| syndicate C-4 bundle || Explosives || Because sometimes quantity is quality. Contains 8 C-4 plastic explosives. || 12<br />
|-<br />
| pistol magazine (.35 auto) || Ammo || || 2<br />
|-<br />
| pistol magazine (.25 caseless) || Ammo || || 2<br />
|-<br />
| speed loader (.40 magnum) || Ammo || || 2<br />
|-<br />
| box of .30 rifle magazines || Ammo || A box of cartridges for the surplus rifle. || 2<br />
|-<br />
| Holoparasite Kit || Utility || The pride and joy of Cybersun. Contains an injector that hosts a sentient metaphysical guardian made of hard light which resides in the user's body when not active. The guardian can punch rapidly and is immune to hazardous environments and bullets, but shares any damage it takes with the user. || 14<br />
|-<br />
| Syndicate Shoulder Holster || Utility || A deep shoulder holster capable of holding many types of ballistics. || 2<br />
|-<br />
| Emag || Utility || The business card of the syndicate, this sequencer is able to break open airlocks and tamper with a variety of station devices. Recharges automatically. || 8<br />
|-<br />
| Agent ID Card || Utility || A modified ID card that can copy accesses from other cards and change its name and job title at-will. || 3<br />
|-<br />
| Black Jetpack || Utility || A black jetpack. It allows you to fly around in space. Additional fuel not included. || 5<br />
|-<br />
| Reinforcement Teleporter || Utility || Teleport in an agent of extremely questionable quality. No off button, buy this if you're ready to party. They have a pistol with no reserve ammo, and a knife. That's it. || 25<br />
|-<br />
| Syndicate Overear-Headset || Utility || A headset that allows you to listen in on departmental channels, or contact other traitors. || 2<br />
|-<br />
| Hypopen || Utility || A chemical hypospray disguised as a pen, capable of instantly injecting up to 15u of reagents. Starts empty. || 4<br />
|-<br />
| Voice Mask || Utility || A gas mask that lets you adjust your voice to whoever you can think of. || 5<br />
|-<br />
| C-20r bundle || Bundles || || 25<br />
|-<br />
| Bulldog bundle || Bundles || || 25<br />
|-<br />
| China-Lake bundle || Bundles || || 30<br />
|-<br />
| L6 Saw bundle || Bundles || || 40<br />
|-<br />
| syndicate zombie bundle || Bundles || || 40<br />
|-<br />
| CrateSyndicateSurplusBundle || Bundles || Contains 50 telecrystals worth of completely random Syndicate items. It can be useless junk or really good. || 20<br />
|-<br />
| CrateSyndicateSuperSurplusBundle || Bundles || Contains 125 telecrystals worth of completely random Syndicate items. || 40<br />
|-<br />
| suspicious toolbox || Tools || A full compliment of tools for the mechanically inclined traitor. Includes a pair of insulated combat gloves, syndicate gas mask and a shoulder holster. || 2<br />
|-<br />
| syndicate jaws of life || Tools || A combined prying and cutting tool. Useful for entering the station or its departments. || 2<br />
|-<br />
| syndicate surgical duffel bag || Tools || || 5<br />
|-<br />
| power sink || Tools || || 5<br />
|-<br />
| dehydrated space carp || Tools || || 3<br />
|-<br />
| packet of gatfruit seeds || Job || And who says guns don't grow on trees? || 4<br />
|-<br />
| necronomicon || Job || An unholy book capable of summoning a demonic familiar. || 6<br />
|-<br />
| Chameleon Kit || Armor || A backpack full of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! || 4<br />
|-<br />
| no-slip shoes || Armor || These protect you from slips while looking like normal sneakers. || 2<br />
|-<br />
| Thieving Gloves || Armor || Discretely steal from pockets and increase your thieving technique with these fancy new gloves, all while looking like normal gloves! || 4<br />
|-<br />
| web vest || Armor || || 5<br />
|-<br />
| syndicate hardsuit bundle || Armor || The Syndicate's well known armored blood red hardsuit, capable of space walks and bullet resistant. || 8<br />
|-<br />
| blood-red magboots || Armor || A pair of magnetic boots that will keep you on the ground if the gravity fails or is sabotaged, giving you a mobility advantage. If activated with gravity they will protect from slips, but they will slow you down. || 2<br />
|-<br />
| syndicate EVA bundle || Armor || A simple EVA suit that offers no protection other than what's needed to survive in space. || 4<br />
|-<br />
| cybersun juggernaut suit || Armor || Hyper resilient armor made of materials tested in the Tau chromosphere facility. The only thing that's going to be slowing you down is this suit... and tasers. || 12<br />
|-<br />
| Cybersun pen || Misc || Cybersun's legal department pen. Smells vaguely of hard-light and war profiteering. || 4<br />
|-<br />
| decoy nuclear disk || Misc || A piece of plastic with a lenticular printing, made to look like a nuclear auth disk. || 1<br />
|-<br />
| Syndicate Smokes packet || Misc || || 2<br />
|-<br />
| soap || Misc || || 1<br />
|-<br />
| extra-bright lantern || Misc || || 2<br />
|-<br />
| nocturine bottle || Misc || A chemical that makes it very hard for your target to stand up. || 5<br />
|-<br />
| syndicate segway || Misc || Be an enemy of the corporation, in style! || 5<br />
|-<br />
| cap gun || Pointless || || 4<br />
|-<br />
| syndicate rubber stamp || Pointless || || 2<br />
|-<br />
| Cat Ears || Pointless || UwU || 21<br />
|-<br />
| outlaw's hat || Pointless || || 1<br />
|-<br />
| syndicate pyjama duffel bag || Pointless || || 4<br />
|-<br />
| clown costume duffel bag || Pointless || Contains a complete Clown outfit. Includes PDA and service radio. || 4<br />
|-<br />
| operative jumpsuit || Pointless || A suit given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1<br />
|-<br />
| operative jumpskirt || Pointless || A skirt given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1<br />
|-<br />
| syndie balloon || Pointless || || 20<br />
|}</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Pipes_and_vents&diff=2782Pipes and vents2022-10-08T17:32:01Z<p>Notafet: Add pneumatic valves</p>
<hr />
<div>WIP<br />
<br />
<br />
==General Information==<br />
All gases can flow through the various pipes found in the game. Gas will always attempt to flow from higher pressure to lower pressure. If a gas is not in a pipe, canister, or tank, it will be in the atmosphere and will interact with other objects.<br />
<br />
Gas will always try to even out the pressure. For example, if a empty canister is connected to a pipe pressurized at 4500kpa, the canister will also only be pressurized to 4500kpa. If a canister pressurized at 9000kpa is connected to the same pipe, gas will flow out of the canister until a even pressure is acquired.<br />
<br />
If pressurized pipes get unwrenched they will dump all of their contents into the surrounding atmosphere and will, depending on the pressure level, violently blow the wrench user away. You will know if you are unwrenching a pressurized pipe if you get the message stating "A gush of air blows in your face... Maybe you should reconsider?" It is good practice to always use your gas analyzer on every pipe before unwrenching to ensure it is depressurized.<br />
<br />
All pipes can be unwrenched to disconnect them from others. By using a welder on a unwrenched pipe segment you can deconstruct it into steel.<br />
<br />
A broken or unconnected segment of pipe WILL NOT allow gas to pass through. Do not worry about all your gas escaping out of a broken or unconnected pipe segment.<br />
<br />
Most pumps, mixers, and filters do not require power to function. Only air vents and scrubbers require power. You can shift-click on a segment to examine it to see if it is powered.<br />
<br />
==Pipes==<br />
<br />
<br />
Allows gas to flow freely. Comes in four shapes. Straight, Elbow, 3-way-juntion, 4-way-junction.<br />
{| class="wikitable"<br />
|-<br />
! Image !! Name !! Description<br />
|-<br />
| [[File:Pipe straight.png]] || gas pipe straight || A straight segment of pipe.<br />
|-<br />
| [[File:Pipe elbow.png]] || gas pipe bend || A elbow segment of pipe.<br />
|-<br />
| [[File:Pipe 3 way.png]] || gas pipe T junction || A three way junction segment of pipe.<br />
|-<br />
| [[File:Pipe 4 way.png]] || gas pipe fourway || A four way junction segment of pipe.<br />
|}<br />
<!-- add exotic box --><br />
<br />
==Pumps==<br />
Pumps gas to the other side based on the set pressure. Blocks gas from passing through if toggled off. <br />
Comes in two varities:<br />
<br />
[[File:Gas pump.png]]<br />
<br />
[[File:Gas pump interface.png]]<br />
<br />
Standard gas pump. Pumps gas along based on internal and external pressure. Has a maximum throughput of 4.5 Mpa.<br />
Mostly used to act as a valve to allow/disallow gas to flow from one pipe to another. Works very well in high pressure pipes but looses effectiveness when the pressure is lower. Regular gas pumps are more effective in lower pressure systems but will lose efficiency as the volume of gas rises.<br />
<br />
At lower pressures a gas pump is generally a better option at moving gas.<br />
<br />
<br />
[[File:Volumetric gas pump.png]]<br />
<br />
[[File:Volumetric gas pump interface.png]]<br />
<br />
Volumetric pump.<br />
Pumps gas along based of internal and external mole amount. Has a maximum throughput of 200 L/s.<br />
Acts exactly like a gas pump but works off of mole amount instead of pressure. can move about twice as much gas compared to a regular gas pump if conditions are right.<br />
<br />
For extremely high pressure pipes a volumetric pump is generally a better option at moving gas. <br />
<br />
In certain cases volumetric pumps are also better if you are using huge quantities of gas.<br />
<br />
==Manual Valves==<br />
Acts like a switch that either allows gas to flow through, or prevents it from flowing through. Can be toggled on and off. <br />
<br />
<br />
{| class="wikitable"<br />
|-<br />
! Image !! Name !! Description<br />
|-<br />
| [[File:Manual valve open.png]] || Manual valve open || A green light is open.<br />
|-<br />
| [[File:Manual valve closed.png]] || Manual valve closed || A red light is closed.<br />
|}<br />
<!-- add exotic box --><br />
<br />
==Gas Mixer==<br />
<br />
[[File:Gas Mixer.png]]<br />
<br />
[[File:Gas mixer interface.png]]<br />
<br />
A gas mixer is a fancy version of the gas pump. It allows you to combine the gas flow of two different pipes and mix them into a single pipe. The gas mixer will combine the contents of two different pipes and will give you the option of setting the percentage of throughput you want on each of the input pipes. The primary port will be parallel with the output while the side port will be perpendicular.<br />
<br />
Gas mixers are essential for distro as the station's atmosphere is 20% oxygen and 80% nitrogen.<br />
Gas mixers are also used for the combination of two different gases to create a new gas such as a common burn-mix.<br />
<br />
If the gas mixer is toggled off then it will not allow any gas to flow through. <br />
<br />
If both inputs are set to receive gas then both inputs must have gas flowing through them for the pump to work. For example, if the mixer is set to mix gas at a 80 to 20 ratio and the input pipe at 20% has no gas then the mixer will not allow the input pipe with 80% gas to flow through and vice versa.<br />
<br />
==Gas Filter==<br />
<br />
[[File:Gas Filter.png]]<br />
<br />
[[File:Gas filter interface.png]]<br />
<br />
