Weapons

Disclaimer
This wiki page might contain inexact information. For the moment, there is no autowiki on this page to automatically update the values from the Github. Because the game is still in development, many balance changes are necessary some damage values are changed every other week.

Also, the whole combat system will eventually be overhauled with the addition of stamina. I still think this wiki page hold some usefulness, many new players are joining the community and this page may help them and experienced player to figure out which weapons to choose.

You are encouraged to consult the discussion page to add comments or suggestion.

Melee Weapons
Whether you need to murder the clown defend yourself from traitors or remove intruders from the bridge, multiple weapons are available to you. Makeshift weapons are usually less robust compared to dedicated weapons, but are much more easier to obtain.

Dedicated Melee Weapons
Will add text here about Dedicated melee weapons

Makeshift Weapons
Not weapon per se, those items can be used as weapons with variable result. They are usually much more easier to obtain for civilian than dedicated melee weapons.

Ballistic Weapons
The damage of ballistic weapons is relative to the bullet used. For ease of reading, the damage listed is the base bullet damage.

Shotguns

 * Shotgun Shells


 * [[File:Base Shell.png]] Buckshot : Shoots 6 pellets dealing 5 brute damage each, for a maximum of 30.
 * [[File:Beanbag shell.png]] Beanbag : Shoots one single beanbag, dealing 10 brute damage. It knocks and stuns the target on hit.
 * [[File:Flash shell.png]] Flash Shell : Shoot 6 flash pellets dealing 2 brute damage each and flash on hit.
 * [[File:Shell Shotgun Slug.png]] Slug Shell : Shoot 4 shotgun slugs dealing 5 brute damage each, but spread a lot less than regular buckshot.

Launchers

 * Launcher Grenades 


 * [[File:Baton Grenade.png]] Baton Grenade : Will stun and knockdown multiple targets.
 * [[File:Blast grenade.png]] Blast Grenade : Has a huge ~7 tiles radius explosion, but will do less max damage than a Frag Grenade.
 * [[File:Flash Grenade.png]] Flash Grenade : Will flash multiple targets.
 * [[File:Frag grenade.png]] Frag Grenade : Has a ~4 tiles radius explosion.

Non-lethal Weapons
At some point combat will be updated and stamina will be added, which will dramatically change how those weapon operate.

Improvised non-lethal
Those improvised devices can be used with variable result. Use at your own risk.