Gas filters are another special type of gas pump. Gas filters are primarily used to extract a specific individual type gas from a pipe. They function similarly to the gas mixer, except they have one inlet port and two output ports. When gas flows through a mixer the selected gas to be filtered out will exit the perpendicular outlet port while all other gases will continue to flow down the parallel outlet port. If you wish to filter out more than one gas you will need to set up gas filters in series for each specific gas.<br />
<br />
Gas filters are used to extract each individual gas from the waste loop. This ensures that only one type of gas is present in each specific gas holding tank. Gas filters are essential when you are trying to target and isolate a specific gas.<br />
<br />
Gas filters do not require both outputs to be connected to function if there is no gas selected to filter or the filtered gas is not present. In this case the filter will act as a simple straight pipe segment. However, The filter will not allow gas to flow if the selected gas is present and there is no pipe connected to the perpendicular filter port.<br />
<br />
==Vents==<br />
[[File:Gas vent.png]]<br />
<br />
Gas vents come in three varieties: Standard, Dual-port, and Passive.<br />
<br />
All gas vents are solely used to move gas from pipes into the surrounding atmosphere.<br />
Gas vents are commonly used in conjunction with the distro loop to distribute breathable air to the station. Gas vents and the distro system are responsible for replenishing the atmosphere on the station.<br />
<br />
A standard air vent will only allow a maximum pressure of 101.3 kPa to flow. If the external pressure is higher than the limit, no gas will flow out of the vent. Requires power to function.<br />
<br />
A dual-port air vent is exactly like a standard air vent but it has two inlet connection ports.<br />
<br />
A passive air vent does not require power and will allow any pressure to flow in '''both''' directions depending on the internal and external pressures. If the internal, or pipe pressure, is higher than the external, or outside atmosphere, Gas will flow out. The opposite is true if the external pressure is higher than the internal pressure. Passive air vents are mostly used in the mix tank and [[Supermatter]] chamber where very high pressures are needed.<br />
<br />
==Air Scrubber==<br />
<br />
[[File:Air Scubber.png]]<br />
<br />
Air scrubbers slowly suck gas out of the surrounding atmosphere and can be found spread around the station. Mostly used in the waste loop, air scrubbers will syphon gas out of the atmosphere and shunt it along the waste loop where the gas will then be recycled and filtered into the gas holding chambers. <br />
<br />
Air scrubbers must be powered and connected to an outlet port in order to function. A properly functioning air scrubber will be glowing blue.<br />
<br />
==Air Injector==<br />
[[File:Air injector.png]]<br />
<br />
Air injectors have one purpose. They simply exist to only allow gas to flow from a pressurized pipe into the surrounding atmosphere. This handy little tool are useful when you want to inject a gas into an area but not allow any backflow. usually used with a filter/injector combination to single out a specific gas and pump it into a holding chamber.<br />
<br />
Air injectors have a maximum output pressure of 9000 kPa.<br />
<br />
==Pneumatic Valve==<br />
[[File:Pneumatic valve.png]] Pneumatic valves have three ports: control, inlet, and outlet. Like manual valves, pneumatic valves permit bidirectional flow between the inlet and outlet, but only if the pressure at the control port is high enough.<br />
<br />
To turn a pneumatic valve on, the control pressure must be at least 1 atm higher than the lowest pressure connected to the pneumatic valve, i.e. the lesser of the inlet and outlet pressures. The direction of flow between the inlet and outlet is from higher to lower pressure.<br />
<br />
The flow rate limit of the pneumatic value is linear (proportional to control pressure) in a small region above the on threshold. It then saturates at 200 L/sec.<br />
<br />
===Design Examples===<br />
'''Pressure Relief Valve'''<br />
<br />
[[File:Pressure relief system.png]]<br />
<br />
This pressure relief system drains the air inside to space if the pressure exceeds 1 atm, which can be used to guard against accidental station overpressure events. A passive vent inside (1) is connected to the control and the inlet. Another passive vent in space (2) is connected to the outlet. Since the outlet pressure is 0 kPa, then the pneumatic valve will only be on if the inside pressure exceeds 1 atm. When that happens, air from inside is transferred into space until the inside pressure is equal to 1 atm.<br />
<br />
===Turning Completeness===<br />
Pneumatic valves make [https://github.com/space-wizards/space-station-14/pull/10520 atmos turing-complete].<br />
<br />
==Connecter Port==<br />
[[File:Connecter port.png]]<br />
<br />
Connecter ports are solely used to transfer gas from a pipe into a canister and vice versa. Wrench a canister on top of a connecter port to connect them. A connected canister will allow gas to flow until the pressure evens out.<br />
<br />
==Canisters==<br />
<br />
[[File:Canister.png]]<br />
<br />
[[File:Canister interface.png]]<br />
<br />
Canisters are used to hold and transport gas. Drag a canister over to a connecter port and use a wrench to connect it. If the connecter port's internal pressure is higher than the canister pressure, gas will flow into the canister until the pressure evens out. <br />
<br />
If the canister has a higher pressure gas will flow out until the pressure difference is even. Canisters can release gas in different ways depending on the situation. Gas will only flow out if the release valve is toggled open. If the release valve pressure is lower than the external pressure, no gas will flow out. <br />
* If the canister is wrenched to a connector port, gas will flow into the connector port. <br />
*If a oxygen tank is inserted into a canister, gas will flow into the oxygen tank. <br />
*If the canister is not connected to anything, gas will flow out into the surrounding atmosphere.<br />
<br />
==Gas Miner==<br />
<br />
[[File:Gas miner.png]]<br />
<br />
Gas miners create new gas from nothing and are currently used to make sure the station has an infinite amount of a specific gas. Gas Miners come in different types and create different types of gas. A oxygen miner will create oxygen gas while a plasma miner will create plasma gas. Gas Miners can be found in Atmospherics inside each gas holding chamber.</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Pressure_relief_system.png&diff=2781File:Pressure relief system.png2022-10-08T17:30:08Z<p>Notafet: Notafet uploaded a new version of File:Pressure relief system.png</p>
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<div>Pressure relief system</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Pressure_relief_system.png&diff=2780File:Pressure relief system.png2022-10-08T17:24:34Z<p>Notafet: </p>
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<div>Pressure relief system</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Pneumatic_valve.png&diff=2779File:Pneumatic valve.png2022-10-08T17:02:05Z<p>Notafet: </p>
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<div>Pneumatic valve</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:NSSPillar.png&diff=2717File:NSSPillar.png2022-09-26T01:27:46Z<p>Notafet: Notafet uploaded a new version of File:NSSPillar.png</p>
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<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Power&diff=2716Power2022-09-20T18:56:11Z<p>Notafet: Fix misleading information about the AME</p>
<hr />
<div>== Power ==<br />
<br />
Engineering generates power, which is essential for keeping a well-functioning space station from descending into darkness. Most computers, machines, lighting fixtures, and more require power to operate.<br />
<br />
== Supply and Demand ==<br />
<br />
Running an efficient power operation is about delicately balancing the supply of power from generators with demand from station equipment. Thanks to cutting-edge energy storage technology (SMES, and batteries in substations and APCs) aboard NanoTransen stations, generators do not have to always match instantaneous station demand; it is enough to generate enough power to meet the average station demand.<br />
<br />
[[File:Power Monitoring Console.png|thumb|Use the Power Monitoring Console to determine the station's power demand]]<br />
<br />
Use the Power Monitoring Console to determine the station's power demand. In a well-functioning station, SMES balance the instantaneous demand with supply. Don't let them run out!<br />
<br />
If long term demand exceeds supply, you will have angry station inhabitants complaining about lack of power. When supply exceeds demand, the extra power is used to charge energy storage devices. When all energy storage devices are full, the excess power is safely dissipated into space.<br />
<br />
It is better to be in a long-term energy surplus than an energy deficit. On the other hand, if your station is powered by non-renewable sources like the Anti-Matter Engine (AME), generating much more power than you need wastes fuel and contributes to space warming, not to mention, wastes cargo's money <s>which they would have wasted on a lasers crate anyway</s>.<br />
<br />
== The Power Hierarchy ==<br />
<br />
Power transmission in SS14 comes in three different flavors, high voltage (HV) cables (orange), medium voltage (MV) cables (yellow) and low voltage (LV) cables (green).<br />
<br />
[[File:Minimal power example.png|thumb|Example of a station power network. The generator feeds a SMES through a cable terminal, which in turn supplies a substation, which in turn supplies an APC, which powers critical station equipment]]<br />
<br />
[[File:SS14 PowerHD.png|thumb|A screenshot showing an example of a power network. Solar panels produce HV power, which is then buffered with a SMES and redistributed.]]<br />
<br />
Power flows from generators and power storage via HV cables to substations around the station. From substations, MV cables going out transmit power from the substation and connected grid to area power controllers (APCs) where LV cables take the power the rest of the way to consumers (3-4 tile radius from the APC to devices in the area). '''A cable must be placed under generators, storage, substations and APCs for them to function'''.<br />
<br />
=== Separating your Grid ===<br />
One device not mentioned so far is the cable terminal. In order to separate part of your power network you will need to use a cable terminal, with a HV cable on the terminal box side and the wire side facing towards a SMES. When a HV cable is then placed under the SMES this creates two distinct HV cable networks; the side with your generation on which ends at the cable terminal, and the storage / supply side which starts at the SMES and goes out to substations.<br />
<br />
Currently if you place a substation on the generation side of your SMES it will drain into said SMES as a supplier. This is important as in this scenario if there isn't enough generation, the substation will drain to empty causing a blackout in its connected APCs while everything on the SMES side will remain powered.<br />
<br />
== Generation ==<br />
All power on the station comes from either a generator or an energy storage device. In this section we will discuss generators, and in brief, engines. All engines are generators but not all generators are engines. <br />
<br />
=== The Antimatter Engine ===<br />
The Antimatter Engine (AME) is the main source of power for most stations. Engineering is responsible for setting up the AME at round start.<br />
<br />
==== Setup ====<br />
# Grab AME parts from a '''Packaged antimatter reactor''' crate and place one on each floor tile you want a piece of the reactor. The minimum is a 3×3 square, which gives one core. [[File:AME_setup_example1.png|thumb|none|3×3, 1-core AME]]<br />
# With a multitool in hand, click the AME parts on the floor to build a piece of the reactor. If you mess up, you can deconstruct a built reactor with a lit welder.<br />
# Open the ''antimatter control unit crate'' to obtain an '''AME Controller'''. Place it next to the reactor you just built and wrench it down. The HV cable underneath the controller will carry power produced from the AME. '''Make sure the controller is on HV wire'''.<br />
# Open the ''antimatter containment jar crate'' to obtain ''antimatter containment jars''. This is the fuel for the AME. With it in hand, click on the controller to place it in the AME. Change the ''Injection Amount'' to the desired level (see table below) and click ''Toggle Injection'' to turn the AME on. [[File:AME_completed_example1.png|thumb|none|Finished AME]]<br />
<br />
{{Important<br />
|Title=Warning<br />
|Note=Do not set injection greater than (2× the number of cores). Doing so will cause reactor instability, which will destroy the reactor.<br />
|Image=engineer.png<br />
|Color=#eb9b34<br />
}}<br />
<br />
{| class="wikitable"<br />
|+ AME Power Output<br />
|-<br />
! Injection Amount !! Minimum Core Count !! Power Output (kW)<br />
|-<br />
| 2 || 1 || 20<br />
|-<br />
| 4 || 2 || 80<br />
|-<br />
| 6 || 3 || 180<br />
|-<br />
| 8 || 4 || 320<br />
|}<br />
<br />
==== Maintenance ====<br />
The AME will stop generating power when its fuel has been used up. It is wise to periodically check on the AME to make sure it is not out of fuel. If the fuel runs out, you must refuel it:<br />
<br />
# Make sure injection is off.<br />
# Eject the existing fuel jar from the AME.<br />
# Place a new fuel jar into the AME.<br />
# Turn the AME back on.<br />
<br />
It is also wise to periodically check on the AME, since it is a prime target for [[Traitor|sabatoge]].<br />
<br />
=== Solar Power ===<br />
Solar power is a passive means of generating power. A solar array is made up of a number of solar panels, a single solar tracker device and a solar control computer (console) nearby to properly control and manage the panels.<br />
<br />
Most if not all solar arrays start off not connected to the station, and need to be connected via HV cables underneath each panel and connected back to the station. Once connected, use the solar control computer to change the angle and speed of tracking for the panels as shown below:<br />
<br />
[[File:Solar 1.PNG|400px]] [[File:Solar 2.PNG|400px]]<br />
<br />
Notice the graph on the right has a T shaped white line and a yellow / golden line. The aim is to alter the panel angle (white T line) to match the sun angle (yellow line). Some experimentation might be needed to setup the angular velocity correctly so that the lines stay in sync and generate maximum wattage.<br />
<br />
A typical panel near max output will produce 1500W (1.5kW). This would be enough to power roughly 1 machine and 1 computer (this figure may change as balance changes are made).<br />
<br />
=== Small Portable Generators ===<br />
The simplest and most basic of all generators on this list is the standard portable generator. This generator when wrenched down on to a tile above a HV cable will produce 3000W (3kW) of electricity to the grid. Currently they do not consume any fuel but in future they consume plasma sheets or gas (likely).<br />
<br />
Due to their size these generators are ideal for small shuttles and ships.<br />
<br />
=== Gravitational Singularity Engine ===<br />
The singularity is one of the most well known and potentially dangerous forms of generating power in SS14. It uses a particle accelerator to fire high energy particles at a singularity generator to spawn a singularity. The singularity then pulses radiation which is absorbed by radiation collectors around it's perimeter.<br />
<br />
The singularity must be kept inside a containment field setup with emitters, otherwise if not contained the singularity will consume matter like a black hole and grow to a massive state. If starved of particles or matter, the singularity will slowly shrink until it collapses so once the singularity is of the correct size, it's wise to turn down the particle accelerator to a lower power setting to prevent it growing out of hand.<br />
<br />
The largest size singularity before you risk it breaking loose can generate between 1.4 and 1.6 MW with 24 radiation collectors. This value is very likely to change and will even change depending on the layout of your engine (radiation falls off over distance so closer collectors will net more power). In future, radiation collectors will also require plasma tanks to function and will run out over time.<br />
<br />
<!-- === Supermatter (SM) Engine ===<br />
To be added. --><br />
<br />
[[Category:Guides]]</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Traitor_Uplink&diff=2713Traitor Uplink2022-09-18T21:08:51Z<p>Notafet: Remove unnecessary title header</p>
<hr />
<div>A list of items that can be purchased by [[Antagonist|Antagonists]] using the Uplink found in their PDAs, or the Syndicate Uplink found in their bag.<br />
<br />
{| class="wikitable sortable"<br />
|+ Uplink Items<br />
|-<br />
! Name !! Category !! Description !! Cost (TC)<br />
|-<br />
| Viper || Weapons || A small, easily concealable, but somewhat underpowered gun. Use pistol magazines (.35 auto). || 6<br />
|-<br />
| Python || Weapons || A loud and deadly revolver. Uses .40 Magnum. || 8<br />
|-<br />
| Cobra || Weapons || A rugged, robust operator handgun with inbuilt silencer. Use pistol magazines (.25 caseless). || 8<br />
|-<br />
| Surplus Rifle || Weapons || A bolt action service rifle that has seen many wars. Not modern by any standard, hand loaded, and terrible recoil, but it is cheap. || 4<br />
|-<br />
| Energy Sword || Weapons || A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on. || 8<br />
|-<br />
| Energy Dagger || Weapons || A small energy blade conveniently disguised in the form of a pen. || 2<br />
|-<br />
| Fire Axe || Weapons || A classic-style weapon infused with advanced atmos technology to allow it to set targets on fire. || 10<br />
|-<br />
| ExGrenade || Explosives || || 4<br />
|-<br />
| GrenadeFlashBang || Explosives || || 2<br />
|-<br />
| SyndieMiniBomb || Explosives || || 7<br />
|-<br />
| MobGrenadePenguin || Explosives || || 6<br />
|-<br />
| C4 || Explosives || C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, airlocks or sabotage equipment. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.<br />
|| 2<br />
|-<br />
| ClothingBackpackDuffelSyndicateC4tBundle || Explosives || Because sometimes quantity is quality. Contains 8 C-4 plastic explosives. || 12<br />
|-<br />
| MagazinePistol || Ammo || || 2<br />
|-<br />
| MagazinePistolCaselessRifle || Ammo || || 2<br />
|-<br />
| SpeedLoaderMagnum || Ammo || || 2<br />
|-<br />
| BoxMagazineLightRifle || Ammo || A box of cartridges for the surplus rifle. || 2<br />
|-<br />
| Holoparasite Kit || Utility || The pride and joy of Cybersun. Contains an injector that hosts a sentient metaphysical guardian made of hard light which resides in the user's body when not active. The guardian can punch rapidly and is immune to hazardous environments and bullets, but shares any damage it takes with the user. || 14<br />
|-<br />
| Syndicate Shoulder Holster || Utility || A deep shoulder holster capable of holding many types of ballistics. || 2<br />
|-<br />
| Emag || Utility || The business card of the syndicate, this sequencer is able to break open airlocks and tamper with a variety of station devices. Recharges automatically. || 8<br />
|-<br />
| Agent ID Card || Utility || A modified ID card that can copy accesses from other cards and change its name and job title at-will. || 3<br />
|-<br />
| Black Jetpack || Utility || A black jetpack. It allows you to fly around in space. Additional fuel not included. || 5<br />
|-<br />
| Reinforcement Teleporter || Utility || Teleport in an agent of extremely questionable quality. No off button, buy this if you're ready to party. They have a pistol with no reserve ammo, and a knife. That's it. || 25<br />
|-<br />
| Syndicate Overear-Headset || Utility || A headset that allows you to listen in on departmental channels, or contact other traitors. || 2<br />
|-<br />
| Hypopen || Utility || A chemical hypospray disguised as a pen, capable of instantly injecting up to 15u of reagents. Starts empty. || 4<br />
|-<br />
| ClothingBackpackDuffelSyndicateFilledSMG || Bundles || || 25<br />
|-<br />
| ClothingBackpackDuffelSyndicateFilledShotgun || Bundles || || 25<br />
|-<br />
| ClothingBackpackDuffelSyndicateFilledGrenadeLauncher || Bundles || || 30<br />
|-<br />
| ClothingBackpackDuffelSyndicateFilledLMG || Bundles || || 40<br />
|-<br />
| ClothingBackpackDuffelZombieBundle || Bundles || || 40<br />
|-<br />
| CrateSyndicateSurplusBundle || Bundles || Contains 50 telecrystals worth of completely random Syndicate items. It can be useless junk or really good. || 20<br />
|-<br />
| CrateSyndicateSuperSurplusBundle || Bundles || Contains 125 telecrystals worth of completely random Syndicate items. || 40<br />
|-<br />
| ToolboxSyndicateFilled || Tools || || 2<br />
|-<br />
| SyndicateJawsOfLife || Tools || || 2<br />
|-<br />
| ClothingBackpackDuffelSyndicateFilledMedical || Tools || || 5<br />
|-<br />
| PowerSink || Tools || || 5<br />
|-<br />
| DehydratedSpaceCarp || Tools || || 3<br />
|-<br />
| GatfruitSeeds || Job || And who says guns don't grow on trees? || 4<br />
|-<br />
| BibleNecronomicon || Job || An unholy book capable of summoning a demonic familiar. || 6<br />
|-<br />
| Chameleon Kit || Armor || A backpack full of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! || 4<br />
|-<br />
| no-slip shoes || Armor || These protect you from slips while looking like normal sneakers. || 2<br />
|-<br />
| Thieving Gloves || Armor || Discretely steal from pockets and increase your thieving technique with these fancy new gloves, all while looking like normal gloves! || 4<br />
|-<br />
| ClothingOuterVestWeb || Armor || || 5<br />
|-<br />
| ClothingBackpackDuffelSyndicateHardsuitBundle || Armor || The Syndicate's well known armored blood red hardsuit, capable of space walks and bullet resistant. || 8<br />
|-<br />
| ClothingShoesBootsMagSyndie || Armor || A pair of magnetic boots that will keep you on the ground if the gravity fails or is sabotaged, giving you a mobility advantage. If activated with gravity they will protect from slips, but they will slow you down. || 2<br />
|-<br />
| ClothingBackpackDuffelSyndicateEVABundle || Armor || A simple EVA suit that offers no protection other than what's needed to survive in space. || 4<br />
|-<br />
| ClothingOuterHardsuitJuggernaut || Armor || Hyper resilient armor made of materials tested in the Tau chromosphere facility. The only thing that's going to be slowing you down is this suit... and tasers. || 12<br />
|-<br />
| CyberPen || Misc || Cybersun's legal department pen. Smells vaguely of hard-light and war profiteering. || 4<br />
|-<br />
| decoy nuclear disk || Misc || A piece of plastic with a lenticular printing, made to look like a nuclear auth disk. || 1<br />
|-<br />
| RevolverCapGun || Misc || || 4<br />
|-<br />
| CigPackSyndicate || Misc || || 2<br />
|-<br />
| SoapSyndie || Misc || || 1<br />
|-<br />
| lanternextrabright || Misc || || 2<br />
|-<br />
| NocturineChemistryBottle || Misc || A chemical that makes it very hard for your target to stand up. || 5<br />
|-<br />
| syndicate segway || Misc || Be an enemy of the corporation, in style! || 5<br />
|-<br />
| RubberStampSyndicate || Pointless || || 2<br />
|-<br />
| Cat Ears || Pointless || UwU || 21<br />
|-<br />
| ClothingHeadHatOutlawHat || Pointless || || 1<br />
|-<br />
| ClothingBackpackDuffelSyndicatePyjamaBundle || Pointless || || 4<br />
|-<br />
| ClothingBackpackDuffelSyndicateCostumeClown || Pointless || || 4<br />
|-<br />
| ClothingUniformJumpsuitOperative || Pointless || A suit given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1<br />
|-<br />
| ClothingUniformJumpskirtOperative || Pointless || A skirt given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1<br />
|-<br />
| BalloonSyn || Pointless || || 20<br />
|}</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Traitor_Uplink&diff=2712Traitor Uplink2022-09-18T21:06:52Z<p>Notafet: Automatically update uplink items</p>
<hr />
<div>== Traitor Uplink ==<br />
A list of items that can be purchased by [[Antagonist|Antagonists]] using the Uplink found in their PDAs, or the Syndicate Uplink found in their bag.<br />
<br />
{| class="wikitable sortable"<br />
|+ Uplink Items<br />
|-<br />
! Name !! Category !! Description !! Cost (TC)<br />
|-<br />
| Viper || Weapons || A small, easily concealable, but somewhat underpowered gun. Use pistol magazines (.35 auto). || 6<br />
|-<br />
| Python || Weapons || A loud and deadly revolver. Uses .40 Magnum. || 8<br />
|-<br />
| Cobra || Weapons || A rugged, robust operator handgun with inbuilt silencer. Use pistol magazines (.25 caseless). || 8<br />
|-<br />
| Surplus Rifle || Weapons || A bolt action service rifle that has seen many wars. Not modern by any standard, hand loaded, and terrible recoil, but it is cheap. || 4<br />
|-<br />
| Energy Sword || Weapons || A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on. || 8<br />
|-<br />
| Energy Dagger || Weapons || A small energy blade conveniently disguised in the form of a pen. || 2<br />
|-<br />
| Fire Axe || Weapons || A classic-style weapon infused with advanced atmos technology to allow it to set targets on fire. || 10<br />
|-<br />
| ExGrenade || Explosives || || 4<br />
|-<br />
| GrenadeFlashBang || Explosives || || 2<br />
|-<br />
| SyndieMiniBomb || Explosives || || 7<br />
|-<br />
| MobGrenadePenguin || Explosives || || 6<br />
|-<br />
| C4 || Explosives || C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, airlocks or sabotage equipment. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.<br />
|| 2<br />
|-<br />
| ClothingBackpackDuffelSyndicateC4tBundle || Explosives || Because sometimes quantity is quality. Contains 8 C-4 plastic explosives. || 12<br />
|-<br />
| MagazinePistol || Ammo || || 2<br />
|-<br />
| MagazinePistolCaselessRifle || Ammo || || 2<br />
|-<br />
| SpeedLoaderMagnum || Ammo || || 2<br />
|-<br />
| BoxMagazineLightRifle || Ammo || A box of cartridges for the surplus rifle. || 2<br />
|-<br />
| Holoparasite Kit || Utility || The pride and joy of Cybersun. Contains an injector that hosts a sentient metaphysical guardian made of hard light which resides in the user's body when not active. The guardian can punch rapidly and is immune to hazardous environments and bullets, but shares any damage it takes with the user. || 14<br />
|-<br />
| Syndicate Shoulder Holster || Utility || A deep shoulder holster capable of holding many types of ballistics. || 2<br />
|-<br />
| Emag || Utility || The business card of the syndicate, this sequencer is able to break open airlocks and tamper with a variety of station devices. Recharges automatically. || 8<br />
|-<br />
| Agent ID Card || Utility || A modified ID card that can copy accesses from other cards and change its name and job title at-will. || 3<br />
|-<br />
| Black Jetpack || Utility || A black jetpack. It allows you to fly around in space. Additional fuel not included. || 5<br />
|-<br />
| Reinforcement Teleporter || Utility || Teleport in an agent of extremely questionable quality. No off button, buy this if you're ready to party. They have a pistol with no reserve ammo, and a knife. That's it. || 25<br />
|-<br />
| Syndicate Overear-Headset || Utility || A headset that allows you to listen in on departmental channels, or contact other traitors. || 2<br />
|-<br />
| Hypopen || Utility || A chemical hypospray disguised as a pen, capable of instantly injecting up to 15u of reagents. Starts empty. || 4<br />
|-<br />
| ClothingBackpackDuffelSyndicateFilledSMG || Bundles || || 25<br />
|-<br />
| ClothingBackpackDuffelSyndicateFilledShotgun || Bundles || || 25<br />
|-<br />
| ClothingBackpackDuffelSyndicateFilledGrenadeLauncher || Bundles || || 30<br />
|-<br />
| ClothingBackpackDuffelSyndicateFilledLMG || Bundles || || 40<br />
|-<br />
| ClothingBackpackDuffelZombieBundle || Bundles || || 40<br />
|-<br />
| CrateSyndicateSurplusBundle || Bundles || Contains 50 telecrystals worth of completely random Syndicate items. It can be useless junk or really good. || 20<br />
|-<br />
| CrateSyndicateSuperSurplusBundle || Bundles || Contains 125 telecrystals worth of completely random Syndicate items. || 40<br />
|-<br />
| ToolboxSyndicateFilled || Tools || || 2<br />
|-<br />
| SyndicateJawsOfLife || Tools || || 2<br />
|-<br />
| ClothingBackpackDuffelSyndicateFilledMedical || Tools || || 5<br />
|-<br />
| PowerSink || Tools || || 5<br />
|-<br />
| DehydratedSpaceCarp || Tools || || 3<br />
|-<br />
| GatfruitSeeds || Job || And who says guns don't grow on trees? || 4<br />
|-<br />
| BibleNecronomicon || Job || An unholy book capable of summoning a demonic familiar. || 6<br />
|-<br />
| Chameleon Kit || Armor || A backpack full of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! || 4<br />
|-<br />
| no-slip shoes || Armor || These protect you from slips while looking like normal sneakers. || 2<br />
|-<br />
| Thieving Gloves || Armor || Discretely steal from pockets and increase your thieving technique with these fancy new gloves, all while looking like normal gloves! || 4<br />
|-<br />
| ClothingOuterVestWeb || Armor || || 5<br />
|-<br />
| ClothingBackpackDuffelSyndicateHardsuitBundle || Armor || The Syndicate's well known armored blood red hardsuit, capable of space walks and bullet resistant. || 8<br />
|-<br />
| ClothingShoesBootsMagSyndie || Armor || A pair of magnetic boots that will keep you on the ground if the gravity fails or is sabotaged, giving you a mobility advantage. If activated with gravity they will protect from slips, but they will slow you down. || 2<br />
|-<br />
| ClothingBackpackDuffelSyndicateEVABundle || Armor || A simple EVA suit that offers no protection other than what's needed to survive in space. || 4<br />
|-<br />
| ClothingOuterHardsuitJuggernaut || Armor || Hyper resilient armor made of materials tested in the Tau chromosphere facility. The only thing that's going to be slowing you down is this suit... and tasers. || 12<br />
|-<br />
| CyberPen || Misc || Cybersun's legal department pen. Smells vaguely of hard-light and war profiteering. || 4<br />
|-<br />
| decoy nuclear disk || Misc || A piece of plastic with a lenticular printing, made to look like a nuclear auth disk. || 1<br />
|-<br />
| RevolverCapGun || Misc || || 4<br />
|-<br />
| CigPackSyndicate || Misc || || 2<br />
|-<br />
| SoapSyndie || Misc || || 1<br />
|-<br />
| lanternextrabright || Misc || || 2<br />
|-<br />
| NocturineChemistryBottle || Misc || A chemical that makes it very hard for your target to stand up. || 5<br />
|-<br />
| syndicate segway || Misc || Be an enemy of the corporation, in style! || 5<br />
|-<br />
| RubberStampSyndicate || Pointless || || 2<br />
|-<br />
| Cat Ears || Pointless || UwU || 21<br />
|-<br />
| ClothingHeadHatOutlawHat || Pointless || || 1<br />
|-<br />
| ClothingBackpackDuffelSyndicatePyjamaBundle || Pointless || || 4<br />
|-<br />
| ClothingBackpackDuffelSyndicateCostumeClown || Pointless || || 4<br />
|-<br />
| ClothingUniformJumpsuitOperative || Pointless || A suit given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1<br />
|-<br />
| ClothingUniformJumpskirtOperative || Pointless || A skirt given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1<br />
|-<br />
| BalloonSyn || Pointless || || 20<br />
|}</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Xeno_meat.png&diff=2693File:Xeno meat.png2022-09-13T00:43:06Z<p>Notafet: Notafet moved page File:Xeno meat.png to File:Raw Xeno Meat.png: Rename to systematic name</p>
<hr />
<div>#REDIRECT [[File:Raw Xeno Meat.png]]</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Raw_Xeno_Meat.png&diff=2692File:Raw Xeno Meat.png2022-09-13T00:43:06Z<p>Notafet: Notafet moved page File:Xeno meat.png to File:Raw Xeno Meat.png: Rename to systematic name</p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Raw_Penguin_Meat.png&diff=2691File:Raw Penguin Meat.png2022-09-13T00:42:18Z<p>Notafet: </p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Raw_Lizard_Meat.png&diff=2690File:Raw Lizard Meat.png2022-09-13T00:42:00Z<p>Notafet: </p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Raw_Duck_Meat.png&diff=2689File:Raw Duck Meat.png2022-09-13T00:40:38Z<p>Notafet: </p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Banana_Bread.png&diff=2688File:Banana Bread.png2022-09-13T00:39:45Z<p>Notafet: Notafet moved page File:Banana Bread.png to File:Banana-nut Bread.png: Rename to systematic name</p>
<hr />
<div>#REDIRECT [[File:Banana-nut Bread.png]]</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Banana-nut_Bread.png&diff=2687File:Banana-nut Bread.png2022-09-13T00:39:45Z<p>Notafet: Notafet moved page File:Banana Bread.png to File:Banana-nut Bread.png: Rename to systematic name</p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Plain_bread.png&diff=2686File:Plain bread.png2022-09-13T00:38:48Z<p>Notafet: Notafet moved page File:Plain bread.png to File:Bread.png: Rename to systematic name</p>
<hr />
<div>#REDIRECT [[File:Bread.png]]</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Bread.png&diff=2685File:Bread.png2022-09-13T00:38:48Z<p>Notafet: Notafet moved page File:Plain bread.png to File:Bread.png: Rename to systematic name</p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Bear_meat.png&diff=2684File:Bear meat.png2022-09-13T00:37:48Z<p>Notafet: Notafet moved page File:Bear meat.png to File:Raw Bear Meat.png: Rename to systematic name</p>
<hr />
<div>#REDIRECT [[File:Raw Bear Meat.png]]</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Raw_Bear_Meat.png&diff=2683File:Raw Bear Meat.png2022-09-13T00:37:48Z<p>Notafet: Notafet moved page File:Bear meat.png to File:Raw Bear Meat.png: Rename to systematic name</p>
<hr />
<div>== Summary ==<br />
A very manly slab of raw bear meat.</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Raw_Chicken_Meat.png&diff=2682File:Raw Chicken Meat.png2022-09-13T00:37:00Z<p>Notafet: </p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Fillet_-o-_Carp_Burger.png&diff=2681File:Fillet -o- Carp Burger.png2022-09-13T00:35:42Z<p>Notafet: </p>
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<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Chicken_Sandwich.png&diff=2680File:Chicken Sandwich.png2022-09-13T00:35:08Z<p>Notafet: </p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Egg-fried_Rice.png&diff=2679File:Egg-fried Rice.png2022-09-13T00:32:06Z<p>Notafet: </p>
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<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Rice_Pudding.png&diff=2678File:Rice Pudding.png2022-09-13T00:31:26Z<p>Notafet: </p>
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<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Rice_And_Pork.png&diff=2677File:Rice And Pork.png2022-09-13T00:31:16Z<p>Notafet: </p>
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<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Oatmeal.png&diff=2676File:Oatmeal.png2022-09-13T00:30:28Z<p>Notafet: </p>
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<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Chow_Mein.png&diff=2675File:Chow Mein.png2022-09-13T00:29:59Z<p>Notafet: </p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Butter_Noodles.png&diff=2674File:Butter Noodles.png2022-09-13T00:29:47Z<p>Notafet: </p>
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<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Baguette.png&diff=2673File:Baguette.png2022-09-13T00:29:18Z<p>Notafet: </p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Spaghetti_And_Meatballs.png&diff=2672File:Spaghetti And Meatballs.png2022-09-13T00:28:57Z<p>Notafet: </p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Mcguffin.png&diff=2671File:Mcguffin.png2022-09-13T00:27:44Z<p>Notafet: </p>
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<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Sashimi.png&diff=2670File:Sashimi.png2022-09-13T00:23:28Z<p>Notafet: </p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Hot_chili.png&diff=2669File:Hot chili.png2022-09-12T23:55:37Z<p>Notafet: Notafet moved page File:Hot chili.png to File:Bowl Of Hot Chili.png: Rename to systematic name</p>
<hr />
<div>#REDIRECT [[File:Bowl Of Hot Chili.png]]</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Bowl_Of_Hot_Chili.png&diff=2668File:Bowl Of Hot Chili.png2022-09-12T23:55:37Z<p>Notafet: Notafet moved page File:Hot chili.png to File:Bowl Of Hot Chili.png: Rename to systematic name</p>
<hr />
<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=Cooking&diff=2667Cooking2022-09-12T20:28:29Z<p>Notafet: Add note about auto-generation</p>
<hr />
<div>== The microwave ==<br />
<br />
[[File:Microwave.png|64px]]<br />
<br />
The Microwave is the [[Chef]]'s (and unlucky prisoner's) choice of heating utensil, being able to cook everything from bread, to pizza and pies, as long as you select the right time to cook. It has a menu layout similar to the [[Cooking#Grinder|grinder]], with ingredients in the microwave on the left, and a selection of buttons on the right. You can pick between Instantanious and 30 seconds of cooking time using said buttons. Each recipe requires a different time in the microwave. If the ingredients or time are wrong the ingredients in the microwave will either be spit out or it will burn into a burnt mess.<br />
<br />
== Recipes ==<br />
<!--<br />
This is a bit complex due to the heavy styling, but just stick your recipe at the end and it'll center it and everything for you.<br />
<br />
For almost every single damn recipe in the game check the GitHub page:<br />
https://github.com/space-wizards/space-station-14/blob/master/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml<br />
<br />
The recipes are generated automatically. To update it, poke notafet on #wiki-work<br />
--><br />
<br />
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em"><br />
{{Recipe Box |<br />
name = Bun |<br />
component-1 = {{Recipe Component|item=dough slice|image=File:Dough Slice.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Bun|image=File:Bun.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Cheese Burger |<br />
component-1 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=raw meat|image=File:Raw Meat.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Cheese Burger|image=File:Cheese Burger.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Five Alarm Burger |<br />
component-1 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=chili|image=File:Chili.png|amount={{{amount|3}}}}} |<br />
component-3 = {{Recipe Component|item=raw meat|image=File:Raw Meat.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Five Alarm Burger|image=File:Five Alarm Burger.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Big Bite Burger |<br />
component-1 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=raw meat|image=File:Raw Meat.png|amount={{{amount|2}}}}} |<br />
component-4 = {{Recipe Component|item=onion slice|image=File:Onion Slice.png|amount={{{amount|2}}}}} |<br />
component-5 = {{Recipe Component|item=tomato|image=File:Tomato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Big Bite Burger|image=File:Big Bite Burger.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Chicken Sandwich |<br />
component-1 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=raw chicken meat|image=File:Raw Chicken Meat.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Chicken Sandwich|image=File:Chicken Sandwich.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Duck Sandwich |<br />
component-1 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=raw duck meat|image=File:Raw Duck Meat.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Duck Sandwich|image=File:Duck Sandwich.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Fillet -o- Carp Burger |<br />
component-1 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=raw carp fillet|image=File:Raw Carp Fillet.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Fillet -o- Carp Burger|image=File:Fillet -o- Carp Burger.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Brain Burger |<br />
component-1 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=OrganHumanBrain|image=File:OrganHumanBrain.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Brain Burger|image=File:Brain Burger.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Appendix Burger |<br />
component-1 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=OrganHumanAppendix|image=File:OrganHumanAppendix.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Appendix Burger|image=File:Appendix Burger.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Clown Burger |<br />
component-1 = {{Recipe Component|item=ClothingMaskClown|image=File:ClothingMaskClown.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Clown Burger|image=File:Clown Burger.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Mime Burger |<br />
component-1 = {{Recipe Component|item=ClothingHeadHatBeret|image=File:ClothingHeadHatBeret.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Mime Burger|image=File:Mime Burger.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Xenoburger |<br />
component-1 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=raw xeno meat|image=File:Raw Xeno Meat.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Xenoburger|image=File:Xenoburger.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Bearger |<br />
component-1 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=raw bear meat|image=File:Raw Bear Meat.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Bearger|image=File:Bearger.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Filet Migrawr |<br />
component-1 = {{Chem Recipe Component|reagent=Beer|amount={{{amount|15}}}}} |<br />
component-2 = {{Recipe Component|item=raw bear meat|image=File:Raw Bear Meat.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Filet Migrawr|image=File:Filet Migrawr.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Super Bite Burger |<br />
component-1 = {{Chem Recipe Component|reagent=TableSalt|amount={{{amount|5}}}}} |<br />
component-2 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|3}}}}} |<br />
component-4 = {{Recipe Component|item=egg|image=File:Egg.png|amount={{{amount|2}}}}} |<br />
component-5 = {{Recipe Component|item=raw meat|image=File:Raw Meat.png|amount={{{amount|3}}}}} |<br />
component-6 = {{Recipe Component|item=tomato|image=File:Tomato.png|amount={{{amount|3}}}}} |<br />
transformer = {{Microwave | time = 25}} |<br />
result = {{Recipe Component|item=Super Bite Burger|image=File:Super Bite Burger.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Empowered Burger |<br />
component-1 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=SheetPlasma1|image=File:SheetPlasma1.png|amount={{{amount|2}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Empowered Burger|image=File:Empowered Burger.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Jelly Burger |<br />
component-1 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=amanita jelly|image=File:Amanita Jelly.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Jelly Burger|image=File:Jelly Burger.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Mcguffin |<br />
component-1 = {{Recipe Component|item=bun|image=File:Bun.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=egg|image=File:Egg.png|amount={{{amount|2}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Mcguffin|image=File:Mcguffin.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Bread |<br />
component-1 = {{Recipe Component|item=dough|image=File:Dough.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Bread|image=File:Bread.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Baguette |<br />
component-1 = {{Chem Recipe Component|reagent=TableSalt|amount={{{amount|5}}}}} |<br />
component-2 = {{Recipe Component|item=dough|image=File:Dough.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Baguette|image=File:Baguette.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Cream Cheese Bread |<br />
component-1 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|2}}}}} |<br />
component-2 = {{Recipe Component|item=dough|image=File:Dough.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 20}} |<br />
result = {{Recipe Component|item=Cream Cheese Bread|image=File:Cream Cheese Bread.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Banana-nut Bread |<br />
component-1 = {{Recipe Component|item=banana|image=File:Banana.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=dough|image=File:Dough.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 25}} |<br />
result = {{Recipe Component|item=Banana-nut Bread|image=File:Banana-nut Bread.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Moldy Slice |<br />
component-1 = {{Recipe Component|item=bread slice|image=File:Bread Slice.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=fly amanita|image=File:Fly Amanita.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Moldy Slice|image=File:Moldy Slice.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Margherita Pizza |<br />
component-1 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=dough|image=File:Dough.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=tomato|image=File:Tomato.png|amount={{{amount|4}}}}} |<br />
transformer = {{Microwave | time = 30}} |<br />
result = {{Recipe Component|item=Margherita Pizza|image=File:Margherita Pizza.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Mushroom Pizza |<br />
component-1 = {{Recipe Component|item=dough|image=File:Dough.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=chanterelle cluster|image=File:Chanterelle Cluster.png|amount={{{amount|5}}}}} |<br />
transformer = {{Microwave | time = 25}} |<br />
result = {{Recipe Component|item=Mushroom Pizza|image=File:Mushroom Pizza.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Meat Pizza |<br />
component-1 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=dough|image=File:Dough.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=raw meat|image=File:Raw Meat.png|amount={{{amount|3}}}}} |<br />
component-4 = {{Recipe Component|item=tomato|image=File:Tomato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 30}} |<br />
result = {{Recipe Component|item=Meat Pizza|image=File:Meat Pizza.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Vegetable Pizza |<br />
component-1 = {{Recipe Component|item=carrot|image=File:Carrot.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=ear of corn|image=File:Ear Of Corn.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=dough|image=File:Dough.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=eggplant|image=File:Eggplant.png|amount={{{amount|1}}}}} |<br />
component-5 = {{Recipe Component|item=tomato|image=File:Tomato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 30}} |<br />
result = {{Recipe Component|item=Vegetable Pizza|image=File:Vegetable Pizza.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Hawaiian Pizza |<br />
component-1 = {{Recipe Component|item=dough|image=File:Dough.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=raw chicken cutlet|image=File:Raw Chicken Cutlet.png|amount={{{amount|3}}}}} |<br />
component-3 = {{Recipe Component|item=pineapple slice|image=File:Pineapple Slice.png|amount={{{amount|5}}}}} |<br />
transformer = {{Microwave | time = 30}} |<br />
result = {{Recipe Component|item=Hawaiian Pizza|image=File:Hawaiian Pizza.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Dank Pizza |<br />
component-1 = {{Recipe Component|item=ambrosia vulgaris|image=File:Ambrosia Vulgaris.png|amount={{{amount|3}}}}} |<br />
component-2 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=dough|image=File:Dough.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=tomato|image=File:Tomato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 30}} |<br />
result = {{Recipe Component|item=Dank Pizza|image=File:Dank Pizza.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Donk-pocket Pizza |<br />
component-1 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=warm donk-pocket|image=File:Warm Donk-pocket.png|amount={{{amount|3}}}}} |<br />
component-3 = {{Recipe Component|item=dough|image=File:Dough.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=tomato|image=File:Tomato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 30}} |<br />
result = {{Recipe Component|item=Donk-pocket Pizza|image=File:Donk-pocket Pizza.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Boiled Spaghetti |<br />
component-1 = {{Chem Recipe Component|reagent=Egg|amount={{{amount|6}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Flour|amount={{{amount|15}}}}} |<br />
component-3 = {{Recipe Component|item=stick of butter|image=File:Stick Of Butter.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=large plate|image=File:Large Plate.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Boiled Spaghetti|image=File:Boiled Spaghetti.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Spaghetti |<br />
component-1 = {{Recipe Component|item=boiled spaghetti|image=File:Boiled Spaghetti.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=tomato|image=File:Tomato.png|amount={{{amount|2}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Spaghetti|image=File:Spaghetti.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Spaghetti And Meatballs |<br />
component-1 = {{Recipe Component|item=meatball|image=File:Meatball.png|amount={{{amount|2}}}}} |<br />
component-2 = {{Recipe Component|item=boiled spaghetti|image=File:Boiled Spaghetti.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Spaghetti And Meatballs|image=File:Spaghetti And Meatballs.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Butter Noodles |<br />
component-1 = {{Recipe Component|item=stick of butter|image=File:Stick Of Butter.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=boiled spaghetti|image=File:Boiled Spaghetti.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Butter Noodles|image=File:Butter Noodles.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Chow Mein |<br />
component-1 = {{Recipe Component|item=carrot|image=File:Carrot.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=ear of corn|image=File:Ear Of Corn.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=egg|image=File:Egg.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=eggplant|image=File:Eggplant.png|amount={{{amount|1}}}}} |<br />
component-5 = {{Recipe Component|item=boiled spaghetti|image=File:Boiled Spaghetti.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Chow Mein|image=File:Chow Mein.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Oatmeal |<br />
component-1 = {{Chem Recipe Component|reagent=Oats|amount={{{amount|15}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Water|amount={{{amount|10}}}}} |<br />
component-3 = {{Recipe Component|item=bowl|image=File:Bowl.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Oatmeal|image=File:Oatmeal.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Boiled Rice |<br />
component-1 = {{Chem Recipe Component|reagent=Rice|amount={{{amount|15}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Water|amount={{{amount|10}}}}} |<br />
component-3 = {{Recipe Component|item=bowl|image=File:Bowl.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Boiled Rice|image=File:Boiled Rice.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Rice Pudding |<br />
component-1 = {{Chem Recipe Component|reagent=Milk|amount={{{amount|10}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Rice|amount={{{amount|15}}}}} |<br />
component-3 = {{Chem Recipe Component|reagent=Sugar|amount={{{amount|5}}}}} |<br />
component-4 = {{Recipe Component|item=bowl|image=File:Bowl.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Rice Pudding|image=File:Rice Pudding.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Rice And Pork |<br />
component-1 = {{Recipe Component|item=raw cutlet|image=File:Raw Cutlet.png|amount={{{amount|3}}}}} |<br />
component-2 = {{Recipe Component|item=boiled rice|image=File:Boiled Rice.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Rice And Pork|image=File:Rice And Pork.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Black-eyed Gumbo |<br />
component-1 = {{Recipe Component|item=chili|image=File:Chili.png|amount={{{amount|2}}}}} |<br />
component-2 = {{Recipe Component|item=raw cutlet|image=File:Raw Cutlet.png|amount={{{amount|3}}}}} |<br />
component-3 = {{Recipe Component|item=boiled rice|image=File:Boiled Rice.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Black-eyed Gumbo|image=File:Black-eyed Gumbo.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Egg-fried Rice |<br />
component-1 = {{Recipe Component|item=carrot|image=File:Carrot.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=egg|image=File:Egg.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=boiled rice|image=File:Boiled Rice.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Egg-fried Rice|image=File:Egg-fried Rice.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Copypasta |<br />
component-1 = {{Recipe Component|item=spaghetti|image=File:Spaghetti.png|amount={{{amount|2}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Copypasta|image=File:Copypasta.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Bisque |<br />
component-1 = {{Chem Recipe Component|reagent=Water|amount={{{amount|10}}}}} |<br />
component-2 = {{Recipe Component|item=bowl|image=File:Bowl.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=raw carp fillet|image=File:Raw Carp Fillet.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=chanterelle cluster|image=File:Chanterelle Cluster.png|amount={{{amount|1}}}}} |<br />
component-5 = {{Recipe Component|item=tomato|image=File:Tomato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Bisque|image=File:Bisque.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Meatball Soup |<br />
component-1 = {{Chem Recipe Component|reagent=Water|amount={{{amount|10}}}}} |<br />
component-2 = {{Recipe Component|item=bowl|image=File:Bowl.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=carrot|image=File:Carrot.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=meatball|image=File:Meatball.png|amount={{{amount|1}}}}} |<br />
component-5 = {{Recipe Component|item=potato|image=File:Potato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Meatball Soup|image=File:Meatball Soup.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Nettle Soup |<br />
component-1 = {{Chem Recipe Component|reagent=Egg|amount={{{amount|6}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Water|amount={{{amount|10}}}}} |<br />
component-3 = {{Recipe Component|item=bowl|image=File:Bowl.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=potato|image=File:Potato.png|amount={{{amount|1}}}}} |<br />
component-5 = {{Recipe Component|item=nettle|image=File:Nettle.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Nettle Soup|image=File:Nettle Soup.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Eyeball Soup |<br />
component-1 = {{Chem Recipe Component|reagent=Water|amount={{{amount|10}}}}} |<br />
component-2 = {{Recipe Component|item=bowl|image=File:Bowl.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=carrot|image=File:Carrot.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=potato|image=File:Potato.png|amount={{{amount|1}}}}} |<br />
component-5 = {{Recipe Component|item=OrganHumanEyes|image=File:OrganHumanEyes.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Eyeball Soup|image=File:Eyeball Soup.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Amanita Jelly |<br />
component-1 = {{Chem Recipe Component|reagent=Vodka|amount={{{amount|5}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Water|amount={{{amount|5}}}}} |<br />
component-3 = {{Recipe Component|item=fly amanita|image=File:Fly Amanita.png|amount={{{amount|3}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Amanita Jelly|image=File:Amanita Jelly.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Steak |<br />
component-1 = {{Chem Recipe Component|reagent=TableSalt|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=raw meat|image=File:Raw Meat.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=small plate|image=File:Small Plate.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Steak|image=File:Steak.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Penguin Filet |<br />
component-1 = {{Chem Recipe Component|reagent=TableSalt|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=raw penguin meat|image=File:Raw Penguin Meat.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=small plate|image=File:Small Plate.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Penguin Filet|image=File:Penguin Filet.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Cooked Chicken |<br />
component-1 = {{Chem Recipe Component|reagent=TableSalt|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=raw chicken meat|image=File:Raw Chicken Meat.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=small plate|image=File:Small Plate.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Cooked Chicken|image=File:Cooked Chicken.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Cooked Duck |<br />
component-1 = {{Chem Recipe Component|reagent=TableSalt|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=raw duck meat|image=File:Raw Duck Meat.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=small plate|image=File:Small Plate.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Cooked Duck|image=File:Cooked Duck.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Lizard Steak |<br />
component-1 = {{Chem Recipe Component|reagent=TableSalt|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=raw lizard meat|image=File:Raw Lizard Meat.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=small plate|image=File:Small Plate.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Lizard Steak|image=File:Lizard Steak.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Cuban Carp |<br />
component-1 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|2}}}}} |<br />
component-2 = {{Recipe Component|item=chili|image=File:Chili.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=dough|image=File:Dough.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=raw carp fillet|image=File:Raw Carp Fillet.png|amount={{{amount|2}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Cuban Carp|image=File:Cuban Carp.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Sashimi |<br />
component-1 = {{Chem Recipe Component|reagent=TableSalt|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=raw carp fillet|image=File:Raw Carp Fillet.png|amount={{{amount|2}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Sashimi|image=File:Sashimi.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Salty Sweet Miso Cola Soup |<br />
component-1 = {{Chem Recipe Component|reagent=Cola|amount={{{amount|5}}}}} |<br />
component-2 = {{Recipe Component|item=miso soup|image=File:Miso Soup.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Salty Sweet Miso Cola Soup|image=File:Salty Sweet Miso Cola Soup.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Loaded Baked Potato |<br />
component-1 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=potato|image=File:Potato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Loaded Baked Potato|image=File:Loaded Baked Potato.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Space Fries |<br />
component-1 = {{Chem Recipe Component|reagent=TableSalt|amount={{{amount|5}}}}} |<br />
component-2 = {{Recipe Component|item=potato|image=File:Potato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Space Fries|image=File:Space Fries.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Cheesy Fries |<br />
component-1 = {{Chem Recipe Component|reagent=TableSalt|amount={{{amount|5}}}}} |<br />
component-2 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=potato|image=File:Potato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Cheesy Fries|image=File:Cheesy Fries.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Carrot Fries |<br />
component-1 = {{Chem Recipe Component|reagent=TableSalt|amount={{{amount|5}}}}} |<br />
component-2 = {{Recipe Component|item=carrot|image=File:Carrot.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Carrot Fries|image=File:Carrot Fries.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Popcorn |<br />
component-1 = {{Recipe Component|item=ear of corn|image=File:Ear Of Corn.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Popcorn|image=File:Popcorn.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Pancake |<br />
component-1 = {{Chem Recipe Component|reagent=Egg|amount={{{amount|6}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Flour|amount={{{amount|5}}}}} |<br />
component-3 = {{Chem Recipe Component|reagent=Milk|amount={{{amount|5}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Pancake|image=File:Pancake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Waffles |<br />
component-1 = {{Chem Recipe Component|reagent=Egg|amount={{{amount|6}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Flour|amount={{{amount|5}}}}} |<br />
component-3 = {{Chem Recipe Component|reagent=Milk|amount={{{amount|5}}}}} |<br />
component-4 = {{Chem Recipe Component|reagent=SodaWater|amount={{{amount|5}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Waffles|image=File:Waffles.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Soy Waffles |<br />
component-1 = {{Chem Recipe Component|reagent=Egg|amount={{{amount|6}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Flour|amount={{{amount|5}}}}} |<br />
component-3 = {{Chem Recipe Component|reagent=MilkSoy|amount={{{amount|5}}}}} |<br />
component-4 = {{Chem Recipe Component|reagent=SodaWater|amount={{{amount|5}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Soy Waffles|image=File:Soy Waffles.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Cookie |<br />
component-1 = {{Chem Recipe Component|reagent=Flour|amount={{{amount|5}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Sugar|amount={{{amount|5}}}}} |<br />
component-3 = {{Recipe Component|item=stick of butter|image=File:Stick Of Butter.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=chocolate bar|image=File:Chocolate Bar.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Cookie|image=File:Cookie.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Sugar Cookie |<br />
component-1 = {{Chem Recipe Component|reagent=Flour|amount={{{amount|5}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Sugar|amount={{{amount|10}}}}} |<br />
component-3 = {{Recipe Component|item=stick of butter|image=File:Stick Of Butter.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Sugar Cookie|image=File:Sugar Cookie.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Raisin Cookie |<br />
component-1 = {{Chem Recipe Component|reagent=Flour|amount={{{amount|5}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Sugar|amount={{{amount|5}}}}} |<br />
component-3 = {{Recipe Component|item=4no raisins|image=File:4no Raisins.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Raisin Cookie|image=File:Raisin Cookie.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Oatmeal Cookie |<br />
component-1 = {{Chem Recipe Component|reagent=Oats|amount={{{amount|5}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Sugar|amount={{{amount|5}}}}} |<br />
component-3 = {{Recipe Component|item=stick of butter|image=File:Stick Of Butter.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Oatmeal Cookie|image=File:Oatmeal Cookie.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Chocolate Chip Pancake |<br />
component-1 = {{Chem Recipe Component|reagent=Egg|amount={{{amount|6}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Flour|amount={{{amount|5}}}}} |<br />
component-3 = {{Chem Recipe Component|reagent=Milk|amount={{{amount|5}}}}} |<br />
component-4 = {{Recipe Component|item=chocolate bar|image=File:Chocolate Bar.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Chocolate Chip Pancake|image=File:Chocolate Chip Pancake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Apple Pie |<br />
component-1 = {{Recipe Component|item=apple|image=File:Apple.png|amount={{{amount|3}}}}} |<br />
component-2 = {{Recipe Component|item=pie dough|image=File:Pie Dough.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=pie tin|image=File:Pie Tin.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Apple Pie|image=File:Apple Pie.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Meat Pie |<br />
component-1 = {{Recipe Component|item=pie dough|image=File:Pie Dough.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=raw meat|image=File:Raw Meat.png|amount={{{amount|3}}}}} |<br />
component-3 = {{Recipe Component|item=pie tin|image=File:Pie Tin.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Meat Pie|image=File:Meat Pie.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Xeno Pie |<br />
component-1 = {{Recipe Component|item=pie dough|image=File:Pie Dough.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=raw xeno meat|image=File:Raw Xeno Meat.png|amount={{{amount|3}}}}} |<br />
component-3 = {{Recipe Component|item=pie tin|image=File:Pie Tin.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Xeno Pie|image=File:Xeno Pie.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Apple Cake |<br />
component-1 = {{Recipe Component|item=apple|image=File:Apple.png|amount={{{amount|3}}}}} |<br />
component-2 = {{Recipe Component|item=cake|image=File:Cake.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Apple Cake|image=File:Apple Cake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Carrot Cake |<br />
component-1 = {{Recipe Component|item=cake|image=File:Cake.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=carrot|image=File:Carrot.png|amount={{{amount|3}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Carrot Cake|image=File:Carrot Cake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Lemon Cake |<br />
component-1 = {{Recipe Component|item=cake|image=File:Cake.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=lemon|image=File:Lemon.png|amount={{{amount|3}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Lemon Cake|image=File:Lemon Cake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Orange Cake |<br />
component-1 = {{Chem Recipe Component|reagent=JuiceOrange|amount={{{amount|30}}}}} |<br />
component-2 = {{Recipe Component|item=cake|image=File:Cake.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Orange Cake|image=File:Orange Cake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Lime Cake |<br />
component-1 = {{Chem Recipe Component|reagent=JuiceLime|amount={{{amount|30}}}}} |<br />
component-2 = {{Recipe Component|item=cake|image=File:Cake.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Lime Cake|image=File:Lime Cake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Cheese Cake |<br />
component-1 = {{Chem Recipe Component|reagent=Cream|amount={{{amount|10}}}}} |<br />
component-2 = {{Recipe Component|item=cake|image=File:Cake.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|3}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Cheese Cake|image=File:Cheese Cake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Clown Cake |<br />
component-1 = {{Recipe Component|item=ClothingMaskClown|image=File:ClothingMaskClown.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=cake|image=File:Cake.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Clown Cake|image=File:Clown Cake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Banana Cream Pie |<br />
component-1 = {{Recipe Component|item=banana|image=File:Banana.png|amount={{{amount|3}}}}} |<br />
component-2 = {{Recipe Component|item=pie dough|image=File:Pie Dough.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=pie tin|image=File:Pie Tin.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Banana Cream Pie|image=File:Banana Cream Pie.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Cake |<br />
component-1 = {{Recipe Component|item=cake batter|image=File:Cake Batter.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Cake|image=File:Cake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Birthday Cake |<br />
component-1 = {{Chem Recipe Component|reagent=Cream|amount={{{amount|5}}}}} |<br />
component-2 = {{Recipe Component|item=cake|image=File:Cake.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Birthday Cake|image=File:Birthday Cake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Chocolate Cake |<br />
component-1 = {{Recipe Component|item=cake|image=File:Cake.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=chocolate bar|image=File:Chocolate Bar.png|amount={{{amount|2}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Chocolate Cake|image=File:Chocolate Cake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Brain Cake |<br />
component-1 = {{Recipe Component|item=cake|image=File:Cake.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=OrganHumanBrain|image=File:OrganHumanBrain.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Brain Cake|image=File:Brain Cake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Amanita Pie |<br />
component-1 = {{Recipe Component|item=pie dough|image=File:Pie Dough.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=fly amanita|image=File:Fly Amanita.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=pie tin|image=File:Pie Tin.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Amanita Pie|image=File:Amanita Pie.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Slime Cake |<br />
component-1 = {{Chem Recipe Component|reagent=Slime|amount={{{amount|15}}}}} |<br />
component-2 = {{Recipe Component|item=cake|image=File:Cake.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Slime Cake|image=File:Slime Cake.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Warm Donk-pocket |<br />
component-1 = {{Recipe Component|item=donk-pocket|image=File:Donk-pocket.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Warm Donk-pocket|image=File:Warm Donk-pocket.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Warm Dank-pocket |<br />
component-1 = {{Recipe Component|item=dank-pocket|image=File:Dank-pocket.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Warm Dank-pocket|image=File:Warm Dank-pocket.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Warm Spicy-pocket |<br />
component-1 = {{Recipe Component|item=spicy-pocket|image=File:Spicy-pocket.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Warm Spicy-pocket|image=File:Warm Spicy-pocket.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Warm Teriyaki-pocket |<br />
component-1 = {{Recipe Component|item=teriyaki-pocket|image=File:Teriyaki-pocket.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Warm Teriyaki-pocket|image=File:Warm Teriyaki-pocket.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Warm Pizza-pocket |<br />
component-1 = {{Recipe Component|item=pizza-pocket|image=File:Pizza-pocket.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Warm Pizza-pocket|image=File:Warm Pizza-pocket.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Warm Honk-pocket |<br />
component-1 = {{Recipe Component|item=honk-pocket|image=File:Honk-pocket.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Warm Honk-pocket|image=File:Warm Honk-pocket.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Warm Berry-pocket |<br />
component-1 = {{Recipe Component|item=berry-pocket|image=File:Berry-pocket.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Warm Berry-pocket|image=File:Warm Berry-pocket.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Warm Gondola-pocket |<br />
component-1 = {{Recipe Component|item=gondola-pocket|image=File:Gondola-pocket.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Warm Gondola-pocket|image=File:Warm Gondola-pocket.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Bowl Of Hot Chili |<br />
component-1 = {{Recipe Component|item=bowl|image=File:Bowl.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=chili|image=File:Chili.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=raw cutlet|image=File:Raw Cutlet.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=onion slice|image=File:Onion Slice.png|amount={{{amount|1}}}}} |<br />
component-5 = {{Recipe Component|item=tomato|image=File:Tomato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 20}} |<br />
result = {{Recipe Component|item=Bowl Of Hot Chili|image=File:Bowl Of Hot Chili.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Cold Chili |<br />
component-1 = {{Chem Recipe Component|reagent=Nitrogen|amount={{{amount|5}}}}} |<br />
component-2 = {{Recipe Component|item=bowl of hot chili|image=File:Bowl Of Hot Chili.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Cold Chili|image=File:Cold Chili.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Clown's Tears |<br />
component-1 = {{Recipe Component|item=BikeHorn|image=File:BikeHorn.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=bowl|image=File:Bowl.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=onion slice|image=File:Onion Slice.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=tomato|image=File:Tomato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Clown's Tears|image=File:Clown's Tears.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Chili Con Carnival |<br />
component-1 = {{Recipe Component|item=ClothingShoesClown|image=File:ClothingShoesClown.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=bowl|image=File:Bowl.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=chili|image=File:Chili.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=raw cutlet|image=File:Raw Cutlet.png|amount={{{amount|1}}}}} |<br />
component-5 = {{Recipe Component|item=onion slice|image=File:Onion Slice.png|amount={{{amount|1}}}}} |<br />
component-6 = {{Recipe Component|item=tomato|image=File:Tomato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 30}} |<br />
result = {{Recipe Component|item=Chili Con Carnival|image=File:Chili Con Carnival.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Queso |<br />
component-1 = {{Recipe Component|item=cheese wedge|image=File:Cheese Wedge.png|amount={{{amount|2}}}}} |<br />
component-2 = {{Recipe Component|item=chili|image=File:Chili.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Queso|image=File:Queso.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Enchiladas |<br />
component-1 = {{Recipe Component|item=chili|image=File:Chili.png|amount={{{amount|2}}}}} |<br />
component-2 = {{Recipe Component|item=ear of corn|image=File:Ear Of Corn.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=raw cutlet|image=File:Raw Cutlet.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 20}} |<br />
result = {{Recipe Component|item=Enchiladas|image=File:Enchiladas.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Herb Salad |<br />
component-1 = {{Recipe Component|item=ambrosia vulgaris|image=File:Ambrosia Vulgaris.png|amount={{{amount|3}}}}} |<br />
component-2 = {{Recipe Component|item=apple|image=File:Apple.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=bowl|image=File:Bowl.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Herb Salad|image=File:Herb Salad.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Valid Salad |<br />
component-1 = {{Recipe Component|item=ambrosia vulgaris|image=File:Ambrosia Vulgaris.png|amount={{{amount|3}}}}} |<br />
component-2 = {{Recipe Component|item=bowl|image=File:Bowl.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=meatball|image=File:Meatball.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=potato|image=File:Potato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Valid Salad|image=File:Valid Salad.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = LeavesTobaccoDried |<br />
component-1 = {{Recipe Component|item=LeavesTobacco|image=File:LeavesTobacco.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=LeavesTobaccoDried|image=File:LeavesTobaccoDried.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = LeavesCannabisDried |<br />
component-1 = {{Recipe Component|item=LeavesCannabis|image=File:LeavesCannabis.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=LeavesCannabisDried|image=File:LeavesCannabisDried.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = AloeCream |<br />
component-1 = {{Recipe Component|item=aloe|image=File:Aloe.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=AloeCream|image=File:AloeCream.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Suppermatter |<br />
component-1 = {{Chem Recipe Component|reagent=Nitrogen|amount={{{amount|10}}}}} |<br />
component-2 = {{Chem Recipe Component|reagent=Plasma|amount={{{amount|10}}}}} |<br />
component-3 = {{Chem Recipe Component|reagent=Sugar|amount={{{amount|30}}}}} |<br />
component-4 = {{Recipe Component|item=cake batter|image=File:Cake Batter.png|amount={{{amount|2}}}}} |<br />
transformer = {{Microwave | time = 30}} |<br />
result = {{Recipe Component|item=Suppermatter|image=File:Suppermatter.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Meat Kebab |<br />
component-1 = {{Recipe Component|item=skewer|image=File:Skewer.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=raw cutlet|image=File:Raw Cutlet.png|amount={{{amount|3}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Meat Kebab|image=File:Meat Kebab.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Hawaiian Kebab |<br />
component-1 = {{Recipe Component|item=chili|image=File:Chili.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=skewer|image=File:Skewer.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=raw cutlet|image=File:Raw Cutlet.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=pineapple slice|image=File:Pineapple Slice.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Hawaiian Kebab|image=File:Hawaiian Kebab.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Fiesta Kebab |<br />
component-1 = {{Recipe Component|item=chili|image=File:Chili.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=ear of corn|image=File:Ear Of Corn.png|amount={{{amount|1}}}}} |<br />
component-3 = {{Recipe Component|item=skewer|image=File:Skewer.png|amount={{{amount|1}}}}} |<br />
component-4 = {{Recipe Component|item=raw cutlet|image=File:Raw Cutlet.png|amount={{{amount|1}}}}} |<br />
component-5 = {{Recipe Component|item=tomato|image=File:Tomato.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 5}} |<br />
result = {{Recipe Component|item=Fiesta Kebab|image=File:Fiesta Kebab.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Rat Kebab |<br />
component-1 = {{Recipe Component|item=skewer|image=File:Skewer.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=FoodMeatRat|image=File:FoodMeatRat.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 10}} |<br />
result = {{Recipe Component|item=Rat Kebab|image=File:Rat Kebab.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Double Rat Kebab |<br />
component-1 = {{Recipe Component|item=skewer|image=File:Skewer.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=FoodMeatRat|image=File:FoodMeatRat.png|amount={{{amount|2}}}}} |<br />
transformer = {{Microwave | time = 20}} |<br />
result = {{Recipe Component|item=Double Rat Kebab|image=File:Double Rat Kebab.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Human Kebab |<br />
component-1 = {{Recipe Component|item=skewer|image=File:Skewer.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=TorsoHuman|image=File:TorsoHuman.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Human Kebab|image=File:Human Kebab.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
{{Recipe Box |<br />
name = Lizard-tail Kebab |<br />
component-1 = {{Recipe Component|item=skewer|image=File:Skewer.png|amount={{{amount|1}}}}} |<br />
component-2 = {{Recipe Component|item=raw lizard meat|image=File:Raw Lizard Meat.png|amount={{{amount|1}}}}} |<br />
transformer = {{Microwave | time = 15}} |<br />
result = {{Recipe Component|item=Lizard-tail Kebab|image=File:Lizard-tail Kebab.png|amount={{{amount|1}}}}}<br />
}}<br />
<br />
</div><br />
<br />
== Condiments & Foods==<br />
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em"><br />
{{Chembox|prototype=Water}}<br />
{{Chembox|prototype=Milk}}<br />
{{#invoke:Chemistry Lookup|buildboxes|Foods}}<br />
</div><br />
<br />
[[Category:Guides]]</div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Slime_Cake.png&diff=2666File:Slime Cake.png2022-09-12T20:26:19Z<p>Notafet: </p>
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<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Brain_Cake.png&diff=2665File:Brain Cake.png2022-09-12T20:26:12Z<p>Notafet: </p>
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<div></div>Notafethttps://wiki.spacestation14.io/w/index.php?title=File:Chocolate_Cake.png&diff=2664File:Chocolate Cake.png2022-09-12T20:26:07Z<p>Notafet: </p>
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<div></div>Notafet